Mmain main.c /^main(argc, argv)$/ activelist gamesupport.c /^activelist()$/ adjuststats misc.c /^adjuststats()$/ allocrecord misc.c /^allocrecord()$/ allocvoid interplayer.c /^allocvoid()$/ allstatslist misc.c /^allstatslist()$/ altercoordinates misc.c /^altercoordinates(xnew, ynew, operation)$/ awardtreasure fight.c /^awardtreasure()$/ battleplayer interplayer.c /^battleplayer(foeplace)$/ callmonster fight.c /^callmonster(which)$/ cancelmonster fight.c /^cancelmonster()$/ catchalarm io.c /^catchalarm()$/ changestats gamesupport.c /^changestats(ingameflag)$/ checkbattle interplayer.c /^checkbattle()$/ checktampered interplayer.c /^checktampered()$/ cleanup main.c /^cleanup(doexit)$/ collecttaxes misc.c /^collecttaxes(gold, gems)$/ cursedtreasure fight.c /^cursedtreasure()$/ death misc.c /^death(how)$/ descrlocation misc.c /^descrlocation(playerp, shortflag)$/ descrstatus misc.c /^descrstatus(playerp)$/ descrtype misc.c /^descrtype(playerp, shortflag)$/ displaystats misc.c /^displaystats()$/ distance misc.c /^distance(x1, x2, y1, y2)$/ dotampered interplayer.c /^dotampered()$/ drandom misc.c /^drandom()$/ encounter fight.c /^encounter(particular)$/ enterscore gamesupport.c /^enterscore()$/ error misc.c /^error(whichfile)$/ explevel misc.c /^explevel(experience)$/ findname misc.c /^findname(name, playerp)$/ freerecord misc.c /^freerecord(playerp, loc)$/ genchar main.c /^genchar(type)$/ getanswer io.c /^getanswer(choices, def)$/ getstring io.c /^getstring(cp, mx)$/ hitmonster fight.c /^hitmonster(inflict)$/ ill_sig misc.c /^ill_sig(whichsig)$/ infloat io.c /^infloat()$/ initialstate main.c /^initialstate()$/ initplayer misc.c /^initplayer(playerp)$/ inputoption io.c /^inputoption()$/ interrupt io.c /^interrupt()$/ leavegame misc.c /^leavegame()$/ monsthits fight.c /^monsthits()$/ monstlist gamesupport.c /^monstlist()$/ more io.c /^more(where)$/ movelevel misc.c /^movelevel()$/ myturn interplayer.c /^myturn()$/ neatstuff main.c /^neatstuff()$/ pickmonster fight.c /^pickmonster()$/ playerhits fight.c /^playerhits()$/ playinit main.c /^playinit()$/ procmain main.c /^procmain()$/ purgeoldplayers gamesupport.c /^purgeoldplayers()$/ readmessage misc.c /^readmessage()$/ readrecord misc.c /^readrecord(playerp, loc)$/ recallplayer main.c /^recallplayer()$/ rollnewplayer main.c /^rollnewplayer()$/ scorelist gamesupport.c /^scorelist()$/ scramblestats fight.c /^scramblestats()$/ tampered interplayer.c /^tampered(what, arg1, arg2)$/ throneroom interplayer.c /^throneroom()$/ throwspell fight.c /^throwspell()$/ titlelist main.c /^titlelist()$/ tradingpost misc.c /^tradingpost()$/ truncstring misc.c /^truncstring(string)$/ userlist interplayer.c /^userlist(ingameflag)$/ writerecord misc.c /^writerecord(playerp, place)$/ writevoid interplayer.c /^writevoid(vp, loc)$/