Mbattlestar battlestar.c /^main(argc,argv)$/ abs fly.c /^#define abs(a) ((a) < 0 ? -(a) : (a))$/ blast fly.c /^blast()$/ bury com3.c /^bury()$/ card misc.c /^card(array, size) \/* for beenthere, injuries *\// checkout init.c /^checkout(uname)$/ chime com5.c /^chime()$/ convert com1.c /^convert(tothis) \/* Converts day to night and vic/ crash com1.c /^crash()$/ cypher cypher.c /^cypher()$/ die com6.c /^die() \/* endgame *\/$/ dig com3.c /^dig()$/ draw com2.c /^draw() \/* synonyms = {pull, carry} *\/$/ drink com3.c /^drink()$/ drive com6.c /^drive()$/ drop com4.c /^drop(name)$/ eat com4.c /^eat()$/ endfly fly.c /^endfly()$/ fight com7.c /^fight(enemy,strength)$/ follow com2.c /^follow()$/ getcom getcom.c /^getcom(buf, size, prompt, error)$/ getutmp init.c /^getutmp(uname)$/ getword getcom.c /^getword(buf1, buf2, flag)$/ give com5.c /^give()$/ hash parse.c /^hash(s)$/ initialize init.c /^initialize(startup)$/ install parse.c /^install(wp)$/ jump com3.c /^jump()$/ kiss com5.c /^kiss()$/ land com6.c /^land()$/ launch com6.c /^launch()$/ light com6.c /^light() \/* synonyms = {strike, smoke} *\/$/ live com6.c /^live()$/ lookup parse.c /^lookup(s)$/ love com5.c /^love()$/ move com1.c /^move(thataway, token)$/ moveenemy fly.c /^moveenemy()$/ murder com2.c /^murder()$/ news com1.c /^news()$/ newway room.c /^newway(thisway)$/ notarget fly.c /^notarget()$/ parse parse.c /^parse()$/ post com6.c /^post(ch)$/ printobjs room.c /^printobjs()$/ put com2.c /^put() \/* synonyms = {buckle, strap, tie} *\/$/ puton com4.c /^puton()$/ rate com6.c /^rate()$/ ravage com2.c /^ravage()$/ restore save.c /^restore()$/ ride com6.c /^ride()$/ save save.c /^save()$/ screen fly.c /^screen()$/ shoot com3.c /^shoot()$/ succumb fly.c /^succumb()$/ take com4.c /^take(from)$/ takeoff com4.c /^takeoff()$/ target fly.c /^target()$/ throw com4.c /^throw(name)$/ truedirec room.c /^truedirec(way, option)$/ ucard misc.c /^ucard(array)$/ use com2.c /^use()$/ visual fly.c /^visual()$/ wearit com2.c /^wearit() \/* synonyms = {sheathe, sheath} *\/$/ whichway room.c /^whichway(here)$/ wizard init.c /^wizard(uname)$/ wordinit parse.c /^wordinit()$/ writedes room.c /^writedes()$/ zzz com5.c /^zzz()$/