[TUHS] Space Travel, was New: The Earliest UNIX Code
Arthur Krewat
krewat at kilonet.net
Sun Oct 20 06:24:52 AEST 2019
On 10/19/2019 3:50 PM, Henry Bent wrote:
> The idea is to squeeze as much apparent visual performance out of a
> system as possible, so an example might be scrolling characters across
> the screen while a wireframe cube rotates in the background, all on a
> Commodore VIC-20 with 4K of RAM.
You ain't lived until you try to take Impossible Mission from the
Commodore 64, and convert it to an Atari 7800 using that Maria
steaming-pile-of-doodoo. Talk about optimizing ;)
art k.
More information about the TUHS
mailing list