4.4BSD/usr/src/games/xneko/tags

CalcDxDy	xneko.c	/^CalcDxDy()$/
DisplayCharacters	xneko.c	/^DisplayCharacters()$/
DrawNeko	xneko.c	/^DrawNeko( x, y, DrawGC )$/
GetArguments	xneko.c	/^GetArguments( argc, argv, theDisplayName, theGeome/
InitBitmapAndGCs	xneko.c	/^InitBitmapAndGCs()$/
InitScreen	xneko.c	/^InitScreen( DisplayName, theGeometry, TitleName, i/
Interval	xneko.c	/^Interval()$/
IsNekoDontMove	xneko.c	/^IsNekoDontMove()$/
IsNekoMoveStart	xneko.c	/^IsNekoMoveStart()$/
IsWindowOver	xneko.c	/^IsWindowOver()$/
Mxneko	xneko.c	/^main( argc, argv )$/
NekoAdjust	xneko.c	/^NekoAdjust()$/
NekoDirection	xneko.c	/^NekoDirection()$/
NekoList	xneko.c	/^NekoList()$/
NekoMoveTest	xneko.c	/^NekoMoveTest()$/
NekoThinkDraw	xneko.c	/^NekoThinkDraw()$/
NullFunction	xneko.c	/^NullFunction()$/
ProcessDebugMenu	xneko.c	/^ProcessDebugMenu()$/
ProcessEvent	xneko.c	/^ProcessEvent()$/
ProcessKeyPress	xneko.c	/^ProcessKeyPress( theKeyEvent )$/
ProcessNeko	xneko.c	/^ProcessNeko()$/
RedrawNeko	xneko.c	/^RedrawNeko()$/
SetNekoState	xneko.c	/^SetNekoState( SetValue )$/
TickCount	xneko.c	/^TickCount()$/
Usage	xneko.c	/^Usage()$/