/*************************************************************************** * This program is Copyright (C) 1986, 1987, 1988 by Jonathan Payne. JOVE * * is provided to you without charge, and with no warranty. You may give * * away copies of JOVE, including sources, provided that this notice is * * included in all the files. * ***************************************************************************/ #include "jove.h" #include "io.h" #include "ctype.h" #include "termcap.h" #ifdef IBMPC /* here come the actual emulation routines */ #include <dos.h> #include <conio.h> #define BYTE unsigned char #define WORD unsigned int #ifdef MAC # undef private # define private #endif #ifdef LINT_ARGS private BYTE near get_mode(void); private WORD near cur_page(void), near get_cur(void); private void near ch_out(BYTE, BYTE), near clr_eop(void), near cur_advance(void), near cur_down(void), near cur_left(void), near cur_right(void), near cur_up(void), near line_feed(void), near normfun(char), near scr_win(int, BYTE, BYTE, BYTE, BYTE), near set_cur(WORD), near set_mode(BYTE), near wherexy(BYTE *, BYTE *); #else private BYTE near get_mode(); private WORD near cur_page(), near get_cur(); private void near ch_out(), near clr_eop(), near cur_advance(), near cur_down(), near cur_left(), near cur_right(), near cur_up(), near line_feed(), near normfun(), near scr_win(), near set_cur(), near set_mode(), near wherexy(); #endif /* LINT_ARGS */ #ifdef MAC # undef private # define private static #endif #define VIDEO 0x10 #define intr(n, r) int86(n, r, r); BYTE CHPL=80, LPP=25, CUR_PAGE=0, C_ATTR = 0x07, C_X=0, C_Y=0; int Fgcolor = 7, Bgcolor = 0, Mdcolor = 0; void setcolor(fg, bg) BYTE fg, bg; { C_ATTR = ((bg&0xf)<<4)|(fg&0xf); } private WORD near cur_page() { union REGS vr; vr.h.ah = 0x0f; intr(VIDEO, &vr); return(vr.h.bh); } private void near set_cur(xy) WORD xy; { union REGS vr; vr.h.bh = CUR_PAGE; vr.h.ah = 0x02; vr.x.dx = xy; intr(VIDEO, &vr); } private WORD near get_cur() { union REGS vr; vr.h.bh = CUR_PAGE; vr.h.ah = 0x03; intr(VIDEO, &vr); return (vr.x.dx); } private BYTE near get_mode() { union REGS vr; vr.h.ah = 0x0f; intr(VIDEO, &vr); return(vr.h.al); } BYTE lpp() { int far *regen = (int far *) 0x44C; int what; BYTE chpl(); what = (*regen&0xff00)/2/chpl(); return (what > 43 ? 25 : what); } private void near set_mode(n) BYTE n; { union REGS vr; vr.h.ah = 0x00; vr.h.al = n; intr(VIDEO, &vr); } #define gotoxy(x,y) set_cur((x)<<8|((y)&0xff)) #define cur_mov(x,y) set_cur((C_X=x)<<8|((C_Y=y)&0xff)) private void near wherexy( x, y) BYTE *x, *y; { register WORD xy; xy = get_cur(); *x = xy>>8; *y = xy&0xff; } #define wherex() C_X #define wherey() C_Y private void near scr_win(no, ulr, ulc, lrr, lrc) int no; BYTE ulr, ulc, lrr, lrc; { union REGS vr; if (no >= 0) vr.h.ah = 0x06; else { vr.h.ah = 0x07; no = - no; } vr.h.al = no; vr.x.cx = ulr<<8 | ulc; vr.x.dx = lrr<<8 | lrc; vr.h.bh = C_ATTR; intr(VIDEO, &vr); } BYTE chpl() { union REGS vr; vr.h.ah = 0x0f; intr(VIDEO, &vr); return(vr.h.ah); } #define clr_page() scr_win(0, 0, 0, LPP-1, CHPL-1), \ gotoxy(C_X = 0, C_Y = 0) private void near cur_right() { if (C_Y < CHPL-1) C_Y++; gotoxy(C_X, C_Y); } private void near cur_up() { if (C_X) C_X--; gotoxy(C_X, C_Y); } private void near cur_left() { if (C_Y) C_Y--; gotoxy(C_X, C_Y); } private void near cur_down() { if (C_X < LPP-1) C_X++; gotoxy(C_X, C_Y); } private void near ch_out(c, n) BYTE c, n; { union REGS vr; vr.h.ah = 0x09; vr.h.al = c; vr.h.bl = C_ATTR; vr.h.bh = CUR_PAGE; vr.x.cx = n; intr(VIDEO, &vr); } #define wrch(c) ch_out((c), 1), cur_advance() #define home_cur() gotoxy(C_X = 0, C_Y = 0) #define clr_eoln() ch_out(' ', CHPL-wherey()) private void near clr_eop() { clr_eoln(); scr_win(LPP-1-wherex(), wherex()+1, 0, LPP-1, CHPL-1); } void init_43() { BYTE far *info = (BYTE far *) 0x487; WORD far *CRTC = (WORD far *) 0x463; union REGS vr; WORD cur; CUR_PAGE = cur_page(); CHPL = chpl(); LPP = lpp(); if (get_mode()!=3) set_mode(3); cur = get_cur(); vr.x.ax = 0x1112; vr.h.bl = 0; intr(VIDEO, &vr); *info |= 1; vr.x.ax = 0x0100; vr.h.bh = 0; vr.x.cx = 0x0600; intr(VIDEO, &vr); outp(*CRTC, 0x14); outp(*CRTC+1, 0x07); vr.x.ax = 0x1200; vr.h.bl = 0x20; intr(VIDEO, &vr); LPP = lpp(); set_cur(cur); wherexy(&C_X, &C_Y); } void reset_43() { BYTE far *info = (BYTE far *) 0x487; WORD far *CRTC = (WORD far *) 0x463; union REGS vr; set_mode(3); *info &= 128; vr.x.ax = 0x0100; vr.h.bh = 0x0607; vr.x.cx = 0x0607; intr(VIDEO, &vr); outp(*CRTC, 0x14); outp(*CRTC+1, 13); } #define scr_up() scr_win(1, 0, 0, LPP-1, CHPL-1) #define back_space() cur_left() private void near line_feed() { if (++C_X > LPP-1) { C_X = LPP-1; scr_up(); } gotoxy(C_X, C_Y); } #define BELL_P 0x61 /* speaker */ #define BELL_D 0x2dc /* 550 hz */ #define TIME_P 0x40 /* timer */ #define TINI 182 /* 10110110b timer initialization */ void dobell(x) { unsigned int n = 0x8888; int orgval; outp(TIME_P+3, TINI); outp(TIME_P+2, BELL_D&0xff); outp(TIME_P+2, BELL_D>>8); orgval = inp(BELL_P); outp(BELL_P, orgval|3); /* turn speaker on */ while (--n > 0) ; outp(BELL_P, orgval); } #define carriage_return() gotoxy(wherex(), C_Y = 0) private void near cur_advance() { if (++C_Y > CHPL-1) { C_Y = 0; if (++C_X > LPP-1) { scr_up(); C_X = LPP-1; } } gotoxy(C_X, C_Y); } void init_term() { if (lpp() == 43) reset_43(); CUR_PAGE = cur_page(); CHPL = chpl(); LPP = lpp(); wherexy(&C_X, &C_Y); } private void near normfun(); void write_em(s) char *s; { while (*s) normfun(*s++); } void write_emif(s) char *s; { if (s) write_em(s); } void write_emc(s, n) char *s; int n; { while (n--) normfun(*s++); } private void near normfun(c) char c; { switch (c) { case 10: line_feed(); break; case 13: carriage_return(); break; case 8: back_space(); break; case 7: dobell(0); break; case 0: break; default: wrch(c); } } #endif /* IBMPC */ extern int BufSize; int AbortCnt, tabstop = 8; #if !(defined(IBMPC) || defined(MAC)) int (*TTins_line)(), (*TTdel_line)(); #endif /* (defined(IBMPC) || defined(MAC)) */ struct scrimage *DesiredScreen = 0, *PhysScreen = 0; struct screenline *Screen = 0, /* the screen (a bunch of screenline) */ *Savelines = 0, /* another bunch (LI of them) */ *Curline = 0; /* current line */ char *cursor, /* offset into current Line */ *cursend; int CapCol, CapLine, i_line, i_col; void make_scr() { register int i; register struct screenline *ns; register char *nsp; #ifdef RESHAPING /* In case we are RESHAPING the window! */ if (DesiredScreen) free((char *) DesiredScreen); if (PhysScreen) free((char *) PhysScreen); if (Savelines) free((char *) Savelines); if (Screen) { free(Screen->s_line); /* free all the screen data */ free((char *) Screen); } #endif /* RESHAPING */ DesiredScreen = (struct scrimage *) malloc((unsigned) LI * sizeof (struct scrimage)); PhysScreen = (struct scrimage *) malloc((unsigned) LI * sizeof (struct scrimage)); Savelines = (struct screenline *) malloc((unsigned) LI * sizeof(struct screenline)); ns = Screen = (struct screenline *) malloc((unsigned) LI * sizeof(struct screenline)); nsp = (char *) malloc((unsigned)CO * LI); if (nsp == 0) { printf("\n\rCannot malloc screen!\n"); finish(1); } for (i = 0; i < LI; i++) { ns->s_line = nsp; nsp += CO; ns->s_length = nsp - 1; /* End of Line */ ns += 1; } cl_scr(0); } void clrline(cp1, cp2) register char *cp1, *cp2; { while (cp1 <= cp2) *cp1++ = ' '; } #if !(defined(IBMPC) || defined(MAC)) # define sputc(c) ((*cursor != (char) (c)) ? dosputc(c) : (cursor++, i_col++)) #endif /* (defined(IBMPC) || defined(MAC)) */ #ifdef IBMPC int force = 0; # define sputc(c) dosputc(c) #endif /* IBMPC */ #ifdef MAC # define sputc(c) bufputc(c) /* line buffered for mac display */ #endif /* MAC */ #define soutputc(c) if (--n <= 0) break; else sputc(c) void cl_eol() { if (cursor > cursend) return; if (cursor < Curline->s_length) { #if !(defined(IBMPC) || defined(MAC)) if (CE) { #endif /* (defined(IBMPC) || defined(MAC)) */ Placur(i_line, i_col); #ifdef TERMCAP putpad(CE, 1); #else clr_eoln(); #endif /* TERMCAP */ clrline(cursor, Curline->s_length); #if !(defined(IBMPC) || defined(MAC)) } else { /* Ugh. The slow way for dumb terminals. */ register char *savecp = cursor; while (cursor <= Curline->s_length) sputc(' '); cursor = savecp; } #endif /* (defined(IBMPC) || defined(MAC)) */ Curline->s_length = cursor; } } void cl_scr(doit) { register int i; register struct screenline *sp = Screen; for (i = 0; i < LI; i++, sp++) { clrline(sp->s_line, sp->s_length); sp->s_length = sp->s_line; PhysScreen[i].s_id = 0; } if (doit) { #ifdef TERMCAP putpad(CL, LI); #else clr_page(); #endif /* TERMCAP */ CapCol = CapLine = 0; UpdMesg = YES; } } #ifdef ID_CHAR extern int IN_INSmode; #endif /* Output one character (if necessary) at the current position */ #ifndef MAC int /* only for lints sake */ dosputc(c) register char c; { #ifndef IBMPC if (*cursor != c) { # ifdef ID_CHAR if (IN_INSmode) INSmode(0); # endif #else /* IBMPC */ if ((force) || (*cursor != c)) { #endif /* IBMPC */ if (i_line != CapLine || i_col != CapCol) Placur(i_line, i_col); #ifndef IBMPC if (UL && (c & CHARMASK) == '_' && (*cursor & CHARMASK) != ' ') putstr(" \b"); /* Erase so '_' looks right. */ #endif /* IBMPC */ *cursor++ = c; #ifndef IBMPC putchar(c & CHARMASK); #else /* IBMPC */ normfun(c); #endif /* IBMPC */ AbortCnt -= 1; CapCol += 1; i_col += 1; } else { cursor += 1; i_col += 1; } } #else /* MAC */ /* Character output to bit-mapped screen is very expensive. It makes much more sense to write the entire line at once. So, we print all the characters, whether already there or not, once the line is complete. */ #define BUFFLUSH (char) 0 #define BUFSTART (char) 1 bufputc(c) register char c; { static char buf[256]; static int len = 0; if(c == BUFSTART) { /* if (i_line != CapLine || i_col != CapCol)*/ NPlacur(i_line, i_col); len = 0; return; } if(c == BUFFLUSH) { buf[0] = (unsigned char) len; writechr(buf); len = 0; } else { if(len > 255) return; *cursor++ = c; if(c == '0') buf[++len] = 0xAF; /* slashed zero */ else buf[++len] = c; CapCol++; i_col++; } return; } #endif /* MAC */ /* Write `line' at the current position of `cursor'. Stop when we reach the end of the screen. Aborts if there is a character waiting. */ #ifdef MAC /* This was getting too complicated with ifdefs ... */ int swrite(line, inversep, abortable) register char *line; register int abortable; { register int c; int col = i_col, aborted = 0; register int n = cursend - cursor; if (n <= 0) return 1; sputc(BUFSTART); /* Okay, because no interruption possible */ while (c = *line++) { if (c == '\t') { int nchars; nchars = (tabstop - (col % tabstop)); col += nchars; while (nchars--) soutputc(' '); if (n <= 0) break; } else if (isctrl(c)) { soutputc('^'); c = ((c == '\177') ? '?' : c + '@'); soutputc(c); col += 2; } else { soutputc(c); col += 1; } } if (n <= 0) { if ((*line == '\0') && (c != '\t') && !isctrl(c)) sputc(c); sputc('!'); } if (cursor > Curline->s_length) Curline->s_length = cursor; sputc(BUFFLUSH); return !aborted; } #else /* MAC */ int swrite(line, inversep, abortable) register char *line; register int abortable; { register int c; int col = i_col, aborted = 0; register int n = cursend - cursor; #ifndef IBMPC int or_byte = inversep ? 0200 : 0, thebyte; #else int thebyte; #endif /* IBMPC */ #ifdef IBMPC force = inversep? 1: 0; /* to force a redraw of the modeline */ #endif /* IBMPC */ if (n <= 0) return 1; while (c = *line++) { #if !(defined(IBMPC) || defined(MAC)) /* don't check after every character */ if (abortable && AbortCnt < 0) { AbortCnt = BufSize; if (InputPending = charp()) { aborted = 1; break; } } #endif /* (defined(IBMPC) || defined(MAC)) */ if (c == '\t') { int nchars; nchars = (tabstop - (col % tabstop)); col += nchars; #ifndef IBMPC thebyte = (' ' | or_byte); #endif /* IBMPC */ while (nchars--) #ifndef IBMPC soutputc(thebyte); #else /* IBMPC */ soutputc(' '); #endif /* IBMPC */ if (n <= 0) break; } else if (isctrl(c)) { #ifndef IBMPC thebyte = ('^' | or_byte); soutputc(thebyte); thebyte = (((c == '\177') ? '?' : c + '@') | or_byte); soutputc(thebyte); #else /* IBMPC */ soutputc('^'); c = ((c == '\177') ? '?' : c + '@'); soutputc(c); #endif /* IBMPC */ col += 2; } else { #ifndef IBMPC thebyte = (c | or_byte); soutputc(thebyte); #else /* IBMPC */ if (c == 255) c = 1; if (c == ' ' && inversep) c = 255; soutputc(c); #endif /* IBMPC */ col += 1; } } if (n <= 0) { if ((*line == '\0') && (c != '\t') && !isctrl(c)) #ifndef IBMPC sputc(c|or_byte); #else /* IBMPC */ sputc(c); #endif /* IBMPC */ else #ifndef IBMPC sputc('!'|or_byte); #else /* IBMPC */ sputc('!'); #endif /* IBMPC */ } if (cursor > Curline->s_length) Curline->s_length = cursor; #ifdef IBMPC force = 0; #endif return !aborted; } #endif /* MAC */ /* This is for writing a buffer line to the screen. This is to minimize the amount of copying from one buffer to another buffer. This gets the info directly from the disk buffers. */ int BufSwrite(linenum) { register int n = cursend - cursor, col = 0, c = -1; register char *bp; int StartCol = DesiredScreen[linenum].s_offset, visspace = DesiredScreen[linenum].s_window->w_flags & W_VISSPACE, aborted = 0; bp = lcontents(DesiredScreen[linenum].s_lp); if (*bp) for (;;) { if (col >= StartCol) { DesiredScreen[linenum].s_offset = col; break; } c = *bp++ & CHARMASK; if (c == '\0') break; if (c == '\t') col += (tabstop - (col % tabstop)); else if (isctrl(c)) col += 2; else col += 1; } #ifdef MAC sputc(BUFSTART); /* Okay because we can't be interrupted */ #endif if (c != '\0') while (c = *bp++) { #if !(defined(IBMPC) || defined(MAC)) /* will never get true so why bother */ if (AbortCnt < 0) { AbortCnt = BufSize; if (InputPending = charp()) { aborted = 1; break; } } #endif /* (defined(IBMPC) || defined(MAC)) */ if (c == '\t') { int nchars = (tabstop - (col % tabstop)); col += nchars; if (visspace) { soutputc('>'); nchars -= 1; } while (--nchars >= 0) soutputc(' '); if (n <= 0) break; } else if (isctrl(c)) { soutputc('^'); soutputc((c == '\177') ? '?' : c + '@'); col += 2; } else { if (c == ' ' && visspace) c = '_'; #ifdef IBMPC if (c == 255) c = 1; #endif /* IBMPC */ soutputc(c); col += 1; } } if (n <= 0) { if ((*bp == '\0') && (c != '\t') && !isctrl(c)) sputc(c); else sputc('!'); } if (cursor > Curline->s_length) Curline->s_length = cursor; #ifdef MAC sputc(BUFFLUSH); #endif return !aborted; /* Didn't abort */ } void i_set(nline, ncol) register int nline, ncol; { Curline = &Screen[nline]; cursor = Curline->s_line + ncol; cursend = &Curline->s_line[CO - 1]; i_line = nline; i_col = ncol; } /* Insert `num' lines a top, but leave all the lines BELOW `bottom' alone (at least they won't look any different when we are done). This changes the screen array AND does the physical changes. */ void v_ins_line(num, top, bottom) { register int i; /* Save the screen pointers. */ for(i = 0; i < num && top + i <= bottom; i++) Savelines[i] = Screen[bottom - i]; /* Num number of bottom lines will be lost. Copy everything down num number of times. */ for (i = bottom; i > top && i-num >= 0; i--) Screen[i] = Screen[i - num]; /* Restore the saved ones, making them blank. */ for (i = 0; i < num; i++) { Screen[top + i] = Savelines[i]; clrline(Screen[top + i].s_line, Screen[top + i].s_length); Screen[top + i].s_length = Screen[top + i].s_line; } #if !(defined(IBMPC) || defined(MAC)) (*TTins_line)(top, bottom, num); #endif #ifdef MAC i_lines(top, bottom, num); #endif #ifdef IBMPC scr_win(-num, top, 0, bottom, CHPL-1); #endif } /* Delete `num' lines starting at `top' leaving the lines below `bottom' alone. This updates the internal image as well as the physical image. */ void v_del_line(num, top, bottom) { register int i, bot; bot = bottom; /* Save the lost lines. */ for (i = 0; i < num && top + i <= bottom; i++) Savelines[i] = Screen[top + i]; /* Copy everything up num number of lines. */ for (i = top; num + i <= bottom; i++) Screen[i] = Screen[i + num]; /* Restore the lost ones, clearing them. */ for (i = 0; i < num; i++) { Screen[bottom - i] = Savelines[i]; clrline(Screen[bot].s_line, Screen[bot].s_length); Screen[bot].s_length = Screen[bot].s_line; bot -= 1; } #if !(defined(IBMPC) || defined(MAC)) (*TTdel_line)(top, bottom, num); #endif #ifdef MAC d_lines(top, bottom, num); #endif #ifdef IBMPC scr_win(num, top, 0, bottom, CHPL-1); #endif } #ifndef MAC /* remainder of this file */ #ifdef IBMPC /* No cursor optimization on an IBMPC, this simplifies things a lot. Think about it: it would be silly! */ int phystab = 8; void Placur(line, col) { cur_mov(line, col); CapCol = col; CapLine = line; } void SO_on() { if (Mdcolor) setcolor(Mdcolor&0xf, Mdcolor>>4); else setcolor(Bgcolor, Fgcolor); } void SO_off() { setcolor(Fgcolor, Bgcolor); } extern int EGA; void UnsetTerm(foo) char *foo; { Placur(ILI, 0); clr_eoln(); if (EGA) reset_43(); } void ResetTerm() { if (EGA) init_43(); else init_term(); do_sgtty(); /* this is so if you change baudrate or stuff like that, JOVE will notice. */ ttyset(ON); } #else /* IBMPC */ /* The cursor optimization happens here. You may decide that this is going too far with cursor optimization, or perhaps it should limit the amount of checking to when the output speed is slow. What ever turns you on ... */ private struct cursaddr { int cm_numchars, (*cm_proc)(); }; private char *Cmstr; private struct cursaddr *HorMin, *VertMin, *DirectMin; private void GENi_lines(), GENd_lines(), ForMotion(), ForTab(), BackMotion(), RetTab(), DownMotion(), UpMotion(), GoDirect(), HomeGo(), BottomUp(); private struct cursaddr WarpHor[] = { 0, ForMotion, 0, ForTab, 0, BackMotion, 0, RetTab }; private struct cursaddr WarpVert[] = { 0, DownMotion, 0, UpMotion }; private struct cursaddr WarpDirect[] = { 0, GoDirect, 0, HomeGo, 0, BottomUp }; #undef FORWARD #define FORWARD 0 /* Move forward */ #define FORTAB 1 /* Forward using tabs */ #undef BACKWARD #define BACKWARD 2 /* Move backward */ #define RETFORWARD 3 /* Beginning of line and then tabs */ #define NUMHOR 4 #define DOWN 0 /* Move down */ #define UPMOVE 1 /* Move up */ #define NUMVERT 2 #define DIRECT 0 /* Using CM */ #define HOME 1 /* HOME */ #define LOWER 2 /* Lower Line */ #define NUMDIRECT 3 #define home() Placur(0, 0) #define LowLine() putpad(LL, 1), CapLine = ILI, CapCol = 0 #define PrintHo() putpad(HO, 1), CapLine = CapCol = 0 int phystab = 8; private void GoDirect(line, col) register int line, col; { putpad(Cmstr, 1); CapLine = line; CapCol = col; } private void RetTab(col) register int col; { putchar('\r'); CapCol = 0; ForTab(col); } private void HomeGo(line, col) { PrintHo(); DownMotion(line); ForTab(col); } private void BottomUp(line, col) register int line, col; { LowLine(); UpMotion(line); ForTab(col); } /* Tries to move forward using tabs (if possible). It tabs to the closest tabstop which means it may go past 'destcol' and backspace to it. */ private void ForTab(destcol) int destcol; { register int tabgoal, ntabs, tabstp = phystab; if (TABS && (tabstp > 0)) { tabgoal = destcol + (tabstp / 2); tabgoal -= (tabgoal % tabstp); /* Don't tab to last place or else it is likely to screw up. */ if (tabgoal >= CO) tabgoal -= tabstp; ntabs = (tabgoal / tabstp) - (CapCol / tabstp); while (--ntabs >= 0) putchar('\t'); CapCol = tabgoal; } if (CapCol > destcol) BackMotion(destcol); else if (CapCol < destcol) ForMotion(destcol); } private void ForMotion(destcol) register int destcol; { register int nchars = destcol - CapCol; register char *cp = &Screen[CapLine].s_line[CapCol]; while (--nchars >= 0) putchar(*cp++ & CHARMASK); CapCol = destcol; } private void BackMotion(destcol) register int destcol; { register int nchars = CapCol - destcol; if (BC) while (--nchars >= 0) putpad(BC, 1); else while (--nchars >= 0) putchar('\b'); CapCol = destcol; } private void DownMotion(destline) register int destline; { register int nlines = destline - CapLine; while (--nlines >= 0) putpad(NL, 1); CapLine = destline; } private void UpMotion(destline) register int destline; { register int nchars = CapLine - destline; while (--nchars >= 0) putpad(UP, 1); CapLine = destline; } #ifdef ID_CHAR static int EIlen; #endif extern int IMlen; void InitCM() { HOlen = HO ? strlen(HO) : 1000; LLlen = LL ? strlen(LL) : 1000; UPlen = UP ? strlen(UP) : 1000; #ifdef ID_CHAR if (EI) EIlen = strlen(EI); #endif } void Placur(line, col) { int dline, /* Number of lines to move */ dcol; /* Number of columns to move */ register int best, i; register struct cursaddr *cp; int xtracost = 0; /* Misc addition to cost. */ #define CursMin(which,addrs,max) \ for (best = 0, cp = &addrs[1], i = 1; i < max; i++, cp++) \ if (cp->cm_numchars < addrs[best].cm_numchars) \ best = i; \ which = &addrs[best]; if (line == CapLine && col == CapCol) return; /* We are already there. */ dline = line - CapLine; dcol = col - CapCol; #ifdef ID_CHAR if (IN_INSmode && MI) xtracost = EIlen + IMlen; /* If we're already in insert mode, it is likely that we will want to be in insert mode again, after the insert. */ #endif /* Number of characters to move horizontally for each case. 1: Just move forward by typing the right character on the screen. 2: Print the correct number of back spaces. 3: Try tabbing to the correct place. 4: Try going to the beginning of the line, and then tab. */ if (dcol == 1 || dcol == 0) { /* Most common case. */ HorMin = &WarpHor[FORWARD]; HorMin->cm_numchars = dcol + xtracost; } else { WarpHor[FORWARD].cm_numchars = dcol >= 0 ? dcol + xtracost : 1000; WarpHor[BACKWARD].cm_numchars = dcol < 0 ? -(dcol + xtracost) : 1000; WarpHor[FORTAB].cm_numchars = dcol >= 0 && TABS ? ForNum(CapCol, col) + xtracost : 1000; WarpHor[RETFORWARD].cm_numchars = (xtracost + 1 + (TABS ? ForNum(0, col) : col)); /* Which is the shortest of the bunch */ CursMin(HorMin, WarpHor, NUMHOR); } /* Moving vertically is more simple. */ WarpVert[DOWN].cm_numchars = dline >= 0 ? dline : 1000; WarpVert[UPMOVE].cm_numchars = dline < 0 ? ((-dline) * UPlen) : 1000; /* Which of these is simpler */ CursMin(VertMin, WarpVert, NUMVERT); /* Homing first and lowering first are considered direct motions. Homing first's total is the sum of the cost of homing and the sum of tabbing (if possible) to the right. */ if (VertMin->cm_numchars + HorMin->cm_numchars <= 3) { DirectMin = &WarpDirect[DIRECT]; /* A dummy ... */ DirectMin->cm_numchars = 100; } else { WarpDirect[DIRECT].cm_numchars = CM ? strlen(Cmstr = tgoto(CM, col, line)) : 1000; WarpDirect[HOME].cm_numchars = HOlen + line + WarpHor[RETFORWARD].cm_numchars; WarpDirect[LOWER].cm_numchars = LLlen + ((ILI - line) * UPlen) + WarpHor[RETFORWARD].cm_numchars; CursMin(DirectMin, WarpDirect, NUMDIRECT); } if (HorMin->cm_numchars + VertMin->cm_numchars < DirectMin->cm_numchars) { if (line != CapLine) (*VertMin->cm_proc)(line); if (col != CapCol) { #ifdef ID_CHAR if (IN_INSmode) /* We may use real characters ... */ INSmode(0); #endif (*HorMin->cm_proc)(col); } } else { #ifdef ID_CHAR if (IN_INSmode && !MI) INSmode(0); #endif (*DirectMin->cm_proc)(line, col); } } #define abs(x) ((x) >= 0 ? (x) : -(x)) int ForNum(from, to) register int from; { register int tabgoal, tabstp = phystab; int numchars = 0; if (from >= to) return from - to; if (TABS && (tabstp > 0)) { tabgoal = to + (tabstp / 2); tabgoal -= (tabgoal % tabstp); if (tabgoal >= CO) tabgoal -= tabstp; numchars = (tabgoal / tabstop) - (from / tabstp); from = tabgoal; } return numchars + abs(from - to); } #ifdef WIRED_TERMS void BGi_lines(top, bottom, num) { printf("\033[%d;%dr\033[%dL\033[r", top + 1, bottom + 1, num); CapCol = CapLine = 0; } void SUNi_lines(top, bottom, num) { Placur(bottom - num + 1, 0); printf("\033[%dM", num); Placur(top, 0); printf("\033[%dL", num); } void C100i_lines(top, bottom, num) { if (num <= 1) { GENi_lines(top, bottom, num); return; } printf("\033v%c%c%c%c", ' ', ' ', ' ' + bottom + 1, ' ' + CO); CapLine = CapCol = 0; Placur(top, 0); while (num--) putpad(AL, ILI - CapLine); printf("\033v%c%c%c%c", ' ', ' ', ' ' + LI, ' ' + CO); CapLine = CapCol = 0; } #endif /* WIRED_TERMS */ private void GENi_lines(top, bottom, num) { register int i; if (CS) { putpad(tgoto(CS, bottom, top), 1); CapCol = CapLine = 0; Placur(top, 0); for (i = 0; i < num; i++) putpad(SR, bottom - top); putpad(tgoto(CS, ILI, 0), 1); CapCol = CapLine = 0; } else { Placur(bottom - num + 1, 0); if (M_DL && (num > 1)) { char minibuf[16]; sprintf(minibuf, M_DL, num); putpad(minibuf, ILI - CapLine); } else { for (i = 0; i < num; i++) putpad(DL, ILI - CapLine); } Placur(top, 0); if (M_AL && (num > 1)) { char minibuf[16]; sprintf(minibuf, M_AL, num); putpad(minibuf, ILI - CapLine); } else { for (i = 0; i < num; i++) putpad(AL, ILI - CapLine); } } } #ifdef WIRED_TERMS void BGd_lines(top, bottom, num) { printf("\033[%d;%dr\033[%dM\033[r", top + 1, bottom + 1, num); CapCol = CapLine = 0; } void SUNd_lines(top, bottom, num) { Placur(top, 0); printf("\033[%dM", num); Placur(bottom + 1 - num, 0); printf("\033[%dL", num); } void C100d_lines(top, bottom, num) { if (num <= 1) { GENd_lines(top, bottom, num); return; } printf("\033v%c%c%c%c", ' ', ' ', ' ' + bottom + 1, ' ' + CO); CapLine = CapCol = 0; Placur(top, 0); while (num--) putpad(DL, ILI - CapLine); printf("\033v%c%c%c%c", ' ', ' ', ' ' + LI, ' ' + CO); CapLine = CapCol = 0; } #endif /* WIRED_TERMS */ private void GENd_lines(top, bottom, num) { register int i; if (CS) { putpad(tgoto(CS, bottom, top), 1); CapCol = CapLine = 0; Placur(bottom, 0); for (i = 0; i < num; i++) putpad(SF, bottom - top); putpad(tgoto(CS, ILI, 0), 1); CapCol = CapLine = 0; } else { Placur(top, 0); if (M_DL && (num > 1)) { char minibuf[16]; sprintf(minibuf, M_DL, num); putpad(minibuf, ILI - top); } else { for (i = 0; i < num; i++) putpad(DL, ILI - top); } Placur(bottom + 1 - num, 0); if (M_AL && (num > 1)) { char minibuf[16]; sprintf(minibuf, M_AL, num); putpad(minibuf, ILI - CapLine); } else { for (i = 0; i < num; i++) putpad(AL, ILI - CapLine); } } } struct ID_lookup { char *ID_name; int (*I_proc)(); /* proc to insert lines */ int (*D_proc)(); /* proc to delete lines */ } ID_trms[] = { "generic", GENi_lines, GENd_lines, /* This should stay here */ #ifdef WIRED_TERMS "sun", SUNi_lines, SUNd_lines, "bg", BGi_lines, BGd_lines, "c1", C100i_lines, C100d_lines, #endif /* WIRED_TERMS */ 0, 0, 0 }; void IDline_setup(tname) char *tname; { register struct ID_lookup *idp; for (idp = &ID_trms[1]; idp->ID_name; idp++) if (strncmp(idp->ID_name, tname, strlen(idp->ID_name)) == 0) break; if (idp->ID_name == 0) idp = &ID_trms[0]; TTins_line = idp->I_proc; TTdel_line = idp->D_proc; } #endif /* IBMPC */ #endif /* MAC */