Net2/usr/src/usr.bin/gdb/symtab.h

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/*-
 * This code is derived from software copyrighted by the Free Software
 * Foundation.
 *
 * Modified 1991 by Donn Seeley at UUNET Technologies, Inc.
 * Modified 1990 by Van Jacobson at Lawrence Berkeley Laboratory.
 *
 *	@(#)symtab.h	6.3 (Berkeley) 5/8/91
 */

/* Symbol table definitions for GDB.
   Copyright (C) 1986, 1989 Free Software Foundation, Inc.

This file is part of GDB.

GDB is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 1, or (at your option)
any later version.

GDB is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GDB; see the file COPYING.  If not, write to
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */

#include <obstack.h>

/* An obstack to hold objects that should be freed
   when we load a new symbol table.
   This includes the symbols made by dbxread
   and the types that are not permanent.  */

extern struct obstack *symbol_obstack;
extern struct obstack *psymbol_obstack;

/* Some definitions and declarations to go with use of obstacks.  */
#define obstack_chunk_alloc xmalloc
#define obstack_chunk_free free
extern char *xmalloc ();
extern void free ();

/* gdb can know one or several symbol tables at the same time;
   the ultimate intent is to have one for each separately-compiled module.
   Each such symbol table is recorded by a struct symtab, and they
   are all chained together.  */

/* In addition, gdb can record any number of miscellaneous undebuggable
   functions' addresses.  In a system that appends _ to function names,
   the _'s are removed from the names stored in this table.  */

/* Actually, the misc function list is used to store *all* of the
   global symbols (text, data, bss, and abs).  It is sometimes used
   to figure out what symtabs to read in.  The "type" field appears
   never to be used.  */

enum misc_function_type {mf_unknown = 0, mf_text, mf_data, mf_bss, mf_abs};

struct misc_function
{
  char *name;
  CORE_ADDR address;
  int next;			/* index of next in this hash bucket */
  unsigned char type;		/* Really enum misc_function_type.  */
};

/* Address and length of the vector recording all misc function names/addresses.  */

struct misc_function *misc_function_vector;
int misc_function_count;
#define MISC_FUNC_HASH_SIZE (2048)
int misc_function_hash_tab[MISC_FUNC_HASH_SIZE];

#include "symseg.h"

/* Each source file is represented by a struct symtab.  */
/* These objects are chained through the `next' field.  */

struct symtab
  {
    /* Chain of all existing symtabs.  */
    struct symtab *next;
    /* List of all symbol scope blocks for this symtab.  */
    struct blockvector *blockvector;
    /* Table mapping core addresses to line numbers for this file.  */
    struct linetable *linetable;
    /* Vector containing all types defined for this symtab.  */
    struct typevector *typevector;
    /* Name of this source file.  */
    char *filename;
    /* This component says how to free the data we point to:
       free_contents => do a tree walk and free each object.
       free_nothing => do nothing; some other symtab will free
         the data this one uses.
       free_linetable => free just the linetable.  */
    enum free_code {free_nothing, free_contents, free_linetable}
      free_code;
    /* Pointer to one block of storage to be freed, if nonzero.  */
    char *free_ptr;
    /* Total number of lines found in source file.  */
    int nlines;
    /* Array mapping line number to character position.  */
    int *line_charpos;
    /* Language of this source file.  */
    enum language language;
    /* String of version information.  May be zero.  */
    char *version;
    /* String of compilation information.  May be zero.  */
    char *compilation;
    /* Offset within loader symbol table
       of first local symbol for this file.  */
    int ldsymoff;
    /* Full name of file as found by searching the source path.
       0 if not yet known.  */
    char *fullname;
  };

/*
 * Each source file that has not been fully read in is represented by
 * a partial_symtab.  This contains the information on where in the
 * executable the debugging symbols for a specific file are, and a
 * list of names of global symbols which are located in this file.
 */
struct partial_symtab
{
  /* Chain of all existing partial symtabs.  */
  struct partial_symtab *next;
  /* Name of the source file which this partial_symtab defines */
  char *filename;
  /* Offset within loader symbol table of first local symbol for this
     file and length (in bytes) of the section of the symbol table
     devoted to this file's symbols (actually, the section bracketed
     may contain more than just this files symbols
     If ldsymlen is 0, the only reason for this things existence is
     the dependency list below.  Nothing else will happen when it is
     read in.  */
  int ldsymoff, ldsymlen;
  /* Range of text addresses covered by this file; texthigh is the
     beginning of the next section. */
  int textlow, texthigh;
  /* Non-zero if the symtab corresponding to this psymtab has been
     readin */
  unsigned char readin;
  /* Array of pointers to all of the partial_symtab s which this one
     depends one.  Since this array can only be set to previous or
     the current (?) psymtab, this dependency tree is guarranteed not
     to have any loops. */
  struct partial_symtab **dependencies;
  int number_of_dependencies;
  /* Global symbol list.  This list will be sorted after readin to
     improve access.  Binary search will be the usual method of
     finding a symbol within it. globals_offset is an integer offset
     within ps_globals */
  int globals_offset, n_global_syms;
  /* Static symbol list.  This list will *not* be sorted after readin;
     to find a symbol in it, exhaustive search must be used.  This is
     reasonable because searches through this list will eventually
     lead to either the read in of a files symbols for real (assumed
     to take a *lot* of time; check) or an error (and we don't care
     how long errors take). */
  int statics_offset, n_static_syms;
};

/* This is the list of struct symtab's that gdb considers current.  */

struct symtab *symtab_list;

/* This is the list of struct partial_symtab's that gdb may need to access */

struct partial_symtab *partial_symtab_list;

/* This symtab variable specifies the current file for printing source lines */

struct symtab *current_source_symtab;

/* This is the next line to print for listing source lines.  */

int current_source_line;

#define BLOCKLIST(symtab) (symtab)->blockvector
#define BLOCKVECTOR(symtab) (symtab)->blockvector

#define TYPEVECTOR(symtab) (symtab)->typevector

#define LINELIST(symtab) (symtab)->linetable
#define LINETABLE(symtab) (symtab)->linetable

/* Macros normally used to access components of symbol table structures.  */

#define BLOCKLIST_NBLOCKS(blocklist) (blocklist)->nblocks
#define BLOCKLIST_BLOCK(blocklist,n) (blocklist)->block[n]
#define BLOCKVECTOR_NBLOCKS(blocklist) (blocklist)->nblocks
#define BLOCKVECTOR_BLOCK(blocklist,n) (blocklist)->block[n]

#define TYPEVECTOR_NTYPES(typelist) (typelist)->length
#define TYPEVECTOR_TYPE(typelist,n) (typelist)->type[n]

#define BLOCK_START(bl) (bl)->startaddr
#define BLOCK_END(bl) (bl)->endaddr
#define BLOCK_NSYMS(bl) (bl)->nsyms
#define BLOCK_SYM(bl, n) (bl)->sym[n]
#define BLOCK_FUNCTION(bl) (bl)->function
#define BLOCK_SUPERBLOCK(bl) (bl)->superblock
#define BLOCK_GCC_COMPILED(bl) (bl)->gcc_compile_flag

/* Nonzero if symbols of block BL should be sorted alphabetically.  */
#define BLOCK_SHOULD_SORT(bl) ((bl)->nsyms >= 40)

#define SYMBOL_NAME(symbol) (symbol)->name
#define SYMBOL_NAMESPACE(symbol) (symbol)->namespace
#define SYMBOL_CLASS(symbol) (symbol)->class
#define SYMBOL_VALUE(symbol) (symbol)->value.value
#define SYMBOL_VALUE_BYTES(symbol) (symbol)->value.bytes
#define SYMBOL_BLOCK_VALUE(symbol) (symbol)->value.block
#define SYMBOL_TYPE(symbol) (symbol)->type

/* Some macros for bitfields.  */
#define B_SET(a,x) (a[x>>5] |= (1 << (x&31)))
#define B_CLR(a,x) (a[x>>5] &= ~(1 << (x&31)))
#define B_TST(a,x) (a[x>>5] & (1 << (x&31)))

#define TYPE_NAME(thistype) (thistype)->name
#define TYPE_TARGET_TYPE(thistype) (thistype)->target_type
#define TYPE_POINTER_TYPE(thistype) (thistype)->pointer_type
#define TYPE_REFERENCE_TYPE(thistype) (thistype)->reference_type
#define TYPE_FUNCTION_TYPE(thistype) (thistype)->function_type
#define TYPE_MAIN_VARIANT(thistype) (thistype)->main_variant
#define TYPE_NEXT_VARIANT(thistype) (thistype)->next_variant
#define TYPE_LENGTH(thistype) (thistype)->length
#define TYPE_FLAGS(thistype) (thistype)->flags
#define TYPE_UNSIGNED(thistype) ((thistype)->flags & TYPE_FLAG_UNSIGNED)
#define TYPE_CODE(thistype) (thistype)->code
#define TYPE_NFIELDS(thistype) (thistype)->nfields
#define TYPE_FIELDS(thistype) (thistype)->fields
/* C++ */
#define TYPE_VPTR_BASETYPE(thistype) (thistype)->vptr_basetype
#define TYPE_DOMAIN_TYPE(thistype) (thistype)->vptr_basetype
#define TYPE_VPTR_FIELDNO(thistype) (thistype)->vptr_fieldno
#define TYPE_FN_FIELDS(thistype) (thistype)->fn_fields
#define TYPE_NFN_FIELDS(thistype) (thistype)->nfn_fields
#define TYPE_NFN_FIELDS_TOTAL(thistype) (thistype)->nfn_fields_total
#define TYPE_BASECLASSES(thistype) (thistype)->baseclasses
#define TYPE_ARG_TYPES(thistype) (thistype)->arg_types
#define TYPE_BASECLASS(thistype,index) (thistype)->baseclasses[index]
#define TYPE_N_BASECLASSES(thistype) (thistype)->n_baseclasses
#define TYPE_VIA_PUBLIC(thistype) ((thistype)->flags & TYPE_FLAG_VIA_PUBLIC)
#define TYPE_VIA_VIRTUAL(thistype) ((thistype)->flags & TYPE_FLAG_VIA_VIRTUAL)

#define TYPE_FIELD(thistype, n) (thistype)->fields[n]
#define TYPE_FIELD_TYPE(thistype, n) (thistype)->fields[n].type
#define TYPE_FIELD_NAME(thistype, n) (thistype)->fields[n].name
#define TYPE_FIELD_VALUE(thistype, n) (* (int*) &(thistype)->fields[n].type)
#define TYPE_FIELD_BITPOS(thistype, n) (thistype)->fields[n].bitpos
#define TYPE_FIELD_BITSIZE(thistype, n) (thistype)->fields[n].bitsize
#define TYPE_FIELD_PACKED(thistype, n) (thistype)->fields[n].bitsize

#define TYPE_FIELD_PRIVATE_BITS(thistype) (thistype)->private_field_bits
#define TYPE_FIELD_PROTECTED_BITS(thistype) (thistype)->protected_field_bits
#define SET_TYPE_FIELD_PRIVATE(thistype, n) B_SET ((thistype)->private_field_bits, (n))
#define SET_TYPE_FIELD_PROTECTED(thistype, n) B_SET ((thistype)->protected_field_bits, (n))
#define TYPE_FIELD_PRIVATE(thistype, n) B_TST((thistype)->private_field_bits, (n))
#define TYPE_FIELD_PROTECTED(thistype, n) B_TST((thistype)->protected_field_bits, (n))

#define TYPE_HAS_DESTRUCTOR(thistype) ((thistype)->flags & TYPE_FLAG_HAS_DESTRUCTOR)
#define TYPE_HAS_CONSTRUCTOR(thistype) ((thistype)->flags & TYPE_FLAG_HAS_CONSTRUCTOR)

#define TYPE_FIELD_STATIC(thistype, n) ((thistype)->fields[n].bitpos == -1)
#define TYPE_FIELD_STATIC_PHYSNAME(thistype, n) ((char *)(thistype)->fields[n].bitsize)

#define TYPE_FN_FIELDLISTS(thistype) (thistype)->fn_fieldlists
#define TYPE_FN_FIELDLIST(thistype, n) (thistype)->fn_fieldlists[n]
#define TYPE_FN_FIELDLIST1(thistype, n) (thistype)->fn_fieldlists[n].fn_fields
#define TYPE_FN_FIELDLIST_NAME(thistype, n) (thistype)->fn_fieldlists[n].name
#define TYPE_FN_FIELDLIST_LENGTH(thistype, n) (thistype)->fn_fieldlists[n].length

#define TYPE_FN_FIELD(thistype, n) (thistype)[n]
#define TYPE_FN_FIELD_NAME(thistype, n) (thistype)[n].name
#define TYPE_FN_FIELD_TYPE(thistype, n) (thistype)[n].type
#define TYPE_FN_FIELD_ARGS(thistype, n) (thistype)[n].args
#define TYPE_FN_FIELD_PHYSNAME(thistype, n) (thistype)[n].physname
#define TYPE_FN_FIELD_VIRTUAL_P(thistype, n) ((thistype)[n].voffset < 0)
#define TYPE_FN_FIELD_STATIC_P(thistype, n) ((thistype)[n].voffset > 0)
#define TYPE_FN_FIELD_VOFFSET(thistype, n) ((thistype)[n].voffset-1)

#define TYPE_FN_PRIVATE_BITS(thistype) (thistype).private_fn_field_bits
#define TYPE_FN_PROTECTED_BITS(thistype) (thistype).protected_fn_field_bits
#define SET_TYPE_FN_PRIVATE(thistype, n) B_SET ((thistype).private_fn_field_bits, n)
#define SET_TYPE_FN_PROTECTED(thistype, n) B_SET ((thistype).protected_fn_field_bits, n)
#define TYPE_FN_PRIVATE(thistype, n) B_TST ((thistype).private_fn_field_bits, n)
#define TYPE_FN_PROTECTED(thistype, n) B_TST ((thistype).protected_fn_field_bits, n)

/* Functions that work on the objects described above */

extern struct symtab *lookup_symtab ();
extern struct symbol *lookup_symbol ();
extern struct type *lookup_typename ();
extern struct type *lookup_unsigned_typename ();
extern struct type *lookup_struct ();
extern struct type *lookup_union ();
extern struct type *lookup_enum ();
extern struct type *lookup_struct_elt_type ();
extern struct type *lookup_pointer_type ();
extern struct type *lookup_function_type ();
extern struct type *lookup_basetype_type ();
extern struct type *create_array_type ();
extern struct symbol *block_function ();
extern struct symbol *find_pc_function ();
extern int find_pc_partial_function ();
extern struct partial_symtab *find_pc_psymtab ();
extern struct symtab *find_pc_symtab ();
extern struct partial_symbol *find_pc_psymbol ();
extern int find_pc_misc_function ();

/* C++ stuff.  */
extern struct type *lookup_reference_type ();
extern struct type *lookup_member_type ();
extern struct type *lookup_class ();
/* end of C++ stuff.  */

extern struct type *builtin_type_void;
extern struct type *builtin_type_char;
extern struct type *builtin_type_short;
extern struct type *builtin_type_int;
extern struct type *builtin_type_long;
extern struct type *builtin_type_unsigned_char;
extern struct type *builtin_type_unsigned_short;
extern struct type *builtin_type_unsigned_int;
extern struct type *builtin_type_unsigned_long;
extern struct type *builtin_type_float;
extern struct type *builtin_type_double;

#ifdef LONG_LONG
extern struct type *builtin_type_long_long;
extern struct type *builtin_type_unsigned_long_long;

#ifndef BUILTIN_TYPE_LONGEST
#define BUILTIN_TYPE_LONGEST builtin_type_long_long
#endif

#ifndef BUILTIN_TYPE_UNSIGNED_LONGEST
#define BUILTIN_TYPE_UNSIGNED_LONGEST builtin_type_unsigned_long_long
#endif

#else /* LONG_LONG */

#ifndef BUILTIN_TYPE_LONGEST
#define BUILTIN_TYPE_LONGEST builtin_type_long
#endif

#ifndef BUILTIN_TYPE_UNSIGNED_LONGEST
#define BUILTIN_TYPE_UNSIGNED_LONGEST builtin_type_unsigned_long
#endif

#endif

struct symtab_and_line
{
  struct symtab *symtab;
  int line;
  CORE_ADDR pc;
  CORE_ADDR end;
};

struct symtabs_and_lines
{
  struct symtab_and_line *sals;
  int nelts;
};

/* Given a pc value, return line number it is in.
   Second arg nonzero means if pc is on the boundary
   use the previous statement's line number.  */

struct symtab_and_line find_pc_line ();

/* Given a string, return the line specified by it.
   For commands like "list" and "breakpoint".  */

struct symtabs_and_lines decode_line_spec ();
struct symtabs_and_lines decode_line_spec_1 ();
struct symtabs_and_lines decode_line_1 ();