/* ufs_syscalls.c 4.53 83/03/22 */ #include "../h/param.h" #include "../h/systm.h" #include "../h/dir.h" #include "../h/user.h" #include "../h/kernel.h" #include "../h/file.h" #include "../h/stat.h" #include "../h/inode.h" #include "../h/fs.h" #include "../h/buf.h" #include "../h/proc.h" #include "../h/quota.h" #include "../h/descrip.h" #include "../h/uio.h" #include "../h/socket.h" #include "../h/socketvar.h" #include "../h/nami.h" /* * Change current working directory (``.''). */ chdir() { chdirec(&u.u_cdir); } /* * Change notion of root (``/'') directory. */ chroot() { if (suser()) chdirec(&u.u_rdir); } /* * Common routine for chroot and chdir. */ chdirec(ipp) register struct inode **ipp; { register struct inode *ip; struct a { char *fname; }; ip = namei(uchar, LOOKUP, 1); if (ip == NULL) return; if ((ip->i_mode&IFMT) != IFDIR) { u.u_error = ENOTDIR; goto bad; } if (access(ip, IEXEC)) goto bad; iunlock(ip); if (*ipp) irele(*ipp); *ipp = ip; return; bad: iput(ip); } /* * Open system call. */ open() { register struct inode *ip; register struct a { char *fname; int flags; int mode; } *uap; int checkpermissions = 1, flags; uap = (struct a *)u.u_ap; flags = uap->flags + 1; if ((flags&FTRUNCATE) && (flags&FWRITE) == 0) { u.u_error = EINVAL; return; } if (flags&FCREATE) { ip = namei(uchar, CREATE, 1); if (ip == NULL) { if (u.u_error) return; ip = maknode(uap->mode&07777&(~ISVTX)); checkpermissions = 0; flags &= ~FTRUNCATE; } } else ip = namei(uchar, LOOKUP, 1); if (ip == NULL) return; open1(ip, flags, checkpermissions); } #ifndef NOCOMPAT /* * Creat system call. */ ocreat() { register struct inode *ip; register struct a { char *fname; int fmode; } *uap; uap = (struct a *)u.u_ap; ip = namei(uchar, CREATE, 1); if (ip == NULL) { if (u.u_error) return; ip = maknode(uap->fmode&07777&(~ISVTX)); if (ip == NULL) return; open1(ip, FWRITE, 0); } else open1(ip, FWRITE|FTRUNCATE, 1); } #endif /* * Common code for open and creat. * Check permissions (if we haven't done so already), * allocate an open file structure, and call * the device open routine, if any. */ open1(ip, mode, checkpermissions) register struct inode *ip; register mode; { register struct file *fp; int i, flags; if (checkpermissions) { if (mode&FREAD) if (access(ip, IREAD)) goto bad; if (mode&FWRITE) { if (access(ip, IWRITE)) goto bad; if ((ip->i_mode&IFMT) == IFDIR) { u.u_error = EISDIR; goto bad; } } } /* * Check locking on inode. Release "inode lock" * while doing so in case we block inside flocki. */ flags = 0; if (mode&(FSHLOCK|FEXLOCK)) { iunlock(ip); flags = flocki(ip, 0, mode); ilock(ip); if (u.u_error) goto bad; } if (mode&FTRUNCATE) itrunc(ip, (u_long)0); iunlock(ip); if ((fp = falloc()) == NULL) goto out; fp->f_flag = mode & FMODES; fp->f_type = DTYPE_FILE; i = u.u_r.r_val1; fp->f_inode = ip; u.u_error = openi(ip, mode); if (u.u_error == 0) { u.u_pofile[i] = flags; return; } u.u_ofile[i] = NULL; fp->f_count--; out: irele(ip); return; bad: iput(ip); } /* * Mknod system call */ mknod() { register struct inode *ip; register struct a { char *fname; int fmode; int dev; } *uap; uap = (struct a *)u.u_ap; if (suser()) { ip = namei(uchar, CREATE, 0); if (ip != NULL) { u.u_error = EEXIST; goto out; } } if (u.u_error) return; ip = maknode(uap->fmode); if (ip == NULL) return; if (uap->dev) { /* * Want to be able to use this to make badblock * inodes, so don't truncate the dev number. */ ip->i_rdev = uap->dev; ip->i_flag |= IACC|IUPD|ICHG; } out: iput(ip); } /* * link system call */ link() { register struct inode *ip, *xp; register struct a { char *target; char *linkname; } *uap; uap = (struct a *)u.u_ap; ip = namei(uchar, LOOKUP, 1); /* well, this routine is doomed anyhow */ if (ip == NULL) return; if ((ip->i_mode&IFMT) == IFDIR && !suser()) { iput(ip); return; } ip->i_nlink++; ip->i_flag |= ICHG; iupdat(ip, &time, &time, 1); iunlock(ip); u.u_dirp = (caddr_t)uap->linkname; xp = namei(uchar, CREATE, 0); if (xp != NULL) { u.u_error = EEXIST; iput(xp); goto out; } if (u.u_error) goto out; if (u.u_pdir->i_dev != ip->i_dev) { iput(u.u_pdir); u.u_error = EXDEV; goto out; } u.u_error = direnter(ip); out: if (u.u_error) { ip->i_nlink--; ip->i_flag |= ICHG; } irele(ip); } /* * symlink -- make a symbolic link */ symlink() { register struct a { char *target; char *linkname; } *uap; register struct inode *ip; register char *tp; register c, nc; uap = (struct a *)u.u_ap; tp = uap->target; nc = 0; while (c = fubyte(tp)) { if (c < 0) { u.u_error = EFAULT; return; } tp++; nc++; } u.u_dirp = uap->linkname; ip = namei(uchar, CREATE, 0); if (ip) { iput(ip); u.u_error = EEXIST; return; } if (u.u_error) return; ip = maknode(IFLNK | 0777); if (ip == NULL) return; u.u_error = rdwri(UIO_WRITE, ip, uap->target, nc, 0, 0, (int *)0); /* handle u.u_error != 0 */ iput(ip); } /* * Unlink system call. * Hard to avoid races here, especially * in unlinking directories. */ unlink() { struct a { char *fname; }; register struct inode *ip, *dp; ip = namei(uchar, DELETE | LOCKPARENT, 0); if (ip == NULL) return; dp = u.u_pdir; if ((ip->i_mode&IFMT) == IFDIR && !suser()) goto out; /* * Don't unlink a mounted file. */ if (ip->i_dev != dp->i_dev) { u.u_error = EBUSY; goto out; } if (ip->i_flag&ITEXT) xrele(ip); /* try once to free text */ if (dirremove()) { ip->i_nlink--; ip->i_flag |= ICHG; } out: if (dp == ip) irele(ip); else iput(ip); iput(dp); } /* * Seek system call */ lseek() { register struct file *fp; register struct a { int fd; off_t off; int sbase; } *uap; uap = (struct a *)u.u_ap; fp = getf(uap->fd); if (fp == NULL) return; if (fp->f_type == DTYPE_SOCKET) { u.u_error = ESPIPE; return; } if (uap->sbase == FSEEK_RELATIVE) uap->off += fp->f_offset; else if (uap->sbase == FSEEK_EOF) uap->off += fp->f_inode->i_size; fp->f_offset = uap->off; u.u_r.r_off = uap->off; } /* * Access system call */ saccess() { register svuid, svgid; register struct inode *ip; register struct a { char *fname; int fmode; } *uap; uap = (struct a *)u.u_ap; svuid = u.u_uid; svgid = u.u_gid; u.u_uid = u.u_ruid; u.u_gid = u.u_rgid; ip = namei(uchar, LOOKUP, 1); if (ip != NULL) { if ((uap->fmode&FACCESS_READ) && access(ip, IREAD)) goto done; if ((uap->fmode&FACCESS_WRITE) && access(ip, IWRITE)) goto done; if ((uap->fmode&FACCESS_EXECUTE) && access(ip, IEXEC)) goto done; done: iput(ip); } u.u_uid = svuid; u.u_gid = svgid; } /* * the fstat system call. */ fstat() { register struct file *fp; register struct a { int fd; struct stat *sb; } *uap; uap = (struct a *)u.u_ap; fp = getf(uap->fd); if (fp == NULL) return; if (fp->f_type == DTYPE_SOCKET) u.u_error = sostat(fp->f_socket, uap->sb); else stat1(fp->f_inode, uap->sb); } /* * Stat system call. This version follows links. */ stat() { register struct inode *ip; register struct a { char *fname; struct stat *sb; } *uap; uap = (struct a *)u.u_ap; ip = namei(uchar, LOOKUP, 1); if (ip == NULL) return; stat1(ip, uap->sb); iput(ip); } /* * Lstat system call. This version does not follow links. */ lstat() { register struct inode *ip; register struct a { char *fname; struct stat *sb; } *uap; uap = (struct a *)u.u_ap; ip = namei(uchar, LOOKUP, 0); if (ip == NULL) return; stat1(ip, uap->sb); iput(ip); } /* * The basic routine for fstat and stat: * get the inode and pass appropriate parts back. */ stat1(ip, ub) register struct inode *ip; struct stat *ub; { struct stat ds; IUPDAT(ip, &time, &time, 0); /* * Copy from inode table */ ds.st_dev = ip->i_dev; ds.st_ino = ip->i_number; ds.st_mode = ip->i_mode; ds.st_nlink = ip->i_nlink; ds.st_uid = ip->i_uid; ds.st_gid = ip->i_gid; ds.st_rdev = (dev_t)ip->i_rdev; ds.st_size = ip->i_size; ds.st_atime = ip->i_atime; ds.st_spare1 = 0; ds.st_mtime = ip->i_mtime; ds.st_spare2 = 0; ds.st_ctime = ip->i_ctime; ds.st_spare3 = 0; /* this doesn't belong here */ if ((ip->i_mode&IFMT) == IFBLK) ds.st_blksize = BLKDEV_IOSIZE; else if ((ip->i_mode&IFMT) == IFCHR) ds.st_blksize = MAXBSIZE; else ds.st_blksize = ip->i_fs->fs_bsize; ds.st_spare4[0] = ds.st_spare4[1] = ds.st_spare4[2] = 0; u.u_error = copyout((caddr_t)&ds, (caddr_t)ub, sizeof(ds)); } /* * Return target name of a symbolic link */ readlink() { register struct inode *ip; register struct a { char *name; char *buf; int count; } *uap = (struct a *)u.u_ap; int resid; ip = namei(uchar, LOOKUP, 0); if (ip == NULL) return; if ((ip->i_mode&IFMT) != IFLNK) { u.u_error = ENXIO; goto out; } u.u_error = rdwri(UIO_READ, ip, uap->buf, uap->count, 0, 0, &resid); out: iput(ip); u.u_r.r_val1 = uap->count - resid; } /* * Change mode of a file given path name. */ chmod() { struct inode *ip; struct a { char *fname; int fmode; } *uap; uap = (struct a *)u.u_ap; if ((ip = owner(1)) == NULL) return; chmod1(ip, uap->fmode); iput(ip); } /* * Change mode of a file given a file descriptor. */ fchmod() { struct a { int fd; int fmode; } *uap; register struct inode *ip; register struct file *fp; uap = (struct a *)u.u_ap; fp = getf(uap->fd); if (fp == NULL) return; if (fp->f_type == DTYPE_SOCKET) { u.u_error = EINVAL; return; } ip = fp->f_inode; if (u.u_uid != ip->i_uid && !suser()) return; ilock(ip); chmod1(ip, uap->fmode); iunlock(ip); } /* * Change the mode on a file. * Inode must be locked before calling. */ chmod1(ip, mode) register struct inode *ip; register int mode; { register int *gp; ip->i_mode &= ~07777; if (u.u_uid) { mode &= ~ISVTX; if (u.u_gid == ip->i_gid) goto ok; for (gp = u.u_groups; gp < &u.u_groups[NGROUPS]; gp++) if (*gp == ip->i_gid) goto ok; mode &= ~ISGID; ok: ; #ifdef MUSH if (u.u_quota->q_syflags & QF_UMASK && u.u_uid != 0 && (ip->i_mode & IFMT) != IFCHR) mode &= ~u.u_cmask; #endif } ip->i_mode |= mode&07777; ip->i_flag |= ICHG; if (ip->i_flag&ITEXT && (ip->i_mode&ISVTX)==0) xrele(ip); } /* * Set ownership given a path name. */ chown() { struct inode *ip; struct a { char *fname; int uid; int gid; } *uap; uap = (struct a *)u.u_ap; if (!suser() || (ip = owner(0)) == NULL) return; chown1(ip, uap->uid, uap->gid); iput(ip); } /* * Set ownership given a file descriptor. */ fchown() { struct a { int fd; int uid; int gid; } *uap; register struct inode *ip; register struct file *fp; uap = (struct a *)u.u_ap; fp = getf(uap->fd); if (fp == NULL) return; if (fp->f_type == DTYPE_SOCKET) { u.u_error = EINVAL; return; } ip = fp->f_inode; if (!suser()) return; ilock(ip); chown1(ip, uap->uid, uap->gid); iunlock(ip); } /* * Perform chown operation on inode ip; * inode must be locked prior to call. */ chown1(ip, uid, gid) register struct inode *ip; int uid, gid; { #ifdef QUOTA register long change; /* * This doesn't allow for holes in files (which hopefully don't * happen often in files that we chown), and is not accurate anyway * (eg: it totally ignores 3 level indir blk files - but hopefully * noone who can make a file that big will have a quota) */ if (ip->i_uid == uid) change = 0; else { register struct fs *fs = ip->i_fs; if (ip->i_size > (change = NDADDR * fs->fs_bsize)) { register off_t size; size = blkroundup(fs, ip->i_size) - change; change += size; change += fs->fs_bsize; /* this assumes NIADDR <= 2 */ if (size > NINDIR(fs) * fs->fs_bsize) change += fs->fs_bsize; } else change = fragroundup(fs, ip->i_size); change /= DEV_BSIZE; } (void)chkdq(ip, -change, 1); (void)chkiq(ip->i_dev, ip, ip->i_uid, 1); dqrele(ip->i_dquot); #endif /* * keep uid/gid's in sane range -- no err, * so chown(file, uid, -1) will do something useful */ if (uid >= 0 && uid <= 32767) /* should have a constant */ ip->i_uid = uid; if (gid >= 0 && gid <= 32767) /* same here */ ip->i_gid = gid; ip->i_flag |= ICHG; if (u.u_ruid != 0) ip->i_mode &= ~(ISUID|ISGID); #ifdef QUOTA ip->i_dquot = inoquota(ip); (void)chkdq(ip, change, 1); (void)chkiq(ip->i_dev, (struct inode *)NULL, uid, 1); #endif } /* * Set IUPD and IACC times on file. * Can't set ICHG. */ outime() { register struct a { char *fname; time_t *tptr; } *uap; register struct inode *ip; time_t tv[2]; struct timeval tv0, tv1; uap = (struct a *)u.u_ap; if ((ip = owner(1)) == NULL) return; u.u_error = copyin((caddr_t)uap->tptr, (caddr_t)tv, sizeof(tv)); if (u.u_error == 0) { ip->i_flag |= IACC|IUPD|ICHG; tv0.tv_sec = tv[0]; tv0.tv_usec = 0; tv1.tv_sec = tv[1]; tv1.tv_usec = 0; iupdat(ip, &tv0, &tv1, 0); } iput(ip); } /* * Flush any pending I/O. */ sync() { update(); } /* * Apply an advisory lock on a file descriptor. */ flock() { struct a { int fd; int how; } *uap; register struct file *fp; register int cmd, flags; uap = (struct a *)u.u_ap; fp = getf(uap->fd); if (fp == NULL) return; if (fp->f_type == DTYPE_SOCKET) { /* XXX */ u.u_error = EINVAL; return; } cmd = uap->how; flags = u.u_pofile[uap->fd] & (UF_SHLOCK|UF_EXLOCK); if (cmd&FUNLOCK) { if (flags == 0) { u.u_error = EINVAL; return; } funlocki(fp->f_inode, flags); u.u_pofile[uap->fd] &= ~(UF_SHLOCK|UF_EXLOCK); return; } /* * No reason to write lock a file we've already * write locked, similarly with a read lock. */ if ((flags&UF_EXLOCK) && (cmd&FEXLOCK) || (flags&UF_SHLOCK) && (cmd&FSHLOCK)) return; u.u_pofile[uap->fd] = flocki(fp->f_inode, u.u_pofile[uap->fd], cmd); } /* * Truncate a file given its path name. */ truncate() { struct a { char *fname; u_long length; } *uap = (struct a *)u.u_ap; struct inode *ip; ip = namei(uchar, LOOKUP, 1); if (ip == NULL) return; if (access(ip, IWRITE)) goto bad; if ((ip->i_mode&IFMT) == IFDIR) { u.u_error = EISDIR; goto bad; } itrunc(ip, uap->length); bad: iput(ip); } /* * Truncate a file given a file descriptor. */ ftruncate() { struct a { int fd; u_long length; } *uap = (struct a *)u.u_ap; struct inode *ip; struct file *fp; fp = getf(uap->fd); if (fp == NULL) return; if (fp->f_type == DTYPE_SOCKET) { u.u_error = EINVAL; return; } if ((fp->f_flag&FWRITE) == 0) { u.u_error = EINVAL; return; } ip = fp->f_inode; ilock(ip); itrunc(ip, uap->length); iunlock(ip); } /* * Synch an open file. */ fsync() { struct a { int fd; } *uap = (struct a *)u.u_ap; struct inode *ip; struct file *fp; fp = getf(uap->fd); if (fp == NULL) return; if (fp->f_type == DTYPE_SOCKET) { u.u_error = EINVAL; return; } ip = fp->f_inode; ilock(ip); syncip(ip); iunlock(ip); } /* * Rename system call. * rename("foo", "bar"); * is essentially * unlink("bar"); * link("foo", "bar"); * unlink("foo"); * but ``atomically''. Can't do full commit without saving state in the * inode on disk which isn't feasible at this time. Best we can do is * always guarantee the target exists. * * Basic algorithm is: * * 1) Bump link count on source while we're linking it to the * target. This also insure the inode won't be deleted out * from underneath us while we work. * 2) Link source to destination. If destination already exists, * delete it first. * 3) Unlink source reference to inode if still around. * 4) If a directory was moved and the parent of the destination * is different from the source, patch the ".." entry in the * directory. * * Source and destination must either both be directories, or both * not be directories. If target is a directory, it must be empty. */ rename() { struct a { char *from; char *to; } *uap; register struct inode *ip, *xp, *dp; int oldparent, parentdifferent, doingdirectory; int error = 0; uap = (struct a *)u.u_ap; ip = namei(uchar, DELETE | LOCKPARENT, 0); if (ip == NULL) return; dp = u.u_pdir; oldparent = 0, doingdirectory = 0; if ((ip->i_mode&IFMT) == IFDIR) { register struct direct *d; d = &u.u_dent; /* * Avoid ".", "..", and aliases of "." for obvious reasons. */ if ((d->d_namlen == 1 && d->d_name[0] == '.') || (d->d_namlen == 2 && bcmp(d->d_name, "..", 2) == 0) || (dp == ip)) { iput(dp); if (dp == ip) irele(ip); else iput(ip); u.u_error = EINVAL; return; } oldparent = dp->i_number; doingdirectory++; } iput(dp); /* * 1) Bump link count while we're moving stuff * around. If we crash somewhere before * completing our work, the link count * may be wrong, but correctable. */ ip->i_nlink++; ip->i_flag |= ICHG; iupdat(ip, &time, &time, 1); iunlock(ip); /* * When the target exists, both the directory * and target inodes are returned locked. */ u.u_dirp = (caddr_t)uap->to; xp = namei(uchar, CREATE | LOCKPARENT, 0); if (u.u_error) { error = u.u_error; goto out; } dp = u.u_pdir; /* * If ".." must be changed (ie the directory gets a new * parent) then the user must have write permission. */ parentdifferent = oldparent != dp->i_number; if (doingdirectory && parentdifferent && access(ip, IWRITE)) goto bad; /* * 2) If target doesn't exist, link the target * to the source and unlink the source. * Otherwise, rewrite the target directory * entry to reference the source inode and * expunge the original entry's existence. */ if (xp == NULL) { if (dp->i_dev != ip->i_dev) { error = EXDEV; goto bad; } /* * Disallow rename(foo, foo/bar). */ if (dp->i_number == ip->i_number) { error = EEXIST; goto bad; } /* * Account for ".." in directory. * When source and destination have the * same parent we don't fool with the * link count -- this isn't required * because we do a similar check below. */ if (doingdirectory && parentdifferent) { dp->i_nlink++; dp->i_flag |= ICHG; iupdat(dp, &time, &time, 1); } error = direnter(ip); if (error) goto out; } else { if (xp->i_dev != dp->i_dev || xp->i_dev != ip->i_dev) { error = EXDEV; goto bad; } /* * Short circuit rename(foo, foo). */ if (xp->i_number == ip->i_number) goto bad; /* * Target must be empty if a directory * and have no links to it. * Also, insure source and target are * compatible (both directories, or both * not directories). */ if ((xp->i_mode&IFMT) == IFDIR) { if (!dirempty(xp) || xp->i_nlink > 2) { error = ENOTEMPTY; goto bad; } if (!doingdirectory) { error = ENOTDIR; goto bad; } } else if (doingdirectory) { error = EISDIR; goto bad; } dirrewrite(dp, ip); if (u.u_error) { error = u.u_error; goto bad1; } /* * Adjust the link count of the target to * reflect the dirrewrite above. If this is * a directory it is empty and there are * no links to it, so we can squash the inode and * any space associated with it. We disallowed * renaming over top of a directory with links to * it above, as we've no way to determine if * we've got a link or the directory itself, and * if we get a link, then ".." will be screwed up. */ xp->i_nlink--; if (doingdirectory) { if (--xp->i_nlink != 0) panic("rename: linked directory"); itrunc(xp, (u_long)0); } xp->i_flag |= ICHG; iput(xp); xp = NULL; } /* * 3) Unlink the source. */ u.u_dirp = uap->from; dp = namei(uchar, DELETE, 0); /* * Insure directory entry still exists and * has not changed since the start of all * this. If either has occured, forget about * about deleting the original entry and just * adjust the link count in the inode. */ if (dp == NULL || u.u_dent.d_ino != ip->i_number) { ip->i_nlink--; ip->i_flag |= ICHG; } else { /* * If source is a directory, must adjust * link count of parent directory also. * If target didn't exist and source and * target have the same parent, then we * needn't touch the link count, it all * balances out in the end. Otherwise, we * must do so to reflect deletion of ".." * done above. */ if (doingdirectory && (xp != NULL || parentdifferent)) { dp->i_nlink--; dp->i_flag |= ICHG; } if (dirremove()) { ip->i_nlink--; ip->i_flag |= ICHG; } if (error == 0) /* conservative */ error = u.u_error; } irele(ip); if (dp) iput(dp); /* * 4) Renaming a directory with the parent * different requires ".." to be rewritten. * The window is still there for ".." to * be inconsistent, but this is unavoidable, * and a lot shorter than when it was done * in a user process. */ if (doingdirectory && parentdifferent && error == 0) { struct dirtemplate dirbuf; u.u_dirp = uap->to; ip = namei(uchar, LOOKUP | LOCKPARENT, 0); if (ip == NULL) { printf("rename: .. went away\n"); return; } dp = u.u_pdir; if ((ip->i_mode&IFMT) != IFDIR) { printf("rename: .. not a directory\n"); goto stuck; } error = rdwri(UIO_READ, ip, (caddr_t)&dirbuf, sizeof (struct dirtemplate), (off_t)0, 1, (int *)0); if (error == 0) { dirbuf.dotdot_ino = dp->i_number; (void) rdwri(UIO_WRITE, ip, (caddr_t)&dirbuf, sizeof (struct dirtemplate), (off_t)0, 1, (int *)0); } stuck: irele(dp); iput(ip); } goto done; bad: iput(dp); bad1: if (xp) iput(xp); out: ip->i_nlink--; ip->i_flag |= ICHG; irele(ip); done: if (error) u.u_error = error; } /* * Make a new file. */ struct inode * maknode(mode) int mode; { register struct inode *ip; ino_t ipref; if ((mode & IFMT) == IFDIR) ipref = dirpref(u.u_pdir->i_fs); else ipref = u.u_pdir->i_number; ip = ialloc(u.u_pdir, ipref, mode); if (ip == NULL) { iput(u.u_pdir); return (NULL); } #ifdef QUOTA if (ip->i_dquot != NODQUOT) panic("maknode: dquot"); #endif ip->i_flag |= IACC|IUPD|ICHG; if ((mode & IFMT) == 0) mode |= IFREG; ip->i_mode = mode & ~u.u_cmask; ip->i_nlink = 1; ip->i_uid = u.u_uid; ip->i_gid = u.u_pdir->i_gid; #ifdef QUOTA ip->i_dquot = inoquota(ip); #endif /* * Make sure inode goes to disk before directory entry. */ iupdat(ip, &time, &time, 1); u.u_error = direnter(ip); if (u.u_error) { /* * Write error occurred trying to update directory * so must deallocate the inode. */ ip->i_nlink = 0; ip->i_flag |= ICHG; iput(ip); return (NULL); } return (ip); }