2.11BSD/src/games/monop/spec.c
# include "monop.ext"
static char *perc[] = {
"10%", "ten percent", "%", "$200", "200", 0
};
inc_tax() { /* collect income tax */
reg int worth, com_num;
com_num = getinp("Do you wish to lose 10%% of your total worth or $200? ", perc);
worth = cur_p->money + prop_worth(cur_p);
printf("You were worth $%d", worth);
worth /= 10;
if (com_num > 2) {
if (worth < 200)
printf(". Good try, but not quite.\n");
else if (worth > 200)
lucky(".\nGood guess. ");
cur_p->money -= 200;
}
else {
printf(", so you pay $%d", worth);
if (worth > 200)
printf(" OUCH!!!!.\n");
else if (worth < 200)
lucky("\nGood guess. ");
cur_p->money -= worth;
}
if (worth == 200)
lucky("\nIt makes no difference! ");
}
goto_jail() { /* move player to jail */
cur_p->loc = JAIL;
}
lux_tax() { /* landing on luxury tax */
printf("You lose $75\n");
cur_p->money -= 75;
}
cc() { /* draw community chest card */
get_card(&CC_D);
}
chance() { /* draw chance card */
get_card(&CH_D);
}