USLEEP(3) BSD Programmer's Manual USLEEP(3) NNAAMMEE uusslleeeepp - suspend execution for interval of microseconds SSYYNNOOPPSSIISS ##iinncclluuddee <<uunniissttdd..hh>> _v_o_i_d uusslleeeepp(_u___i_n_t _m_i_c_r_o_s_e_c_o_n_d_s); DDEESSCCRRIIPPTTIIOONN The uusslleeeepp() function suspends execution of the calling process for _m_i_c_r_o_s_e_c_o_n_d_s of time. System activity or time spent in processing the call may lengthen the sleep slightly. If a timer is already running on the process its state is saved. If the value _m_i_c_r_o_s_e_c_o_n_d_s is more than or equal to the remaining clock time for the saved timer, the sleep time is set to the remaining clock time. The state of the previous timer is restored after _m_i_c_r_o_s_e_c_o_n_d_s has passed. This routine is implemented using setitimer(2); it requires eight system calls each time it is invoked. A similar but less compatible function can be obtained with a single select(2); such a function would not restart after signals, but would not interfere with other uses of setitimer. SSEEEE AALLSSOO setitimer(2), getitimer(2), sigpause(2), ualarm(3), sleep(3), alarm(3) HHIISSTTOORRYY The uusslleeeepp() function appeared in 4.3BSD. 4.3 Berkeley Distribution June 4, 1993 1