2.11BSD/man/cat6/boggle.0
BOGGLE(6) UNIX Programmer's Manual BOGGLE(6)
NAME
boggle - play the game of boggle
SYNOPSIS
/usr/games/boggle [ + ] [ ++ ]
DESCRIPTION
This program is intended for people wishing to sharpen their
skills at Boggle (TM Parker Bros.). If you invoke the pro-
gram with 4 arguments of 4 letters each, (_e._g. " .}S 3 1 ""
" "boggle" "appl" "epie" "moth" "erhd"" the program forms
the obvious Boggle grid and lists all the words from
/usr/dict/words found therein. If you invoke the program
without arguments, it will generate a board for you, let you
enter words for 3 minutes, and then tell you how well you
did relative to /usr/dict/words.
The object of Boggle is to find, within 3 minutes, as many
words as possible in a 4 by 4 grid of letters. Words may be
formed from any sequence of 3 or more adjacent letters in
the grid. The letters may join horizontally, vertically, or
diagonally. However, no position in the grid may be used
more than once within any one word. In competitive play
amongst humans, each player is given credit for those of his
words which no other player has found.
In interactive play, enter your words separated by spaces,
tabs, or newlines. A bell will ring when there is 2:00,
1:00, 0:10, 0:02, 0:01, and 0:00 time left. You may complete
any word started before the expiration of time. You can
surrender before time is up by hitting 'break'. While enter-
ing words, your erase character is only effective within the
current word and your line kill character is ignored.
Advanced players may wish to invoke the program with 1 or 2
+'s as the first argument. The first + removes the restric-
tion that positions can only be used once in each word. The
second + causes a position to be considered adjacent to
itself as well as its (up to) 8 neighbors.
Printed 11/26/99 May 20, 1985 1