4.3BSD-Tahoe/usr/src/new/jove/disp.c

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/***************************************************************************
 * This program is Copyright (C) 1986, 1987, 1988 by Jonathan Payne.  JOVE *
 * is provided to you without charge, and with no warranty.  You may give  *
 * away copies of JOVE, including sources, provided that this notice is    *
 * included in all the files.                                              *
 ***************************************************************************/

#include "jove.h"
#include "ctype.h"
#include "termcap.h"


#ifdef MAC
#	include "mac.h"
#else
#	include <varargs.h>
#	include <sys/stat.h>
#endif

#include <signal.h>

#ifdef MAC
#	undef private
#	define private
#endif

#ifdef	LINT_ARGS
private void
#ifdef ID_CHAR
	DeTab(int, char *, char *, int, int),
	DelChar(int, int, int),
	InsChar(int, int, int, char *),
#endif
	DoIDline(int),
	do_cl_eol(int),
	ModeLine(Window *),
	mode_app(char *),
	GotoDot(void),
	UpdLine(int),
	UpdWindow(Window *, int);

private int
	AddLines(int, int),
	DelLines(int, int),
	UntilEqual(int);
#else
private void
#ifdef ID_CHAR
	DeTab(),
	DelChar(),
	InsChar(),
#endif
	DoIDline(),
	do_cl_eol(),
	GotoDot(),
	ModeLine(),
	mode_app(),
	UpdLine(),
	UpdWindow();
private int
	AddLines(),
	DelLines(),
	UntilEqual();
#endif	/* LINT_ARGS */

#ifdef MAC
#	undef private
#	define private static
#endif

int	DisabledRedisplay = NO;

/* Kludge windows gets called by the routines that delete lines from the
   buffer.  If the w->w_line or w->w_top are deleted and this procedure
   is not called, the redisplay routine will barf. */

void
ChkWindows(line1, line2)
Line	*line1;
register Line	*line2;
{
	register Window	*w = fwind;
	register Line	*lp;

	do {
		for (lp = line1->l_next; lp != line2->l_next; lp = lp->l_next) {
			if (lp == w->w_top)
				w->w_flags |= W_TOPGONE;
			if (lp == w->w_line)
				w->w_flags |= W_CURGONE;
		}
		w = w->w_next;
	} while (w != fwind);
}

extern int	RingBell;

void
redisplay()
{
	extern int	AbortCnt;
	register Window	*w = fwind;
	int	lineno,
		done_ID = NO,
		i;
	register struct scrimage	*des_p,
					*phys_p;

	if (DisabledRedisplay == YES)
		return;
	curwind->w_line = curwind->w_bufp->b_dot;
	curwind->w_char = curwind->w_bufp->b_char;
#ifdef MAC
	InputPending = 0;
#else	
	if (InputPending = charp())	/* calls CheckEvent, which could */
		return;	/* result in a call to rediplay(). We don't want that. */
#endif
#ifdef JOB_CONTROL
	if (UpdFreq)
		sighold(SIGALRM);
#endif
	if (RingBell) {
		dobell(1);
		RingBell = 0;
	}
	AbortCnt = BufSize;		/* initialize this now */
	if (UpdMesg)
		DrawMesg(YES);

	for (lineno = 0, w = fwind; lineno < ILI; w = w->w_next) {
		UpdWindow(w, lineno);
		lineno += w->w_height;
	}

	UpdModLine = 0;	/* Now that we've called update window, we can
			   assume that the modeline will be updated.  But
			   if while redrawing the modeline the user types
			   a character, ModeLine() is free to set this on
			   again so that the modeline will be fully drawn
			   at the next redisplay. */

	des_p = DesiredScreen;
	phys_p = PhysScreen;
	for (i = 0; i < ILI; i++, des_p++, phys_p++) {
		if (!done_ID && (des_p->s_id != phys_p->s_id)) {
			DoIDline(i);
			done_ID = YES;
		}
		if ((des_p->s_flags & (DIRTY | L_MOD)) ||
		    (des_p->s_id != phys_p->s_id) ||
		    (des_p->s_vln != phys_p->s_vln) ||
		    (des_p->s_offset != phys_p->s_offset))
			UpdLine(i);
		if (InputPending)
			goto ret;
	}


	if (Asking) {
		Placur(LI - 1, min(CO - 2, calc_pos(mesgbuf, Asking)));
			/* Nice kludge */
		flusho();
	} else
		GotoDot();
ret:
#ifdef JOB_CONTROL
	if (UpdFreq)
		sigrelse(SIGALRM);
#else
	;	/* yuck */
#endif
#ifdef MAC
	if(Windchange) docontrols();
#endif /* MAC */
}

#ifndef IBMPC
private void
dobell(n)
{
	while (--n >= 0) {
#ifndef MAC
		if (VisBell && VB)
			putstr(VB);
		else
			putpad(BL, 1);
#else
		SysBeep(5);
#endif
	}
	flusho();
}
#endif /* IBMPC */

/* find_pos() returns the position on the line, that C_CHAR represents
   in LINE */

int
find_pos(line, c_char)
Line	*line;
{
	return calc_pos(lcontents(line), c_char);
}

int
calc_pos(lp, c_char)
register char	*lp;
register int	c_char;
{
	register int	pos = 0;
	register int	c;


	while ((--c_char >= 0) && ((c = *lp++) & CHARMASK) != 0) {
		if (c == '\t')
			pos += (tabstop - (pos % tabstop));
		else if (isctrl(c))
			pos += 2;
		else
			pos += 1;
 	}
	return pos;
}

int	UpdModLine = 0,
	UpdMesg = 0,
	CanScroll = 0;

private void
DoIDline(start)
{
	register struct scrimage	*des_p = &DesiredScreen[start];
	struct scrimage	*phys_p = &PhysScreen[start];
	register int	i,
			j;

	/* Some changes have been made.  Try for insert or delete lines.
	   If either case has happened, Addlines and/or DelLines will do
	   necessary scrolling, also CONVERTING PhysScreen to account for the
	   physical changes.  The comparison continues from where the
	   insertion/deletion takes place; this doesn't happen very often,
	   usually it happens with more than one window with the same
	   buffer. */

	if (!CanScroll)
		return;		/* We should never have been called! */

	for (i = start; i < ILI; i++, des_p++, phys_p++)
		if (des_p->s_id != phys_p->s_id)
			break;

	for (; i < ILI; i++) {
		for (j = i + 1; j < ILI; j++) {
			des_p = &DesiredScreen[j];
			phys_p = &PhysScreen[j];
			if (des_p->s_id != 0 && des_p->s_id == phys_p->s_id)
				break;
			if (des_p->s_id == PhysScreen[i].s_id) {
				if (des_p->s_id == 0)
					continue;
				if (AddLines(i, j - i)) {
					DoIDline(j);
					return;
				}
				break;
			}
			if ((des_p = &DesiredScreen[i])->s_id == phys_p->s_id) {
				if (des_p->s_id == 0)
					continue;
				if (DelLines(i, j - i)) {
					DoIDline(i);
					return;
				}
				break;
			}
		}
	}
}

/* Make DesiredScreen reflect what the screen should look like when we are done
   with the redisplay.  This deals with horizontal scrolling.  Also makes
   sure the current line of the Window is in the window. */

int	ScrollAll = NO;

private void
UpdWindow(w, start)
register Window	*w;
{
	Line	*lp;
	int	i,
		upper,		/* top of window */
		lower,		/* bottom of window */
		strt_col,	/* starting print column of current line */
		ntries = 0;	/* # of tries at updating window */
	register struct scrimage	*des_p,
					*phys_p;
	Buffer	*bp = w->w_bufp;

retry:
	if (w->w_flags & W_CURGONE) {
		w->w_line = bp->b_dot;
		w->w_char = bp->b_char;
	}
	if (w->w_flags & W_TOPGONE)
		CentWind(w);	/* reset topline of screen */
	w->w_flags &= ~(W_CURGONE | W_TOPGONE);

	/* make sure that the current line is in the window */
	upper = start;
	lower = upper + w->w_height - 1;	/* don't include modeline */
	for (i = upper, lp = w->w_top; i < lower && lp != 0; lp = lp->l_next, i++)
		if (lp == w->w_line)
			break;
	if (i == lower || lp == 0) {
		ntries += 1;
		if (ntries == 1) {
			CalcWind(w);
			goto retry;
		} else if (ntries == 2) {
			w->w_top = w->w_line = w->w_bufp->b_first;
			printf("\rERROR in redisplay: I got hopelessly lost!");
			dobell(2);
			goto retry;
		} else if (ntries == 3) {
			printf("\n\rOops, still lost, quitting ...\r\n");
			finish(1);
		}
	}

	/* first do some calculations for the current line */
	{
		int	diff = (w->w_flags & W_NUMLINES) ? 8 : 0,
			end_col;

		strt_col = (ScrollAll == YES) ? w->w_LRscroll :
			   PhysScreen[i].s_offset;
		end_col = strt_col + (CO - 2) - diff;
		/* Right now we are displaying from strt_col to
		   end_col of the buffer line.  These are PRINT
		   columns, not actual characters. */
		w->w_dotcol = find_pos(w->w_line, w->w_char);
		/* if the new dotcol is out of range, reselect
		   a horizontal window */
		if ((PhysScreen[i].s_offset == -1) ||
		    (w->w_dotcol < strt_col) ||
		    (w->w_dotcol >= end_col)) {
			if (w->w_dotcol < ((CO - 2) - diff))
				strt_col = 0;
			else
				strt_col = w->w_dotcol - (CO / 2);
			if (ScrollAll == YES) {
				if (w->w_LRscroll != strt_col)
					UpdModLine = YES;
				w->w_LRscroll = strt_col;
			}
		}
		w->w_dotline = i;
		w->w_dotcol += diff;
	}

	des_p = &DesiredScreen[upper];
	phys_p = &PhysScreen[upper];
	for (i = upper, lp = w->w_top; lp != 0 && i < lower; i++, des_p++, phys_p++, lp = lp->l_next) {
		des_p->s_window = w;
		des_p->s_lp = lp;
		des_p->s_id = lp->l_dline & ~DIRTY;
		des_p->s_flags = isdirty(lp) ? L_MOD : 0;
		if (w->w_flags & W_NUMLINES)
			des_p->s_vln = w->w_topnum + (i - upper);
		else
			des_p->s_vln = 0;

		if (lp == w->w_line)
			des_p->s_offset = strt_col;
		else
			des_p->s_offset = w->w_LRscroll;
	}

	/* Is structure assignment faster than copy each field separately? */
	if (i < lower) {
		static struct scrimage	dirty_plate = { 0, DIRTY, 0, 0, 0, 0 },
					clean_plate = { 0, 0, 0, 0, 0, 0 };

		for (; i < lower; i++, des_p++, phys_p++)
			if (phys_p->s_id != 0)
				*des_p = dirty_plate;
			else
				*des_p = clean_plate;
	}

	des_p->s_window = w;
	des_p->s_flags = 0;
	if (((des_p->s_id = (int) w->w_bufp) != phys_p->s_id) || UpdModLine)
		des_p->s_flags = MODELINE | DIRTY;
#ifdef MAC
	if(UpdModLine) Modechange = 1;
	if(w == curwind && w->w_control) SetScrollBar(w->w_control);
#endif
}

/* Write whatever is in mesgbuf (maybe we are Asking, or just printed
   a message).  Turns off the UpdateMesg line flag. */

void
DrawMesg(abortable)
{
#ifndef MAC		/* same reason as in redisplay() */
	if (charp())
		return;
#endif
	i_set(ILI, 0);
	if (swrite(mesgbuf, NO, abortable)) {
		cl_eol();
		UpdMesg = 0;
	}
	flusho();
}

/* Goto the current position in the current window.  Presumably redisplay()
   has already been called, and curwind->{w_dotline,w_dotcol} have been set
   correctly. */

private void
GotoDot()
{
	if (InputPending)
		return;
	Placur(curwind->w_dotline, curwind->w_dotcol -
				PhysScreen[curwind->w_dotline].s_offset);
	flusho();
}

private int
UntilEqual(start)
register int	start;
{
	register struct scrimage	*des_p = &DesiredScreen[start],
					*phys_p = &PhysScreen[start];

	while ((start < ILI) && (des_p->s_id != phys_p->s_id)) {
		des_p += 1;
		phys_p += 1;
		start += 1;
	}

	return start;
}

/* Calls the routine to do the physical changes, and changes PhysScreen to
   reflect those changes. */

private int
AddLines(at, num)
register int	at,
		num;
{
	register int	i;
	int	bottom = UntilEqual(at + num);

	if (num == 0 || num >= ((bottom - 1) - at))
		return NO;				/* we did nothing */
	v_ins_line(num, at, bottom - 1);

	/* Now change PhysScreen to account for the physical change. */

	for (i = bottom - 1; i - num >= at; i--)
		PhysScreen[i] = PhysScreen[i - num];
	for (i = 0; i < num; i++)
		PhysScreen[at + i].s_id = 0;
	return YES;					/* we did something */
}

private int
DelLines(at, num)
register int	at,
		num;
{
	register int	i;
	int	bottom = UntilEqual(at + num);

	if (num == 0 || num >= ((bottom - 1) - at))
		return NO;
	v_del_line(num, at, bottom - 1);

	for (i = at; num + i < bottom; i++)
		PhysScreen[i] = PhysScreen[num + i];
	for (i = bottom - num; i < bottom; i++)
		PhysScreen[i].s_id = 0;
	return YES;
}

/* Update line linenum in window w.  Only set PhysScreen to DesiredScreen
   if the swrite or cl_eol works, that is nothing is interupted by 
   characters typed. */ 

private void
UpdLine(linenum)
register int	linenum;
{
	register struct scrimage	*des_p = &DesiredScreen[linenum];
	register Window	*w = des_p->s_window;

	i_set(linenum, 0);
	if (des_p->s_flags & MODELINE)
		ModeLine(w);
	else if (des_p->s_id) {
		des_p->s_lp->l_dline &= ~DIRTY;
		des_p->s_flags &= ~(DIRTY | L_MOD);
#ifdef ID_CHAR
		if (!UseIC && (w->w_flags & W_NUMLINES))
#else
		if (w->w_flags & W_NUMLINES)
#endif
			(void) swrite(sprint("%6d  ", des_p->s_vln), NO, YES);

#ifdef ID_CHAR
		if (UseIC) {
			char	outbuf[MAXCOLS],
				*lptr;
			int	fromcol = (w->w_flags & W_NUMLINES) ? 8 : 0;

			if (w->w_flags & W_NUMLINES)
				sprintf(outbuf, "%6d  ", des_p->s_vln);
			lptr = lcontents(des_p->s_lp);
			DeTab(des_p->s_offset, lptr, outbuf + fromcol,
				(sizeof outbuf) - 1 - fromcol,
				des_p->s_window->w_flags & W_VISSPACE);
			if (IDchar(outbuf, linenum, 0))
				PhysScreen[linenum] = *des_p;
			else if (i_set(linenum, 0), swrite(outbuf, NO, YES))
				do_cl_eol(linenum);
			else
				PhysScreen[linenum].s_id = -1;
		} else
#endif /* ID_CHAR */
		    if (BufSwrite(linenum))
			do_cl_eol(linenum);
		else
			PhysScreen[linenum].s_id = -1;
	} else if (PhysScreen[linenum].s_id)	/* not the same ... make sure */
		do_cl_eol(linenum);
}

private void
do_cl_eol(linenum)
register int	linenum;
{
	cl_eol();
	PhysScreen[linenum] = DesiredScreen[linenum];
}

#ifdef ID_CHAR

/* From here to the end of the file is code that tries to utilize the
   insert/delete character feature on some terminals.  It is very confusing
   and not so well written code, AND there is a lot of it.  You may want
   to use the space for something else. */

extern struct screenline	*Screen;
int	IN_INSmode = 0;

int	UseIC;

int	DClen,
	MDClen,
	IClen,
	MIClen,
	IMlen,
	CElen;

void
disp_opt_init()
{
	DClen = DC ? strlen(DC) : 0;
	MDClen = M_DC ? strlen(M_DC) : 9999;
	IClen = IC ? strlen(IC) : 0;
	MIClen = M_IC ? strlen(M_IC) : 9999;
	IMlen = IM ? strlen(IM) : 0;
	CElen = CE ? strlen(CE) : 0;

	UseIC = (IC || IM || M_IC);
}

void
INSmode(on)
{
	if (on && !IN_INSmode) {
		putpad(IM, 1);
		IN_INSmode = YES;
	} else if (!on && IN_INSmode) {
		putpad(EI, 1);
		IN_INSmode = NO;
	}
}

private void
DeTab(s_offset, buf, outbuf, limit, visspace)
register char	*buf;
char	*outbuf;
{
	register char	*phys_p = outbuf,
			c;
	register int	pos = 0;
	char		*limitp = &outbuf[limit];

#define OkayOut(ch)	if ((pos++ >= s_offset) && (phys_p < limitp))\
				*phys_p++ = ch;\
			else

	while (c = *buf++) {
		if (c == '\t') {
			int	nchars = (tabstop - (pos % tabstop));

			if (visspace) {
				OkayOut('>');
				nchars -= 1;
			}
			while (--nchars >= 0)
				OkayOut(' ');

		} else if (isctrl(c)) {
			OkayOut('^');
			OkayOut(c == 0177 ? '?' : c + '@');
		} else {
			if (visspace && c == ' ')
				c = '_';
			OkayOut(c);
		}
		if (pos - s_offset >= CO) {
			phys_p = &outbuf[CO - 1];
			*phys_p++ = '!';
			break;
		}			
	}
	*phys_p = 0;
}

/* ID character routines full of special cases and other fun stuff like that.
   It actually works though ... 

  	Returns Non-Zero if you are finished (no differences left). */

private int
IDchar(new, lineno, col)
register char	*new;
{
	register int	i;
	int	j,
		oldlen,
		NumSaved;
	register struct screenline	*sline = &Screen[lineno];

	oldlen = sline->s_length - sline->s_line;

	for (i = col; i < oldlen && new[i] != 0; i++)
		if (sline->s_line[i] != new[i])
			break;
	if (new[i] == 0 || i == oldlen)
		return (new[i] == 0 && i == oldlen);

	for (j = i + 1; j < oldlen && new[j]; j++) {
		if (new[j] == sline->s_line[i]) {
			NumSaved = IDcomp(new + j, sline->s_line + i,
					strlen(new)) + NumSimilar(new + i,
						sline->s_line + i, j - i);
			if (OkayInsert(NumSaved, j - i)) {
				InsChar(lineno, i, j - i, new);
				return(IDchar(new, lineno, j));
			}
		}
	}

	for (j = i + 1; j < oldlen && new[i]; j++) {
		if (new[i] == sline->s_line[j]) {
			NumSaved = IDcomp(new + i, sline->s_line + j,
					oldlen - j);
			if (OkayDelete(NumSaved, j - i, new[oldlen] == 0)) {
				DelChar(lineno, i, j - i);
				return(IDchar(new, lineno, j));
			}
		}
	}
	return 0;
}

private int
NumSimilar(s, t, n)
register char	*s,
		*t;
{
	register int	num = 0;

	while (n--)
		if (*s++ == *t++)
			num += 1;
	return num;
}

private int
IDcomp(s, t, len)
register char	*s,
		*t;
{
	register int	i;
	int	num = 0,
		nonspace = 0;
	char	c;

	for (i = 0; i < len; i++) {
		if ((c = *s++) != *t++)
			break;
		if (c != ' ')
			nonspace++;
		if (nonspace)
			num += 1;
	}

	return num;
}

private int
OkayDelete(Saved, num, samelength)
{
	/* If the old and the new are the same length, then we don't
	 * have to clear to end of line.  We take that into consideration.
	 */
	return ((Saved + (!samelength ? CElen : 0))
		> min(MDClen, DClen * num));
}

private int
OkayInsert(Saved, num)
{
	register int	n = 0;

	if (IC)		/* Per character prefixes */
		n = min(num * IClen, MIClen);

	if (IM && !IN_INSmode) {	
		/* Good terminal.  Fewer characters in this case */
		n += IMlen;
	}

	n += num;	/* The characters themselves */

	return Saved > n;
}

extern int	CapCol;
extern char	*cursend;
extern struct screenline	*Curline;

private void
DelChar(lineno, col, num)
{
	register char	*from,
			*to;
	register int	i;
	struct screenline *sp = (&Screen[lineno]);

	Placur(lineno, col);
	if (M_DC && num > 1) {
		char	minibuf[16];

		sprintf(minibuf, M_DC, num);
		putpad(minibuf, num);
	} else {
		for (i = num; --i >= 0; )
			putpad(DC, 1);
	}

	to = sp->s_line + col;
	from = to + num;

	byte_copy(from, to, sp->s_length - from + 1);
	clrline(sp->s_length - num, sp->s_length);
	sp->s_length -= num;
}

private void
InsChar(lineno, col, num, new)
char	*new;
{
	register char	*sp1,
			*sp2,	/* To push over the array. */
			*sp3;	/* Last character to push over. */
	int	i;

	i_set(lineno, 0);
	sp2 = Curline->s_length + num;

	if (sp2 >= cursend) {
		i_set(lineno, CO - num - 1);
		cl_eol();
		sp2 = cursend - 1;
	}
	Curline->s_length = sp2;
	sp1 = sp2 - num;
	sp3 = Curline->s_line + col;

	while (sp1 >= sp3)
		*sp2-- = *sp1--;

	new += col;
	byte_copy(new, sp3, num);
	/* The internal screen is correct, and now we have to do
	   the physical stuff. */

	Placur(lineno, col);
	if (IM) {
		if (!IN_INSmode)
			INSmode(1);
	} else if (M_IC && num > 1) {
		char	minibuf[16];

		sprintf(minibuf, M_IC, num);
		putpad(minibuf, num);
	} else if (IC) {
		for (i = 0; i < num; i++)
			putpad(IC, 1);
	}
	for (i = 0; i < num; i++) {
		putchar(new[i]);
		if (IN_INSmode)
			putpad(IP, 1);
	}
	CapCol += num;
}

#endif /* ID_CHAR */

#ifdef UNIX		/* obviously ... no mail today if not Unix*/

/* chkmail() returns nonzero if there is new mail since the
   last time we checked. */

char	Mailbox[FILESIZE];	/* initialized in main */
int	MailInt = 60;	/* check no more often than 60 seconds */
#ifdef BIFF
int	BiffChk = NO;	/* whether or not to turn off biff while in JOVE */
#endif

int
chkmail(force)
{
	time_t	now;
	static time_t	last_chk = 0;
	static int	value = FALSE;
	static off_t	last_size = 0;
	struct stat	stbuf;
	int	last_val;
	static time_t	last_time = 0;

	time(&now);
	if (!force && (now < last_chk + MailInt))
		return value;
	last_chk = now;
	if (force)
		last_time = now;
	if (stat(Mailbox, &stbuf) < 0) {
		value = FALSE;
		return FALSE;
	}
	last_val = value;
	value = ((stbuf.st_mtime > last_time) &&
		 (stbuf.st_size > 0) &&
		 (stbuf.st_size >= last_size) &&
		 (stbuf.st_mtime + 5 > stbuf.st_atime));
	if (value == TRUE &&
		      ((value != last_val) || (stbuf.st_size != last_size)))
		dobell(3);
	if (stbuf.st_size < last_size)
		last_time = now;
	last_size = stbuf.st_size;
	return value;
}

#endif /* UNIX */

/* Print the mode line. */

private char	*mode_p,
		*mend_p;
int	BriteMode = 1;		/* modeline should standout */

private void
mode_app(str)
register char	*str;
{
	if (mode_p >= mend_p)
		return;
	while ((mode_p < mend_p) && (*mode_p++ = *str++))
		;
	mode_p -= 1;	/* back over the null */
}

char	ModeFmt[120] = "%3c %w %[%sJOVE (%M)   Buffer: %b  \"%f\" %]%s%m*- %((%t)%s%)%e";

private void
ModeLine(w)
register Window	*w;
{
	extern int	i_line;
	extern char	*pwd();
	int	n,
		ign_some = NO;
	char	line[MAXCOLS],
		*fmt = ModeFmt,
		fillc,
		c;
	register Buffer	*thisbuf = w->w_bufp;
	register Buffer *bp;

	mode_p = line;
	mend_p = &line[(sizeof line) - 1];

#if defined(UNIX) || (defined (MSDOS) && !defined(IBMPC))
	if (BriteMode != 0 && SO == 0)
		BriteMode = 0;
	fillc = BriteMode ? ' ' : '-';
#endif /* UNIX */
#ifdef IBMPC		/* very subtle - don't mess up attributes too much */
	fillc = '-'; /*BriteMode ? ' ' : '-';*/
#endif /* IBMPC */
#ifdef MAC
	fillc = '_';	/* looks better on a Mac */
#endif /* MAC */

	while (c = *fmt++) {
		if (c != '%') {
			if (c == '\\')
				if ((c = *fmt++) == '\0')
					break;
			if (!ign_some)
				*mode_p++ = c;
			continue;
		}
		if ((c = *fmt++) == '\0')	/* char after the '%' */
			break;
		if (ign_some && c != ')')
			continue;
		n = 1;
		if (c >= '0' && c <= '9') {
			n = 0;
			while (c >= '0' && c <= '9') {
				n = n * 10 + (c - '0');
				c = *fmt++;
			}
		}
		switch (c) {
		case '(':
			if (w->w_next != fwind)	/* Not bottom window. */
				ign_some = YES;
			break;

		case ')':
			ign_some = NO;
			break;

		case '[':
		case ']':
		    {
		    	char	*strs = (c == '[') ? "[[[[[[[[[[" : "]]]]]]]]]]";

		    	mode_app(strs + 10 - RecDepth);
			break;
		    }
			
#ifdef UNIX
		case 'C':	/* check mail here */
			if (chkmail(NO))
				mode_app("[New mail]");
			break;

#endif /* UNIX */

		case 'M':
		    {
		    	static char	*mmodes[] = {
				"Fundamental ",
				"Text ",
				"C ",
#ifdef LISP
				"Lisp ",
#endif
				0
			};

		    	mode_app(mmodes[thisbuf->b_major]);

			if (BufMinorMode(thisbuf, Fill))
				mode_app("Fill ");
			if (BufMinorMode(thisbuf, Abbrev))
				mode_app("Abbrev ");
			if (BufMinorMode(thisbuf, OverWrite))
				mode_app("OvrWt ");
			if (BufMinorMode(thisbuf, Indent))
				mode_app("AI ");
			if (InMacDefine)
				mode_app("Def ");
			mode_p -= 1;	/* Back over the extra space. */
			break;
		    }

		case 'c':
			while (--n >= 0)
				*mode_p++ = fillc;
			break;

#ifdef CHDIR
		case 'd':	/* print working directory */
			mode_app(pr_name(pwd(), YES));
			break;
#endif
			
		case 'e':
		    {
			/* 2 space pad pluss padding for magic cookies */
			char	*last_p = &line[CO - 2 - (2 * SG)];

			while (mode_p < last_p)
				*mode_p++ = fillc;

		    	goto outahere;		/* %e means we're done! */
		    }

		case 'b':
			mode_app(thisbuf->b_name);
			break;

		case 'f':
		case 'F':
			if (thisbuf->b_fname == 0)
				mode_app("[No file]");
			else {
				if (c == 'f')
					mode_app(pr_name(thisbuf->b_fname, YES));
				else
					mode_app(basename(thisbuf->b_fname));
			}
			break;

#ifdef LOAD_AV
		case 'l':
		    {
			double	theavg;
		    	char	minibuf[10];

		    	get_la(&theavg);
		    	theavg += .005;	/* round to nearest .01 */
		    	sprintf(minibuf, "%d.%02d",
			       (int) theavg,
			       (int)((theavg - (int) theavg) * 100));
		    	mode_app(minibuf);
			break;
		    }
#endif

		case 'm':
			if (IsModified(w->w_bufp))
				*mode_p++ = fmt[0];
			else
				*mode_p++ = fmt[1];
			fmt += 2;	/* skip two characters */
			break;

		case 'n':
		    {
			char	tmp[16];
			for (bp = world, n = 1; bp != 0; bp = bp->b_next, n++)
				if (bp == thisbuf)
					break;

			sprintf(tmp, "%d", n);
			mode_app(tmp);
			break;
		    }

#ifdef IPROCS
		case 'p':
		    if (thisbuf->b_type == B_PROCESS) {
			char	tmp[40];

			sprintf(tmp, "(%s)", (thisbuf->b_process == 0) ?
					     "No process" :
					     pstate(thisbuf->b_process));
			mode_app(tmp);
			break;
		    }
#endif

		case 's':
			if (mode_p[-1] == ' ')
				continue;
			*mode_p++ = ' ';
			break;

		case 't':
		    {
			char	timestr[12];

		    	mode_app(get_time((time_t *) 0, timestr, 11, 16));
			break;
		    }

		case 'w':
			if (w->w_LRscroll > 0) 
				mode_app(">");
		}
	}

outahere:
	*mode_p = 0;

	/* Highlight mode line. */
	if (BriteMode) {
#ifdef ID_CHAR
		if (IN_INSmode)
			INSmode(0);
#endif
#ifdef TERMCAP
		putpad(SO, 1);
#else 
		SO_on();
#endif /* TERMCAP */
	}
	if (swrite(line, BriteMode, YES))
		do_cl_eol(i_line);
	else
		UpdModLine = 1;
	if (BriteMode)
#ifdef TERMCAP
		putpad(SE, 1);
#else 
		SO_off();
#endif /* TERMCAP */
}

/* This tries to place the current line of the current window in the
   center of the window, OR to place it at the arg'th line of the window.
   This also causes the horizontal position of the line to be centered,
   if the line needs scrolling, or moved all the way back to the left,
   if that's possible. */
void
RedrawDisplay()
{
	int	line;
	Line	*newtop = prev_line((curwind->w_line = curline), is_an_arg() ?
				arg_value() : HALF(curwind));

	if ((line = in_window(curwind, curwind->w_line)) != -1)
		PhysScreen[line].s_offset = -1;
	if (newtop == curwind->w_top)
		v_clear(FLine(curwind), FLine(curwind) + SIZE(curwind));
	else
		SetTop(curwind, newtop);
}

void
v_clear(line1, line2)
register int	line1;
{
	register struct scrimage	*phys_p, *des_p;

	phys_p = &PhysScreen[line1];
	des_p = &DesiredScreen[line1];

	while (line1 <= line2) {
		i_set(line1, 0);
		cl_eol();
		phys_p->s_id = des_p->s_id = 0;
		phys_p += 1;
 		des_p += 1;
		line1 += 1;
	}
}

void
ClAndRedraw()
{
	cl_scr(YES);
}

void
NextPage()
{
	Line	*newline;

	if (Asking)
		return;
	if (arg_value() < 0) {
		negate_arg_value();
		PrevPage();
		return;
	}
	if (arg_type() == YES)
		UpScroll();
	else {
		if (in_window(curwind, curwind->w_bufp->b_last) != -1) {
			rbell();
			return;
		}
		newline = next_line(curwind->w_top, max(1, SIZE(curwind) - 1));
		SetTop(curwind, curwind->w_line = newline);
		if (curwind->w_bufp == curbuf)
			SetLine(newline);
	}
}

#ifdef MSDOS		/* kg */

void
PageScrollUp()
{
	int i, n;

    n = max(1, SIZE(curwind) - 1);
	for (i=0; i<n; i++) {
	    UpScroll();
	    redisplay();
	}
}

void
PageScrollDown()
{
   	int i, n;

	n = max(1, SIZE(curwind) - 1);
	for (i=0; i<n; i++) {
	    DownScroll();
	    redisplay();
	}
}
#endif /* MSDOS */

void
PrevPage()
{
	Line	*newline;

	if (Asking)
		return;
	if (arg_value() < 0) {
		negate_arg_value();
		NextPage();
		return;
	}
	if (arg_type() == YES)
		DownScroll();
	else {
		newline = prev_line(curwind->w_top, max(1, SIZE(curwind) - 1));
		SetTop(curwind, curwind->w_line = newline);
		if (curwind->w_bufp == curbuf)
			SetLine(newline);
	}
}

void
UpScroll()
{
	SetTop(curwind, next_line(curwind->w_top, arg_value()));
	if ((curwind->w_bufp == curbuf) &&
	    (in_window(curwind, curline) == -1))
		SetLine(curwind->w_top);
}

void
DownScroll()
{
	SetTop(curwind, prev_line(curwind->w_top, arg_value()));
	if ((curwind->w_bufp == curbuf) &&
	    (in_window(curwind, curline) == -1))
		SetLine(curwind->w_top);
}

int	VisBell = NO,
	RingBell = NO;	/* So if we have a lot of errors ...
			   ring the bell only ONCE */
void
rbell()
{
	RingBell = YES;
}

/* Message prints the null terminated string onto the bottom line of the
   terminal. */

void
message(str)
char	*str;
{
	if (InJoverc)
		return;
	UpdMesg = YES;
	errormsg = NO;
	if (str != mesgbuf)
		null_ncpy(mesgbuf, str, (sizeof mesgbuf) - 1);
}

/* End of Window */

void
Eow()
{
	if (Asking)
		return;
	SetLine(next_line(curwind->w_top, SIZE(curwind) - 1 -
			min(SIZE(curwind) - 1, arg_value() - 1)));
	if (!is_an_arg())
		Eol();
}

/* Beginning of Window */

void
Bow()
{
	if (Asking)
		return;
	SetLine(next_line(curwind->w_top, min(SIZE(curwind) - 1, arg_value() - 1)));
}

private int	LineNo,
		last_col,
		DoAutoNL;
private Window	*old_wind;	/* save the window we were in BEFORE
				   before we were called, if UseBuffers
				   is nonzero */

int	UseBuffers = FALSE;
int	TOabort = 0;

/* This initializes the typeout.  If send-typeout-to-buffers is set
   the buffer NAME is created (emptied if it already exists) and output
   goes to the buffer.  Otherwise output is drawn on the screen and
   erased by TOstop() */

void
TOstart(name, auto_newline)
char	*name;
{
	if (UseBuffers) {
		old_wind = curwind;
		pop_wind(name, YES, B_SCRATCH);
	} else
		DisabledRedisplay = YES;
	TOabort = LineNo = last_col = 0;
	DoAutoNL = auto_newline;
}

/* VARARGS1 */

void
Typeout(fmt, va_alist)
char	*fmt;
va_dcl
{
	if (TOabort)
		return;

	if (!UseBuffers && (LineNo == ILI - 1)) {
		register int	c;

		LineNo = 0;
		last_col = 0;
		f_mess("--more--");
		if ((c = getchar()) != ' ') {
			TOabort = YES;
			if (c != AbortChar && c != RUBOUT)
				Ungetc(c);
			f_mess(NullStr);
			return;
		}
		f_mess(NullStr);
	}

	if (fmt) {
		extern int	i_col;
		char	string[132];
		va_list	ap;

		va_start(ap);
		format(string, sizeof string, fmt, ap);
		va_end(ap);
		if (UseBuffers)
			ins_str(string, NO);
		else {
			i_set(LineNo, last_col);
			(void) swrite(string, NO, YES);
			last_col = i_col;
		}
	}
	if (!UseBuffers) {
		PhysScreen[LineNo].s_id = -1;
		if (fmt == 0 || DoAutoNL == YES) {
			cl_eol();
			flusho();
			LineNo += 1;
			last_col = 0;
		}
	} else if (fmt == 0 || DoAutoNL != 0)
		ins_str("\n", NO);
}

void
TOstop()
{
	int	c;

	if (UseBuffers) {
		ToFirst();
		SetWind(old_wind);
	} else {
		if (TOabort) {
			DisabledRedisplay = NO;
			return;
		}
		if (last_col != 0)
			Typeout((char *) 0);
  		Typeout("----------");
		cl_eol();
		flusho();
		c = getchar();
		if (c != ' ')
			Ungetc(c);
		DisabledRedisplay = NO;
	}
}