4.1cBSD/usr/src/games/mpu/constants
{ *** Intrinsic Properties *** }
VISIT = 1; { I've been here / seen this }
OPENS = 2; { This can be opened }
LOCKS = 3; { This can be locked }
OPEN = 4; { This is opened }
LOCKD = 5; { This is locked }
INVIS = 6; { This is invisible }
TRANS = 7; { This is transparent }
LIGHT = 8; { This gives off light }
FLAME = 9; { This is on fire }
CONTS = 10; { Printed contents for the object (Look Kludge) }
SHRNK = 11; { Has it been shrunk? }
CRYST = 12; { Is it one of our magic thingies? }
MISC1 = 16; { Miscellaneous Property (Semantics per object) }
HOLED = MISC1;
RDLOC = 17; { Location on Highway 8 }
WEIGH = 18;
HOLDS = 19;
HAS = 20;
POINT = 21;
{ Constants }
TRUE = 1; FALSE = 0;
CAPAC = 500; { More than I can carry }
{ Globals }
DARKG = 1;
HWY8 = 2;
LOOKP = 3;
SCORE = 4;
Tempr = 5; { Dragon's Upset? }
Cel6x = 6; { Where he came from to enter Cel06 }
WASDK = 7;