Mmain main.c /^main(argc, argv)$/ abandon abandon.c /^abandon()$/ attack attack.c /^attack(resting)$/ autover autover.c /^autover()$/ bmove utility.c /^char *bmove(a, b, l)$/ capture capture.c /^capture()$/ cgetc cgetc.c /^char cgetc(i)$/ check_out check_out.c /^check_out(device)$/ checkcond checkcond.c /^checkcond()$/ compkldist compkl.c /^compkldist(f)$/ computer computer.c /^computer()$/ concat utility.c /^char *concat(s1, s2, s3)$/ damage damage.c /^damage(dev1, dam)$/ damaged damaged.c /^damaged(dev)$/ dcrept dcrept.c /^dcrept()$/ destruct destruct.c /^destruct()$/ dock dock.c /^dock()$/ dumpgame dumpgame.c /^dumpgame()$/ dumpme dumpme.c /^dumpme(flag)$/ dumpssradio dumpssradio.c /^dumpssradio()$/ events events.c /^events(warp)$/ franf ranf.c /^double franf()$/ getcodi getcodi.c /^getcodi(co, di)$/ getcodpar getpar.c /^struct cvntab *getcodpar(s, tab)$/ getfltpar getpar.c /^double getfltpar(s)$/ getintpar getpar.c /^getintpar(s)$/ getstrpar getpar.c /^getstrpar(s, r, l, t)$/ getynpar getpar.c /^getynpar(s)$/ help help.c /^help()$/ impulse impulse.c /^impulse()$/ initquad initquad.c /^initquad(f)$/ kalc computer.c /^kalc(tqx, tqy, tsx, tsy, dist)$/ killb kill.c /^killb(qx, qy)$/ killd kill.c /^killd(x, y, f)$/ killk kill.c /^killk(ix, iy)$/ kills kill.c /^kills(x, y, f)$/ klmove klmove.c /^klmove(fl)$/ length utility.c /^length(s)$/ lose lose.c /^lose(why)$/ lrscan lrscan.c /^lrscan()$/ move move.c /^double move(ramflag, course, time, speed)$/ myreset play.c /^myreset()$/ nova nova.c /^nova(x, y)$/ out out.c /^out(dev)$/ phaser phaser.c /^phaser()$/ play play.c /^play()$/ prkalc computer.c /^prkalc(course, dist)$/ ram ram.c /^ram(ix, iy)$/ randcourse torped.c /^randcourse(n)$/ ranf ranf.c /^ranf(max)$/ readdelim getpar.c /^readdelim(d)$/ readdump dumpgame.c /^readdump(fd1)$/ reschedule schedule.c /^reschedule(e1, offset)$/ rest rest.c /^rest()$/ restartgame dumpgame.c /^restartgame()$/ schedule schedule.c /^struct event *schedule(type, offset, x, y, z)$/ score score.c /^long score()$/ sector initquad.c /^sector(x, y)$/ selectklingon capture.c /^struct kling *selectklingon()$/ sequal utility.c /^sequal(a, b)$/ setup setup.c /^setup()$/ setwarp setwarp.c /^setwarp()$/ shield shield.c /^shield(f)$/ skiptonl getpar.c /^skiptonl(c)$/ snova snova.c /^snova(x, y)$/ sortkl compkl.c /^sortkl()$/ srscan srscan.c /^srscan(f)$/ syserr utility.c /^syserr(p0, p1, p2, p3, p4, p5)$/ systemname systemname.c /^char *systemname(q1)$/ testnl getpar.c /^testnl()$/ testterm getpar.c /^testterm()$/ torped torped.c /^torped()$/ undock dock.c /^undock()$/ unschedule schedule.c /^unschedule(e1)$/ visual visual.c /^visual()$/ warp warp.c /^warp(fl, c, d)$/ win win.c /^win()$/ xresched schedule.c /^xresched(e1, ev1, factor)$/ xsched schedule.c /^struct event *xsched(ev1, factor, x, y, z)$/