4.3BSD-Reno/src/pgrm/pascal/px/machdep.h
/*
* Copyright (c) 1980 Regents of the University of California.
* All rights reserved. The Berkeley software License Agreement
* specifies the terms and conditions for redistribution.
*
* @(#)machdep.h 5.3 (Berkeley) 1/9/89
*/
#ifdef ADDR32
#define pushaddr(x) push4((long)(x))
#define popaddr() (char *)pop4()
#endif ADDR32
#ifdef ADDR16
#define pushaddr(x) push2((short)(x))
#define popaddr() (char *)pop2()
#endif ADDR16
#define popfile() (FILE *)(popaddr())
#if defined(pdp11)
#define popint pop2
#define pushint push2
#else
#define popint pop4
#define pushint push4
#endif
/*
* Machine specific macros for reading quantities from the
* interpreter instruction stream. Operands in the instruction
* stream are aligned to short, but not long boundries. Blockmarks
* are always long aligned. Stack alignment indicates whether the
* stack is short or long aligned. Stack alignment is assumed to
* be no more than long aligned for ADDR32 machines, short aligned
* for ADDR16 machines.
*/
#if defined(vax) || defined(mc68000) || defined(pdp11)
#define PCLONGVAL(target) target = *pc.lp++
#define GETLONGVAL(target, srcptr) target = *(long *)(srcptr)
#define STACKALIGN(target, value) target = ((value) + 1) &~ 1
#endif vax || mc68000 || pdp11
#ifdef tahoe
#define PCLONGVAL(target) target = *pc.sp++ << 16, target += *pc.usp++
#define GETLONGVAL(target, srcptr) \
tsp = (short *)(srcptr), \
target = *tsp++ << 16, target += *(unsigned short *)tsp
#define STACKALIGN(target, value) target = ((value) + 3) &~ 3
#endif tahoe
/*
* The following macros implement all accesses to the interpreter stack.
*
* They used to be hard-coded assembler stuff massaged into the compiler
* output by sed scripts, but things are cleaner now.
*
* The STACKSIZE is an arbitrary value. I picked 100K since it was unlikely
* that anybody's program would run out of stack. Automatic allocation
* would be nice, maybe procedure call should check for enough space + slop
* and expand it if necessary. Expanding the stack will require
* pointer relocation if it moves, though. Probably better would be a
* command line option to set the stack size.
*/
#define STACKSIZE 100000
#define setup() { \
extern char *malloc(); \
stack.cp = STACKSIZE + malloc((unsigned)STACKSIZE); \
}
#ifndef tahoe
#define push2(x) (*--stack.sp) = (x)
#else
#define push2(x) (*--stack.lp) = (x) << 16
#endif
#define push4(x) (*--stack.lp) = (x)
#define push8(x) (*--stack.dbp) = (x)
#define pushsze8(x) (*--stack.s8p) = (x)
#define pushsp(x) (stack.cp -= (x))
#ifndef tahoe
#define pop2() (*stack.sp++)
#else
#define pop2() (*stack.lp++) >> 16
#endif
#define pop4() (*stack.lp++)
#define pop8() (*stack.dbp++)
#define popsze8() (*stack.s8p++)
#define popsp(x) (void)(stack.cp += (x))
#define enableovrflo() /*nop*/
#define disableovrflo() /*nop*/