# $NetBSD: Makefile,v 1.4 2005/03/12 16:01:50 tron Exp $ .include <bsd.own.mk> USETBL= MAN= glAccum.3 glActiveTextureARB.3 glAlphaFunc.3 \ glAreTexturesResident.3 glArrayElement.3 glBegin.3 \ glBindTexture.3 glBitmap.3 glBlendColor.3 glBlendEquation.3 \ glBlendFunc.3 glCallList.3 glCallLists.3 glClear.3 \ glClearAccum.3 glClearColor.3 glClearDepth.3 glClearIndex.3 \ glClearStencil.3 glClientActiveTextureARB.3 glClipPlane.3 \ glColor.3 glColorMask.3 glColorMaterial.3 glColorPointer.3 \ glColorSubTable.3 glColorTable.3 glColorTableParameter.3 \ glConvolutionFilter1D.3 glConvolutionFilter2D.3 \ glConvolutionParameter.3 glCopyColorSubTable.3 glCopyColorTable.3 \ glCopyConvolutionFilter1D.3 glCopyConvolutionFilter2D.3 \ glCopyPixels.3 glCopyTexImage1D.3 glCopyTexImage2D.3 \ glCopyTexSubImage1D.3 glCopyTexSubImage2D.3 glCopyTexSubImage3D.3 \ glCullFace.3 glDeleteLists.3 glDeleteTextures.3 glDepthFunc.3 \ glDepthMask.3 glDepthRange.3 glDrawArrays.3 glDrawBuffer.3 \ glDrawElements.3 glDrawPixels.3 glDrawRangeElements.3 \ glEdgeFlag.3 glEdgeFlagPointer.3 glEnable.3 glEnableClientState.3 \ glEvalCoord.3 glEvalMesh.3 glEvalPoint.3 glFeedbackBuffer.3 \ glFinish.3 glFlush.3 glFog.3 glFrontFace.3 glFrustum.3 \ glGenLists.3 glGenTextures.3 glGet.3 glGetClipPlane.3 \ glGetColorTable.3 glGetColorTableParameter.3 \ glGetConvolutionFilter.3 glGetConvolutionParameter.3 \ glGetError.3 glGetHistogram.3 glGetHistogramParameter.3 \ glGetLight.3 glGetMap.3 glGetMaterial.3 glGetMinmax.3 \ glGetMinmaxParameter.3 glGetPixelMap.3 glGetPointerv.3 \ glGetPolygonStipple.3 glGetSeparableFilter.3 glGetString.3 \ glGetTexEnv.3 glGetTexGen.3 glGetTexImage.3 \ glGetTexLevelParameter.3 glGetTexParameter.3 glHint.3 \ glHistogram.3 glIndex.3 glIndexMask.3 glIndexPointer.3 \ glInitNames.3 glInterleavedArrays.3 glIsEnabled.3 glIsTexture.3 \ glIslist.3 glLight.3 glLightModel.3 glLineStipple.3 \ glLineWidth.3 glListBase.3 glLoadIdentity.3 glLoadMatrix.3 \ glLoadName.3 glLogicOp.3 glMap1.3 glMap2.3 glMapGrid.3 \ glMaterial.3 glMatrixMode.3 glMinmax.3 glMultMatrix.3 \ glMultiTexCoordARB.3 glNewList.3 glNormal.3 glNormalPointer.3 \ glOrtho.3 glPassThrough.3 glPixelMap.3 glPixelStore.3 \ glPixelTransfer.3 glPixelZoom.3 glPointSize.3 glPolygonMode.3 \ glPolygonOffset.3 glPolygonStipple.3 glPrioritizeTextures.3 \ glPushAttrib.3 glPushClientAttrib.3 glPushMatrix.3 glPushName.3 \ glRasterPos.3 glReadBuffer.3 glReadPixels.3 glRect.3 \ glRenderMode.3 glResetHistogram.3 glResetMinmax.3 glRotate.3 \ glScale.3 glScissor.3 glSelectBuffer.3 glSeparableFilter2D.3 \ glShadeModel.3 glStencilFunc.3 glStencilMask.3 glStencilOp.3 \ glTexCoord.3 glTexCoordPointer.3 glTexEnv.3 glTexGen.3 \ glTexImage1D.3 glTexImage2D.3 glTexImage3D.3 glTexParameter.3 \ glTexSubImage1D.3 glTexSubImage2D.3 glTexSubImage3D.3 \ glTranslate.3 glVertex.3 glVertexPointer.3 glViewport.3 MLINKS= glBegin.3 glEnd.3 \ glColor.3 glColor3b.3 \ glColor.3 glColor3d.3 \ glColor.3 glColor3f.3 \ glColor.3 glColor3i.3 \ glColor.3 glColor3s.3 \ glColor.3 glColor3ub.3 \ glColor.3 glColor3ui.3 \ glColor.3 glColor3us.3 \ glColor.3 glColor4b.3 \ glColor.3 glColor4d.3 \ glColor.3 glColor4f.3 \ glColor.3 glColor4i.3 \ glColor.3 glColor4s.3 \ glColor.3 glColor4ub.3 \ glColor.3 glColor4ui.3 \ glColor.3 glColor4us.3 \ glColor.3 glColor3bv.3 \ glColor.3 glColor3dv.3 \ glColor.3 glColor3fv.3 \ glColor.3 glColor3iv.3 \ glColor.3 glColor3sv.3 \ glColor.3 glColor3ubv.3 \ glColor.3 glColor3uiv.3 \ glColor.3 glColor3usv.3 \ glColor.3 glColor4bv.3 \ glColor.3 glColor4dv.3 \ glColor.3 glColor4fv.3 \ glColor.3 glColor4iv.3 \ glColor.3 glColor4sv.3 \ glColor.3 glColor4ubv.3 \ glColor.3 glColor4uiv.3 \ glColor.3 glColor4usv.3 \ glColorTableParameter.3 glColorTableParameterfv.3 \ glColorTableParameter.3 glColorTableParameteriv.3 \ glEdgeFlag.3 glEdgeFlagv.3 \ glEnable.3 glDisable.3 \ glEnableClientState.3 glDisableClientState.3 \ glEvalCoord.3 glEvalCoord1d.3 \ glEvalCoord.3 glEvalCoord2d.3 \ glEvalCoord.3 glEvalCoord2f.3 \ glEvalCoord.3 glEvalCoord1dv.3 \ glEvalCoord.3 glEvalCoord1fv.3 \ glEvalCoord.3 glEvalCoord2dv.3 \ glEvalCoord.3 glEvalCoord2fv.3 \ glEvalMesh.3 glEvalMesh1.3 \ glEvalMesh.3 glEvalMesh2.3 \ glEvalPoint.3 glEvalPoint1.3 \ glEvalPoint.3 glEvalPoint2.3 \ glFog.3 glFogf.3 \ glFog.3 glFogi.3 \ glFog.3 glFogfv.3 \ glFog.3 glFogiv.3 \ glGet.3 glGetBooleanv.3 \ glGet.3 glGetDoublev.3 \ glGet.3 glGetFloatv.3 \ glGet.3 glGetIntegerv.3 \ glGetColorTableParameter.3 glGetColorTableParameterfv.3 \ glGetColorTableParameter.3 glGetColorTableParameteriv.3 \ glGetLight.3 glGetLightfv.3 \ glGetLight.3 glGetLightiv.3 \ glGetMap.3 glGetMapdv.3 \ glGetMap.3 glGetMapfv.3 \ glGetMap.3 glGetMapiv.3 \ glGetMaterial.3 glGetMaterialfv.3 \ glGetMaterial.3 glGetMaterialiv.3 \ glGetPixelMap.3 glGetPixelMapfv.3 \ glGetPixelMap.3 glGetPixelMapuiv.3 \ glGetPixelMap.3 glGetPixelMapusv.3 \ glGetTexEnv.3 glGetTexEnvfv.3 \ glGetTexEnv.3 glGetTexEnviv.3 \ glGetTexGen.3 glGetTexGendv.3 \ glGetTexGen.3 glGetTexGenfv.3 \ glGetTexGen.3 glGetTexGeniv.3 \ glGetTexLevelParameter.3 glGetTexLevelParameterfv.3 \ glGetTexLevelParameter.3 glGetTexLevelParameteriv.3 \ glGetTexParameter.3 glGetTexParameterfv.3 \ glGetTexParameter.3 glGetTexParameteriv.3 \ glIndex.3 glIndexd.3 \ glIndex.3 glIndexf.3 \ glIndex.3 glIndexi.3 \ glIndex.3 glIndexs.3 \ glIndex.3 glIndexub.3 \ glIndex.3 glIndexdv.3 \ glIndex.3 glIndexfv.3 \ glIndex.3 glIndexiv.3 \ glIndex.3 glIndexsv.3 \ glIndex.3 glIndexubv.3 \ glLight.3 glLightf.3 \ glLight.3 glLighti.3 \ glLight.3 glLightfv.3 \ glLight.3 glLightiv.3 \ glLightModel.3 glLightModelf.3 \ glLightModel.3 glLightModeli.3 \ glLightModel.3 glLightModelfv.3 \ glLightModel.3 glLightModeliv.3 \ glLoadMatrix.3 glLoadMatrixd.3 \ glLoadMatrix.3 glLoadMatrixf.3 \ glMap1.3 glMap1d.3 \ glMap1.3 glMap1f.3 \ glMap2.3 glMap2d.3 \ glMap2.3 glMap2f.3 \ glMapGrid.3 glMapGrid1d.3 \ glMapGrid.3 glMapGrid1f.3 \ glMapGrid.3 glMapGrid2d.3 \ glMapGrid.3 glMapGrid2f.3 \ glMaterial.3 glMaterialf.3 \ glMaterial.3 glMateriali.3 \ glMaterial.3 glMaterialfv.3 \ glMaterial.3 glMaterialiv.3 \ glMultMatrix.3 glMultMatrixd.3 \ glMultMatrix.3 glMultMatrixf.3 \ glMultiTexCoordARB.3 glMultiTexCoord1dARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord1dvARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord1fARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord1fvARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord1iARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord1ivARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord1sARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord1svARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord2dARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord2dvARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord2fARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord2fvARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord2iARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord2ivARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord2sARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord2svARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord3dARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord3dvARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord3fARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord3fvARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord3iARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord3ivARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord3sARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord3svARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord4dARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord4dvARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord4fARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord4fvARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord4iARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord4ivARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord4sARB.3 \ glMultiTexCoordARB.3 glMultiTexCoord4svARB.3 \ glNewList.3 glEndList.3 \ glNormal.3 glNormal3b.3 \ glNormal.3 glNormal3d.3 \ glNormal.3 glNormal3f.3 \ glNormal.3 glNormal3i.3 \ glNormal.3 glNormal3s.3 \ glNormal.3 glNormal3bv.3 \ glNormal.3 glNormal3dv.3 \ glNormal.3 glNormal3fv.3 \ glNormal.3 glNormal3iv.3 \ glNormal.3 glNormal3sv.3 \ glPixelMap.3 glPixelMapfv.3 \ glPixelMap.3 glPixelMapuiv.3 \ glPixelMap.3 glPixelMapusv.3 \ glPixelStore.3 glPixelStoref.3 \ glPixelStore.3 glPixelStorei.3 \ glPixelTransfer.3 glPixelTransferf.3 \ glPixelTransfer.3 glPixelTransferi.3 \ glPushAttrib.3 glPopAttrib.3 \ glPushClientAttrib.3 glPopClientAttrib.3 \ glPushMatrix.3 glPopMatrix.3 \ glPushName.3 glPopName.3 \ glRasterPos.3 glRasterPos2d.3 \ glRasterPos.3 glRasterPos2f.3 \ glRasterPos.3 glRasterPos2i.3 \ glRasterPos.3 glRasterPos2s.3 \ glRasterPos.3 glRasterPos3d.3 \ glRasterPos.3 glRasterPos3f.3 \ glRasterPos.3 glRasterPos3i.3 \ glRasterPos.3 glRasterPos3s.3 \ glRasterPos.3 glRasterPos4d.3 \ glRasterPos.3 glRasterPos4f.3 \ glRasterPos.3 glRasterPos4i.3 \ glRasterPos.3 glRasterPos4s.3 \ glRasterPos.3 glRasterPos2dv.3 \ glRasterPos.3 glRasterPos2fv.3 \ glRasterPos.3 glRasterPos2iv.3 \ glRasterPos.3 glRasterPos2sv.3 \ glRasterPos.3 glRasterPos3dv.3 \ glRasterPos.3 glRasterPos3fv.3 \ glRasterPos.3 glRasterPos3iv.3 \ glRasterPos.3 glRasterPos3sv.3 \ glRasterPos.3 glRasterPos4dv.3 \ glRasterPos.3 glRasterPos4fv.3 \ glRasterPos.3 glRasterPos4iv.3 \ glRasterPos.3 glRasterPos4sv.3 \ glRect.3 glRectd.3 \ glRect.3 glRectf.3 \ glRect.3 glRecti.3 \ glRect.3 glRects.3 \ glRect.3 glRectdv.3 \ glRect.3 glRectfv.3 \ glRect.3 glRectiv.3 \ glRect.3 glRectsv.3 \ glRotate.3 glRotated.3 \ glRotate.3 glRotatef.3 \ glScale.3 glScaled.3 \ glScale.3 glScalef.3 \ glTexCoord.3 glTexCoord1d.3 \ glTexCoord.3 glTexCoord1f.3 \ glTexCoord.3 glTexCoord1i.3 \ glTexCoord.3 glTexCoord1s.3 \ glTexCoord.3 glTexCoord2d.3 \ glTexCoord.3 glTexCoord2f.3 \ glTexCoord.3 glTexCoord2i.3 \ glTexCoord.3 glTexCoord2s.3 \ glTexCoord.3 glTexCoord3d.3 \ glTexCoord.3 glTexCoord3f.3 \ glTexCoord.3 glTexCoord3i.3 \ glTexCoord.3 glTexCoord3s.3 \ glTexCoord.3 glTexCoord4d.3 \ glTexCoord.3 glTexCoord4f.3 \ glTexCoord.3 glTexCoord4i.3 \ glTexCoord.3 glTexCoord4s.3 \ glTexCoord.3 glTexCoord1dv.3 \ glTexCoord.3 glTexCoord1fv.3 \ glTexCoord.3 glTexCoord1iv.3 \ glTexCoord.3 glTexCoord1sv.3 \ glTexCoord.3 glTexCoord2dv.3 \ glTexCoord.3 glTexCoord2fv.3 \ glTexCoord.3 glTexCoord2iv.3 \ glTexCoord.3 glTexCoord2sv.3 \ glTexCoord.3 glTexCoord3dv.3 \ glTexCoord.3 glTexCoord3fv.3 \ glTexCoord.3 glTexCoord3iv.3 \ glTexCoord.3 glTexCoord3sv.3 \ glTexCoord.3 glTexCoord4dv.3 \ glTexCoord.3 glTexCoord4fv.3 \ glTexCoord.3 glTexCoord4iv.3 \ glTexCoord.3 glTexCoord4sv.3 \ glTexEnv.3 glTexEnvf.3 \ glTexEnv.3 glTexEnvi.3 \ glTexEnv.3 glTexEnvfv.3 \ glTexEnv.3 glTexEnviv.3 \ glTexGen.3 glTexGend.3 \ glTexGen.3 glTexGenf.3 \ glTexGen.3 glTexGeni.3 \ glTexGen.3 glTexGendv.3 \ glTexGen.3 glTexGenfv.3 \ glTexGen.3 glTexGeniv.3 \ glTexParameter.3 glTexParameterf.3 \ glTexParameter.3 glTexParameteri.3 \ glTexParameter.3 glTexParameterfv.3 \ glTexParameter.3 glTexParameteriv.3 \ glTranslate.3 glTranslated.3 \ glTranslate.3 glTranslatef.3 \ glVertex.3 glVertex2d.3 \ glVertex.3 glVertex2f.3 \ glVertex.3 glVertex2i.3 \ glVertex.3 glVertex2s.3 \ glVertex.3 glVertex3d.3 \ glVertex.3 glVertex3f.3 \ glVertex.3 glVertex3i.3 \ glVertex.3 glVertex3s.3 \ glVertex.3 glVertex4d.3 \ glVertex.3 glVertex4f.3 \ glVertex.3 glVertex4i.3 \ glVertex.3 glVertex4s.3 \ glVertex.3 glVertex2dv.3 \ glVertex.3 glVertex2fv.3 \ glVertex.3 glVertex2iv.3 \ glVertex.3 glVertex2sv.3 \ glVertex.3 glVertex3dv.3 \ glVertex.3 glVertex3fv.3 \ glVertex.3 glVertex3iv.3 \ glVertex.3 glVertex3sv.3 \ glVertex.3 glVertex4dv.3 \ glVertex.3 glVertex4fv.3 \ glVertex.3 glVertex4iv.3 \ glVertex.3 glVertex4sv.3 BUILDSYMLINKS=\ accum.3gl glAccum.man \ activetextureARB.3gl glActiveTextureARB.man \ alphafunc.3gl glAlphaFunc.man \ aretexturesresident.3gl glAreTexturesResident.man \ arrayelement.3gl glArrayElement.man \ begin.3gl glBegin.man \ bindtexture.3gl glBindTexture.man \ bitmap.3gl glBitmap.man \ blendcolor.3gl glBlendColor.man \ blendequation.3gl glBlendEquation.man \ blendfunc.3gl glBlendFunc.man \ calllist.3gl glCallList.man \ calllists.3gl glCallLists.man \ clear.3gl glClear.man \ clearaccum.3gl glClearAccum.man \ clearcolor.3gl glClearColor.man \ cleardepth.3gl glClearDepth.man \ clearindex.3gl glClearIndex.man \ clearstencil.3gl glClearStencil.man \ clientactivetextureARB.3gl glClientActiveTextureARB.man \ clipplane.3gl glClipPlane.man \ color.3gl glColor.man \ colormask.3gl glColorMask.man \ colormaterial.3gl glColorMaterial.man \ colorpointer.3gl glColorPointer.man \ colorsubtable.3gl glColorSubTable.man \ colortable.3gl glColorTable.man \ colortableparameter.3gl glColorTableParameter.man \ convolutionfilter1d.3gl glConvolutionFilter1D.man \ convolutionfilter2d.3gl glConvolutionFilter2D.man \ convolutionparameter.3gl glConvolutionParameter.man \ copycolorsubtable.3gl glCopyColorSubTable.man \ copycolortable.3gl glCopyColorTable.man \ copyconvolutionfilter1d.3gl glCopyConvolutionFilter1D.man \ copyconvolutionfilter2d.3gl glCopyConvolutionFilter2D.man \ copypixels.3gl glCopyPixels.man \ copyteximage1d.3gl glCopyTexImage1D.man \ copyteximage2d.3gl glCopyTexImage2D.man \ copytexsubimage1d.3gl glCopyTexSubImage1D.man \ copytexsubimage2d.3gl glCopyTexSubImage2D.man \ copytexsubimage3d.3gl glCopyTexSubImage3D.man \ cullface.3gl glCullFace.man \ deletelists.3gl glDeleteLists.man \ deletetextures.3gl glDeleteTextures.man \ depthfunc.3gl glDepthFunc.man \ depthmask.3gl glDepthMask.man \ depthrange.3gl glDepthRange.man \ drawarrays.3gl glDrawArrays.man \ drawbuffer.3gl glDrawBuffer.man \ drawelements.3gl glDrawElements.man \ drawpixels.3gl glDrawPixels.man \ drawrangeelements.3gl glDrawRangeElements.man \ edgeflag.3gl glEdgeFlag.man \ edgeflagpointer.3gl glEdgeFlagPointer.man \ enable.3gl glEnable.man \ enableclientstate.3gl glEnableClientState.man \ evalcoord.3gl glEvalCoord.man \ evalmesh.3gl glEvalMesh.man \ evalpoint.3gl glEvalPoint.man \ feedbackbuffer.3gl glFeedbackBuffer.man \ finish.3gl glFinish.man \ flush.3gl glFlush.man \ fog.3gl glFog.man \ frontface.3gl glFrontFace.man \ frustum.3gl glFrustum.man \ genlists.3gl glGenLists.man \ gentextures.3gl glGenTextures.man \ get.3gl glGet.man \ getclipplane.3gl glGetClipPlane.man \ getcolortable.3gl glGetColorTable.man \ getcolortableparameter.3gl glGetColorTableParameter.man \ getconvolutionfilter.3gl glGetConvolutionFilter.man \ getconvolutionparameter.3gl glGetConvolutionParameter.man \ geterror.3gl glGetError.man \ gethistogram.3gl glGetHistogram.man \ gethistogramparameter.3gl glGetHistogramParameter.man \ getlight.3gl glGetLight.man \ getmap.3gl glGetMap.man \ getmaterial.3gl glGetMaterial.man \ getminmax.3gl glGetMinmax.man \ getminmaxparameter.3gl glGetMinmaxParameter.man \ getpixelmap.3gl glGetPixelMap.man \ getpointerv.3gl glGetPointerv.man \ getpolygonstipple.3gl glGetPolygonStipple.man \ getseparablefilter.3gl glGetSeparableFilter.man \ getstring.3gl glGetString.man \ gettexenv.3gl glGetTexEnv.man \ gettexgen.3gl glGetTexGen.man \ getteximage.3gl glGetTexImage.man \ gettexlevelparameter.3gl glGetTexLevelParameter.man \ gettexparameter.3gl glGetTexParameter.man \ hint.3gl glHint.man \ histogram.3gl glHistogram.man \ index.3gl glIndex.man \ indexmask.3gl glIndexMask.man \ indexpointer.3gl glIndexPointer.man \ initnames.3gl glInitNames.man \ interleavedarrays.3gl glInterleavedArrays.man \ isenabled.3gl glIsEnabled.man \ islist.3gl glIslist.man \ istexture.3gl glIsTexture.man \ light.3gl glLight.man \ lightmodel.3gl glLightModel.man \ linestipple.3gl glLineStipple.man \ linewidth.3gl glLineWidth.man \ listbase.3gl glListBase.man \ loadidentity.3gl glLoadIdentity.man \ loadmatrix.3gl glLoadMatrix.man \ loadname.3gl glLoadName.man \ logicop.3gl glLogicOp.man \ map1.3gl glMap1.man \ map2.3gl glMap2.man \ mapgrid.3gl glMapGrid.man \ material.3gl glMaterial.man \ matrixmode.3gl glMatrixMode.man \ minmax.3gl glMinmax.man \ multitexcoordARB.3gl glMultiTexCoordARB.man \ multmatrix.3gl glMultMatrix.man \ newlist.3gl glNewList.man \ normal.3gl glNormal.man \ normalpointer.3gl glNormalPointer.man \ ortho.3gl glOrtho.man \ passthrough.3gl glPassThrough.man \ pixelmap.3gl glPixelMap.man \ pixelstore.3gl glPixelStore.man \ pixeltransfer.3gl glPixelTransfer.man \ pixelzoom.3gl glPixelZoom.man \ pointsize.3gl glPointSize.man \ polygonmode.3gl glPolygonMode.man \ polygonoffset.3gl glPolygonOffset.man \ polygonstipple.3gl glPolygonStipple.man \ prioritizetextures.3gl glPrioritizeTextures.man \ pushattrib.3gl glPushAttrib.man \ pushclientattrib.3gl glPushClientAttrib.man \ pushmatrix.3gl glPushMatrix.man \ pushname.3gl glPushName.man \ rasterpos.3gl glRasterPos.man \ readbuffer.3gl glReadBuffer.man \ readpixels.3gl glReadPixels.man \ rect.3gl glRect.man \ rendermode.3gl glRenderMode.man \ resethistogram.3gl glResetHistogram.man \ resetminmax.3gl glResetMinmax.man \ rotate.3gl glRotate.man \ scale.3gl glScale.man \ scissor.3gl glScissor.man \ selectbuffer.3gl glSelectBuffer.man \ separablefilter2d.3gl glSeparableFilter2D.man \ shademodel.3gl glShadeModel.man \ stencilfunc.3gl glStencilFunc.man \ stencilmask.3gl glStencilMask.man \ stencilop.3gl glStencilOp.man \ texcoord.3gl glTexCoord.man \ texcoordpointer.3gl glTexCoordPointer.man \ texenv.3gl glTexEnv.man \ texgen.3gl glTexGen.man \ teximage1d.3gl glTexImage1D.man \ teximage2d.3gl glTexImage2D.man \ teximage3d.3gl glTexImage3D.man \ texparameter.3gl glTexParameter.man \ texsubimage1d.3gl glTexSubImage1D.man \ texsubimage2d.3gl glTexSubImage2D.man \ texsubimage3d.3gl glTexSubImage3D.man \ translate.3gl glTranslate.man \ vertex.3gl glVertex.man \ vertexpointer.3gl glVertexPointer.man \ viewport.3gl glViewport.man .PATH: ${X11SRCDIR.xc}/doc/man/GL/gl .include <bsd.x11.mk> .include <bsd.files.mk> .include <bsd.man.mk>