Net2/usr/src/games/atc/tags

DAY	log.c	/^#define DAY(t)		((t) \/ SECADAY)$/
DEF_STATE	input.c	/^#define DEF_STATE(s)	{ NUMELS(s),	(s)	}$/
HOUR	log.c	/^#define HOUR(t)		(((t) % SECADAY) \/ SECAHOUR)$/
Left	input.c	/^Left(c)$/
MIN	log.c	/^#define MIN(t)		(((t) % SECAHOUR) \/ SECAMIN)$/
Mmain	main.c	/^main(ac, av)$/
NUMELS	input.c	/^#define NUMELS(a)	(sizeof (a) \/ sizeof (*(a)))$/
Right	input.c	/^Right(c)$/
SEC	log.c	/^#define SEC(t)		((t) % SECAMIN)$/
addplane	update.c	/^addplane()$/
airport	input.c	/^airport(c)$/
append	list.c	/^append(l, p)$/
beacon	input.c	/^beacon(c)$/
benum	input.c	/^benum(c)$/
circle	input.c	/^circle(c)$/
climb	input.c	/^climb(c)$/
command	update.c	/^command(pp)$/
compar	log.c	/^compar(a, b)$/
default_game	main.c	/^default_game()$/
delayb	input.c	/^delayb(c)$/
delete	list.c	/^delete(l, p)$/
descend	input.c	/^descend(c)$/
dir_deg	update.c	/^dir_deg(d)$/
dir_no	input.c	/^dir_no(ch)$/
done_screen	graphics.c	/^done_screen()$/
draw_all	graphics.c	/^draw_all()$/
draw_line	graphics.c	/^draw_line(w, x, y, lx, ly, s)$/
erase_all	graphics.c	/^erase_all()$/
ex_it	input.c	/^ex_it(c)$/
findplane	update.c	/^findplane(n)$/
getAChar	graphics.c	/^getAChar()$/
getcommand	input.c	/^getcommand()$/
gettoken	input.c	/^gettoken()$/
ignore	input.c	/^ignore(c)$/
init_gr	graphics.c	/^init_gr()$/
ioaddstr	graphics.c	/^ioaddstr(pos, str)$/
ioclrtobot	graphics.c	/^ioclrtobot()$/
ioclrtoeol	graphics.c	/^ioclrtoeol(pos)$/
ioerror	graphics.c	/^ioerror(pos, len, str)$/
iomove	graphics.c	/^iomove(pos)$/
left	input.c	/^left(c)$/
list_games	main.c	/^list_games()$/
log_score	log.c	/^log_score(list_em)$/
loser	graphics.c	/^loser(p, s)$/
mark	input.c	/^mark(c)$/
name	update.c	/^name(p)$/
newplane	list.c	/^newplane()$/
next_plane	update.c	/^next_plane()$/
noise	input.c	/^noise()$/
number	update.c	/^number(l)$/
okay_game	main.c	/^okay_game(s)$/
planewin	graphics.c	/^planewin()$/
pop	input.c	/^pop()$/
push	input.c	/^push(ruleno, ch)$/
quit	graphics.c	/^quit()$/
read_file	main.c	/^read_file(s)$/
redraw	graphics.c	/^redraw()$/
rel_dir	input.c	/^rel_dir(c)$/
rezero	input.c	/^rezero()$/
right	input.c	/^right(c)$/
setalt	input.c	/^setalt(c)$/
setplane	input.c	/^setplane(c)$/
setrelalt	input.c	/^setrelalt(c)$/
setup_screen	graphics.c	/^setup_screen(scp)$/
timestr	log.c	/^timestr(t)$/
to_dir	input.c	/^to_dir(c)$/
too_close	update.c	/^too_close(p1, p2, dist)$/
turn	input.c	/^turn(c)$/
unmark	input.c	/^unmark(c)$/
update	update.c	/^update()$/