AUSAM/sys106/ken/nami.c

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#
#include "../defines.h"
#include "../param.h"
#include "../file.h"
#include "../inode.h"
#include "../user.h"
#ifdef	AUSAML
#include	"../lnode.h"
#endif	AUSAML
#include "../systm.h"
#include "../buf.h"

/*
 * Convert a pathname into a pointer to
 * an inode. Note that the inode is locked.
 *
 * func = function called to get next char of name
 *	&uchar if name is in user space
 *	&schar if name is in system space
 * flag = 0 if name is sought
 *	1 if name is to be created
 *	2 if name is to be deleted
 */
namei(func, flag)
int (*func)();
{
	register struct inode *dp;
	register c;
	register char *cp;
	int eo, *bp;

	/*
	 * If name starts with '/' start from
	 * root; otherwise start from current dir.
	 */

	dp = u.u_cdir;
	if((c=(*func)()) == '/')
		dp = rootdir;
	iget(dp->i_dev, dp->i_number);
	while(c == '/')
		c = (*func)();
	if(c == '\0' && flag != 0) {
		u.u_error = ENOENT;
		goto out;
	}

cloop:
	/*
	 * Here dp contains pointer
	 * to last component matched.
	 */

	if(u.u_error)
		goto out;
	if(c == '\0')
		return(dp);

	/*
	 * If there is another component,
	 * dp must be a directory and
	 * must have x permission.
	 */

	if((dp->i_mode&IFMT) != IFDIR) {
		u.u_error = ENOTDIR;
		goto out;
	}
	if(access(dp, IEXEC))
		goto out;

	/*
	 * Gather up name into
	 * users' dir buffer.
	 */

	cp = &u.u_dbuf[0];
	while(c!='/' && c!='\0' && u.u_error==0) {
		if(cp < &u.u_dbuf[DIRSIZ])
			*cp++ = c;
		c = (*func)();
	}
	while(cp < &u.u_dbuf[DIRSIZ])
		*cp++ = '\0';
	while(c == '/')
		c = (*func)();
	if(u.u_error)
		goto out;

	/*
	 * Set up to search a directory.
	 */

	u.u_offset = 0; /* fix000 */
	u.u_segflg = SEG_KER;
	eo = 0;
	u.u_count = ldiv(dp->i_size1, DIRSIZ+2);
	bp = NULL;

eloop:

	/*
	 * If at the end of the directory,
	 * the search failed. Report what
	 * is appropriate as per flag.
	 */

	if(u.u_count == 0) {
		if(bp != NULL)
			brelse(bp);
		if(flag==1 && c=='\0') {
			if(access(dp, IWRITE))
				goto out;
			u.u_pdir = dp;
			if(eo)
				u.u_offset.loint = eo-DIRSIZ-2; /* fix000 */
			else if (u.u_offset.loint == -(DIRSIZ + 2))	/* fix040 */
			{
				/*
				 * This write would make i_size1 zero. It
				 * is easier to fix here than above.
				 */
				u.u_error = EDBIG;
				goto out;
			}
			else
				dp->i_flag =| IUPD;
			return(NULL);
		}
		u.u_error = ENOENT;
		goto out;
	}

	/*
	 * If offset is on a block boundary,
	 * read the next directory block.
	 * Release previous if it exists.
	 */

	if((u.u_offset&0777) == 0) { /* fix000 */
		if(bp != NULL)
			brelse(bp);
		bp = bread(dp->i_dev,
			bmap(dp, ldiv(u.u_offset.loint, 512))); /* fix000 */
	}

	/*
	 * Note first empty directory slot
	 * in eo for possible creat.
	 * String compare the directory entry
	 * and the current component.
	 * If they do not match, go back to eloop.
	 */

#ifdef	MAPPED_BUFFERS
	bswtch( bp );
	bcopy(b.buff+(u.u_offset&0777), &u.u_dent, (DIRSIZ+2)/2); /* fix000 */
#else	MAPPED_BUFFERS
	bcopy(bp->b_addr+(u.u_offset&0777), &u.u_dent, (DIRSIZ+2)/2); /* fix000 */
#endif	MAPPED_BUFFERS
	u.u_offset.loint =+ DIRSIZ+2; /* fix000 */
	u.u_count--;
	if(u.u_dent.u_ino == 0) {
		if(eo == 0)
			eo = u.u_offset.loint; /* fix000 */
		goto eloop;
	}
	for(cp = &u.u_dbuf[0]; cp < &u.u_dbuf[DIRSIZ]; cp++)
		if(*cp != cp[u.u_dent.u_name - u.u_dbuf])
			goto eloop;

	/*
	 * Here a component matched in a directory.
	 * If there is more pathname, go back to
	 * cloop, otherwise return.
	 */

	if(bp != NULL)
		brelse(bp);
	if(flag==2 && c=='\0') {
		if(access(dp, IWRITE))
			goto out;
		return(dp);
	}
	bp = dp->i_dev;
	iput(dp);
	dp = iget(bp, u.u_dent.u_ino);
	if(dp == NULL)
		return(NULL);
	goto cloop;

out:
	iput(dp);
	return(NULL);
}

/*
 * Return the next character from the
 * kernel string pointed at by dirp.
 */
schar()
{

	return(*u.u_dirp++ & 0377);
}

/*
 * Return the next character from the
 * user string pointed at by dirp.
 */
uchar()
{
	register c;

	c = fubyte(u.u_dirp++);
  /*	if(c == -1)		fix037 */
  /*		u.u_error = EFAULT;		fix037 */
	return(c);
}