Trouble with visual strek
Edward C. Bennett
edward at ukecc.UUCP
Mon Sep 30 23:29:30 AEST 1985
In article <110 at birtch.UUCP>, oleg at birtch.UUCP (Oleg Kiselev x258) writes:
> Another bunch of complaints has to do with the bad design :
> 1) You often start the game in a quadrant with klingons with
> no shields. The result is your immediate death
No. You're wrong. The FIRST thing you do is put your shields up.
> 2) The game allows the klingons to shoot twice per round at the
> same target.
Wrong again. Each Klingon only get 1 shot per round. You can
either torpedo one Klingon each turn, or hit all of them with phasers
in one turn. Deciding which to use is part of the stratagy.
> 3) You can't shoot torpedoes or move in any other than 8 given
> directions
Ture.
> 4) Game is verbally obusive.
>
Why? Because it calls you Dunsel? If you're stupid enough to
run into a star, you deserve it.
> All this can be ( and should be) fixed IFF it was a good game...
> I won at the highest level of difficulty one hour after getting the
> game to run. And there really isn't anything good about this version.
> I like warp a lot more.
If you don't like it, fix it. I did.
--
Edward C. Bennett
UUCP: ihnp4!cbosgd!ukma!ukecc!edward
/* A charter member of the Scooter bunch */
"Goodnight M.A."
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