4.4BSD/usr/src/games/hack/hack.onames.h

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#define	STRANGE_OBJECT	0
#define	AMULET_OF_YENDOR	1
#define	FOOD_RATION	2
#define	TRIPE_RATION	3
#define	PANCAKE	4
#define	DEAD_LIZARD	5
#define	FORTUNE_COOKIE	6
#define	CARROT	7
#define	TIN	8
#define	ORANGE	9
#define	APPLE	10
#define	PEAR	11
#define	MELON	12
#define	BANANA	13
#define	CANDY_BAR	14
#define	EGG	15
#define	CLOVE_OF_GARLIC	16
#define	LUMP_OF_ROYAL_JELLY	17
#define	DEAD_HUMAN	18
#define	DEAD_GIANT_ANT	19
#define	DEAD_GIANT_BAT	20
#define	DEAD_CENTAUR	21
#define	DEAD_DRAGON	22
#define	DEAD_FLOATING_EYE	23
#define	DEAD_FREEZING_SPHERE	24
#define	DEAD_GNOME	25
#define	DEAD_HOBGOBLIN	26
#define	DEAD_STALKER	27
#define	DEAD_JACKAL	28
#define	DEAD_KOBOLD	29
#define	DEAD_LEPRECHAUN	30
#define	DEAD_MIMIC	31
#define	DEAD_NYMPH	32
#define	DEAD_ORC	33
#define	DEAD_PURPLE_WORM	34
#define	DEAD_QUASIT	35
#define	DEAD_RUST_MONSTER	36
#define	DEAD_SNAKE	37
#define	DEAD_TROLL	38
#define	DEAD_UMBER_HULK	39
#define	DEAD_VAMPIRE	40
#define	DEAD_WRAITH	41
#define	DEAD_XORN	42
#define	DEAD_YETI	43
#define	DEAD_ZOMBIE	44
#define	DEAD_ACID_BLOB	45
#define	DEAD_GIANT_BEETLE	46
#define	DEAD_COCKATRICE	47
#define	DEAD_DOG	48
#define	DEAD_ETTIN	49
#define	DEAD_FOG_CLOUD	50
#define	DEAD_GELATINOUS_CUBE	51
#define	DEAD_HOMUNCULUS	52
#define	DEAD_IMP	53
#define	DEAD_JAGUAR	54
#define	DEAD_KILLER_BEE	55
#define	DEAD_LEOCROTTA	56
#define	DEAD_MINOTAUR	57
#define	DEAD_NURSE	58
#define	DEAD_OWLBEAR	59
#define	DEAD_PIERCER	60
#define	DEAD_QUIVERING_BLOB	61
#define	DEAD_GIANT_RAT	62
#define	DEAD_GIANT_SCORPION	63
#define	DEAD_TENGU	64
#define	DEAD_UNICORN	65
#define	DEAD_VIOLET_FUNGI	66
#define	DEAD_LONG_WORM	67
#define	DEAD_XAN	68
#define	DEAD_YELLOW_LIGHT	69
#define	DEAD_ZRUTY	70
#define	ARROW	71
#define	SLING_BULLET	72
#define	CROSSBOW_BOLT	73
#define	DART	74
#define	ROCK	75
#define	BOOMERANG	76
#define	MACE	77
#define	AXE	78
#define	FLAIL	79
#define	LONG_SWORD	80
#define	TWO_HANDED_SWORD	81
#define	DAGGER	82
#define	WORM_TOOTH	83
#define	CRYSKNIFE	84
#define	SPEAR	85
#define	BOW	86
#define	SLING	87
#define	CROSSBOW	88
#define	WHISTLE	89
#define	MAGIC_WHISTLE	90
#define	EXPENSIVE_CAMERA	91
#define	ICE_BOX	92
#define	PICK_AXE	93
#define	CAN_OPENER	94
#define	HEAVY_IRON_BALL	95
#define	IRON_CHAIN	96
#define	ENORMOUS_ROCK	97
#define	HELMET	98
#define	PLATE_MAIL	99
#define	SPLINT_MAIL	100
#define	BANDED_MAIL	101
#define	CHAIN_MAIL	102
#define	SCALE_MAIL	103
#define	RING_MAIL	104
#define	STUDDED_LEATHER_ARMOR	105
#define	LEATHER_ARMOR	106
#define	ELVEN_CLOAK	107
#define	SHIELD	108
#define	PAIR_OF_GLOVES	109
#define	POT_RESTORE_STRENGTH	110
#define	POT_BOOZE	111
#define	POT_INVISIBILITY	112
#define	POT_FRUIT_JUICE	113
#define	POT_HEALING	114
#define	POT_PARALYSIS	115
#define	POT_MONSTER_DETECTION	116
#define	POT_OBJECT_DETECTION	117
#define	POT_SICKNESS	118
#define	POT_CONFUSION	119
#define	POT_GAIN_STRENGTH	120
#define	POT_SPEED	121
#define	POT_BLINDNESS	122
#define	POT_GAIN_LEVEL	123
#define	POT_EXTRA_HEALING	124
#define	POT_LEVITATION	125
#define	SCR_MAIL	130
#define	SCR_ENCHANT_ARMOR	131
#define	SCR_DESTROY_ARMOR	132
#define	SCR_CONFUSE_MONSTER	133
#define	SCR_SCARE_MONSTER	134
#define	SCR_BLANK_PAPER	135
#define	SCR_REMOVE_CURSE	136
#define	SCR_ENCHANT_WEAPON	137
#define	SCR_DAMAGE_WEAPON	138
#define	SCR_CREATE_MONSTER	139
#define	SCR_TAMING	140
#define	SCR_GENOCIDE	141
#define	SCR_LIGHT	142
#define	SCR_TELEPORTATION	143
#define	SCR_GOLD_DETECTION	144
#define	SCR_FOOD_DETECTION	145
#define	SCR_IDENTIFY	146
#define	SCR_MAGIC_MAPPING	147
#define	SCR_AMNESIA	148
#define	SCR_FIRE	149
#define	SCR_PUNISHMENT	150
#define	WAN_LIGHT	155
#define	WAN_SECRET_DOOR_DETECTION	156
#define	WAN_CREATE_MONSTER	157
#define	WAN_WISHING	158
#define	WAN_STRIKING	159
#define	WAN_SLOW_MONSTER	160
#define	WAN_SPEED_MONSTER	161
#define	WAN_UNDEAD_TURNING	162
#define	WAN_POLYMORPH	163
#define	WAN_CANCELLATION	164
#define	WAN_TELEPORTATION	165
#define	WAN_MAKE_INVISIBLE	166
#define	WAN_DIGGING	167
#define	WAN_MAGIC_MISSILE	168
#define	WAN_FIRE	169
#define	WAN_SLEEP	170
#define	WAN_COLD	171
#define	WAN_DEATH	172
#define	Adornment	u.uprops[0].p_flgs
#define	RIN_ADORNMENT	176
#define	Teleportation	u.uprops[1].p_flgs
#define	RIN_TELEPORTATION	177
#define	Regeneration	u.uprops[2].p_flgs
#define	RIN_REGENERATION	178
#define	Searching	u.uprops[3].p_flgs
#define	RIN_SEARCHING	179
#define	See_invisible	u.uprops[4].p_flgs
#define	RIN_SEE_INVISIBLE	180
#define	Stealth	u.uprops[5].p_flgs
#define	RIN_STEALTH	181
#define	Levitation	u.uprops[6].p_flgs
#define	RIN_LEVITATION	182
#define	Poison_resistance	u.uprops[7].p_flgs
#define	RIN_POISON_RESISTANCE	183
#define	Aggravate_monster	u.uprops[8].p_flgs
#define	RIN_AGGRAVATE_MONSTER	184
#define	Hunger	u.uprops[9].p_flgs
#define	RIN_HUNGER	185
#define	Fire_resistance	u.uprops[10].p_flgs
#define	RIN_FIRE_RESISTANCE	186
#define	Cold_resistance	u.uprops[11].p_flgs
#define	RIN_COLD_RESISTANCE	187
#define	Protection_from_shape_changers	u.uprops[12].p_flgs
#define	RIN_PROTECTION_FROM_SHAPE_CHANGERS	188
#define	Conflict	u.uprops[13].p_flgs
#define	RIN_CONFLICT	189
#define	Gain_strength	u.uprops[14].p_flgs
#define	RIN_GAIN_STRENGTH	190
#define	Increase_damage	u.uprops[15].p_flgs
#define	RIN_INCREASE_DAMAGE	191
#define	Protection	u.uprops[16].p_flgs
#define	RIN_PROTECTION	192
#define	Warning	u.uprops[17].p_flgs
#define	RIN_WARNING	193
#define	Teleport_control	u.uprops[18].p_flgs
#define	RIN_TELEPORT_CONTROL	194
#define	DIAMOND	197
#define	RUBY	198
#define	SAPPHIRE	199
#define	EMERALD	200
#define	TURQUOISE	201
#define	AQUAMARINE	202
#define	TOURMALINE	203
#define	TOPAZ	204
#define	OPAL	205
#define	GARNET	206
#define	AMETHYST	207
#define	AGATE	208
#define	ONYX	209
#define	JASPER	210
#define	JADE	211
/* #define WORTHLESS_PIECE_OF_BLUE_GLASS	212 */
/* #define WORTHLESS_PIECE_OF_RED_GLASS	213 */
/* #define WORTHLESS_PIECE_OF_YELLOW_GLASS	214 */
/* #define WORTHLESS_PIECE_OF_GREEN_GLASS	215 */

#define	CORPSE	DEAD_HUMAN
#define	LAST_GEM	(JADE+1)
#define	LAST_RING	19
#define	NROFOBJECTS	215