4.4BSD/usr/share/man/cat5/a.out.0

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A.OUT(5)                    BSD Programmer's Manual                   A.OUT(5)

NNAAMMEE
     aa..oouutt - format of executable binary files

SSYYNNOOPPSSIISS
     ##iinncclluuddee <<aa..oouutt..hh>>

DDEESSCCRRIIPPTTIIOONN
     The include file <_a_._o_u_t_._h> declares three structures and several macros.
     The structures describe the format of executable machine code files
     (`binaries') on the system.

     A binary file consists of up to 7 sections.  In order, these sections
     are:

     exec header       Contains parameters used by the kernel to load a binary
                       file into memory and execute it, and by the link editor
                       ld(1) to combine a binary file with other binary files.
                       This section is the only mandatory one.

     text segment      Contains machine code and related data that are loaded
                       into memory when a program executes.  May be loaded
                       read-only.

     data segment      Contains initialized data; always loaded into writable
                       memory.

     text relocations  Contains records used by the link editor to update
                       pointers in the text segment when combining binary
                       files.

     data relocations  Like the text relocation section, but for data segment
                       pointers.

     symbol table      Contains records used by the link editor to cross ref-
                       erence the addresses of named variables and functions
                       (`symbols') between binary files.

     string table      Contains the character strings corresponding to the
                       symbol names.

     Every binary file begins with an _e_x_e_c structure:

           struct exec {
                   unsigned short  a_mid;
                   unsigned short  a_magic;
                   unsigned long   a_text;
                   unsigned long   a_data;
                   unsigned long   a_bss;
                   unsigned long   a_syms;
                   unsigned long   a_entry;
                   unsigned long   a_trsize;
                   unsigned long   a_drsize;
           };

     The fields have the following functions:

     _a___m_i_d     Contains a bit pattern that identifies binaries that were built
               for certain sub-classes of an architecture (`machine IDs') or
               variants of the operating system on a given architecture.  The
               kernel may not support all machine IDs on a given architecture.
               The _a___m_i_d field is not present on some architectures; in this


               case, the _a___m_a_g_i_c field has type _u_n_s_i_g_n_e_d _l_o_n_g.

     _a___m_a_g_i_c   Contains a bit pattern (`magic number') that uniquely identi-
               fies binary files and distinguishes different loading conven-
               tions.  The field must contain one of the following values:

               OMAGIC  The text and data segments immediately follow the head-
                       er and are contiguous.  The kernel loads both text and
                       data segments into writable memory.

               NMAGIC  As with OMAGIC, text and data segments immediately fol-
                       low the header and are contiguous.  However, the kernel
                       loads the text into read-only memory and loads the data
                       into writable memory at the next page boundary after
                       the text.

               ZMAGIC  The kernel loads individual pages on demand from the
                       binary.  The header, text segment and data segment are
                       all padded by the link editor to a multiple of the page
                       size.  Pages that the kernel loads from the text seg-
                       ment are read-only, while pages from the data segment
                       are writable.

     _a___t_e_x_t    Contains the size of the text segment in bytes.

     _a___d_a_t_a    Contains the size of the data segment in bytes.

     _a___b_s_s     Contains the number of bytes in the `bss segment' and is used
               by the kernel to set the initial break (brk(2))  after the data
               segment.  The kernel loads the program so that this amount of
               writable memory appears to follow the data segment and initial-
               ly reads as zeroes.

     _a___s_y_m_s    Contains the size in bytes of the symbol table section.

     _a___e_n_t_r_y   Contains the address in memory of the entry point of the pro-
               gram after the kernel has loaded it; the kernel starts the exe-
               cution of the program from the machine instruction at this ad-
               dress.

     _a___t_r_s_i_z_e  Contains the size in bytes of the text relocation table.

     _a___d_r_s_i_z_e  Contains the size in bytes of the data relocation table.

     The _a_._o_u_t_._h include file defines several macros which use an _e_x_e_c struc-
     ture to test consistency or to locate section offsets in the binary file.

     NN__BBAADDMMAAGG(_e_x_e_c)  Nonzero if the _a___m_a_g_i_c field does not contain a recog-
                     nized value.

     NN__TTXXTTOOFFFF(_e_x_e_c)  The byte offset in the binary file of the beginning of
                     the text segment.

     NN__SSYYMMOOFFFF(_e_x_e_c)  The byte offset of the beginning of the symbol table.

     NN__SSTTRROOFFFF(_e_x_e_c)  The byte offset of the beginning of the string table.

     Relocation records have a standard format which is described by the
     _r_e_l_o_c_a_t_i_o_n___i_n_f_o structure:

           struct relocation_info {
                   int             r_address;
                   unsigned int    r_symbolnum : 24,
                                   r_pcrel : 1,
                                   r_length : 2,
                                   r_extern : 1,
                                   : 4;
           };

     The _r_e_l_o_c_a_t_i_o_n___i_n_f_o fields are used as follows:

     _r___a_d_d_r_e_s_s    Contains the byte offset of a pointer that needs to be link-
                  edited.  Text relocation offsets are reckoned from the start
                  of the text segment, and data relocation offsets from the
                  start of the data segment.  The link editor adds the value
                  that is already stored at this offset into the new value
                  that it computes using this relocation record.

     _r___s_y_m_b_o_l_n_u_m  Contains the ordinal number of a symbol structure in the
                  symbol table (it is _n_o_t a byte offset).  After the link edi-
                  tor resolves the absolute address for this symbol, it adds
                  that address to the pointer that is undergoing relocation.
                  (If the _r___e_x_t_e_r_n bit is clear, the situation is different;
                  see below.)

     _r___p_c_r_e_l      If this is set, the link editor assumes that it is updating
                  a pointer that is part of a machine code instruction using
                  pc-relative addressing.  The address of the relocated point-
                  er is implicitly added to its value when the running program
                  uses it.

     _r___l_e_n_g_t_h     Contains the log base 2 of the length of the pointer in
                  bytes; 0 for 1-byte displacements, 1 for 2-byte displace-
                  ments, 2 for 4-byte displacements.

     _r___e_x_t_e_r_n     Set if this relocation requires an external reference; the
                  link editor must use a symbol address to update the pointer.
                  When the _r___e_x_t_e_r_n bit is clear, the relocation is `local';
                  the link editor updates the pointer to reflect changes in
                  the load addresses of the various segments, rather than
                  changes in the value of a symbol.  In this case, the content
                  of the _r___s_y_m_b_o_l_n_u_m field is an _n___t_y_p_e value (see below);
                  this type field tells the link editor what segment the relo-
                  cated pointer points into.

     Symbols map names to addresses (or more generally, strings to values).
     Since the link-editor adjusts addresses, a symbol's name must be used to
     stand for its address until an absolute value has been assigned.  Symbols
     consist of a fixed-length record in the symbol table and a variable-
     length name in the string table.  The symbol table is an array of _n_l_i_s_t
     structures:

           struct nlist {
                   union {
                           char    *n_name;
                           long    n_strx;
                   } n_un;
                   unsigned char   n_type;
                   char            n_other;
                   short           n_desc;
                   unsigned long   n_value;
           };

     The fields are used as follows:

     _n___u_n_._n___s_t_r_x  Contains a byte offset into the string table for the name of
                  this symbol.  When a program accesses a symbol table with
                  the nlist(3) function, this field is replaced with the
                  _n___u_n_._n___n_a_m_e field, which is a pointer to the string in memo-
                  ry.

     _n___t_y_p_e       Used by the link editor to determine how to update the sym-
                  bol's value.  The _n___t_y_p_e field is broken down into three
                  sub-fields using bitmasks.  The link editor treats symbols
                  with the N_EXT type bit set as `external' symbols and per-
                  mits references to them from other binary files.  The N_TYPE
                  mask selects bits of interest to the link editor:

                  N_UNDF  An undefined symbol.  The link editor must locate an
                          external symbol with the same name in another binary
                          file to determine the absolute value of this symbol.
                          As a special case, if the _n___v_a_l_u_e field is nonzero
                          and no binary file in the link-edit defines this
                          symbol, the link-editor will resolve this symbol to
                          an address in the bss segment, reserving an amount
                          of bytes equal to _n___v_a_l_u_e. If this symbol is unde-
                          fined in more than one binary file and the binary
                          files do not agree on the size, the link editor
                          chooses the greatest size found across all binaries.

                  N_ABS   An absolute symbol.  The link editor does not update
                          an absolute symbol.

                  N_TEXT  A text symbol.  This symbol's value is a text ad-
                          dress and the link editor will update it when it
                          merges binary files.

                  N_DATA  A data symbol; similar to N_TEXT but for data ad-
                          dresses.  The values for text and data symbols are
                          not file offsets but addresses; to recover the file
                          offsets, it is necessary to identify the loaded ad-
                          dress of the beginning of the corresponding section
                          and subtract it, then add the offset of the section.

                  N_BSS   A bss symbol; like text or data symbols but has no
                          corresponding offset in the binary file.

                  N_FN    A filename symbol.  The link editor inserts this
                          symbol before the other symbols from a binary file
                          when merging binary files.  The name of the symbol
                          is the filename given to the link editor, and its
                          value is the first text address from that binary
                          file.  Filename symbols are not needed for link-
                          editing or loading, but are useful for debuggers.

                  The N_STAB mask selects bits of interest to symbolic debug-
                  gers such as gdb(1);  the values are described in stab(5).

     _n___o_t_h_e_r      This field is currently unused.

     _n___d_e_s_c       Reserved for use by debuggers; passed untouched by the link
                  editor.  Different debuggers use this field for different
                  purposes.

     _n___v_a_l_u_e      Contains the value of the symbol.  For text, data and bss
                  symbols, this is an address; for other symbols (such as de-
                  bugger symbols), the value may be arbitrary.

     The string table consists of an _u_n_s_i_g_n_e_d _l_o_n_g length followed by null-
     terminated symbol strings.  The length represents the size of the entire
     table in bytes, so its minimum value (or the offset of the first string)
     is always 4 on 32-bit machines.

SSEEEE AALLSSOO
     ld(1),  execve(2),  nlist(3),  core(5),  dbx(5),  stab(5)

HHIISSTTOORRYY
     The _a_._o_u_t_._h include file appeared in Version 7 AT&T UNIX.

BBUUGGSS
     Since not all of the supported architectures use the _a___m_i_d field, it can
     be difficult to determine what architecture a binary will execute on
     without examining its actual machine code.  Even with a machine identifi-
     er, the byte order of the _e_x_e_c header is machine-dependent.

     Nobody seems to agree on what _b_s_s stands for.

     New binary file formats may be supported in the future, and they probably
     will not be compatible at any level with this ancient format.

4.4BSD                           June 5, 1993                                5