OpenBSD-4.6/games/hack/hack.vault.c

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/*	$OpenBSD: hack.vault.c,v 1.6 2003/05/19 09:00:54 pjanzen Exp $	*/

/*
 * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
 * Amsterdam
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * - Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 *
 * - Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution.
 *
 * - Neither the name of the Stichting Centrum voor Wiskunde en
 * Informatica, nor the names of its contributors may be used to endorse or
 * promote products derived from this software without specific prior
 * written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
 * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

/*
 * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
 * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef lint
static const char rcsid[] = "$OpenBSD: hack.vault.c,v 1.6 2003/05/19 09:00:54 pjanzen Exp $";
#endif /* not lint */

#include	<stdlib.h>
#include	"hack.h"
#ifdef QUEST
void
setgd()
{}

int
gd_move()
{
	return(2);
}

void
gddead()
{}

void
replgd(struct monst *mtmp, struct monst *mtmp2)
{}

void
invault()
{}

#else


extern struct monst *makemon();
#define	FCSIZ	(ROWNO+COLNO)
struct fakecorridor {
	xchar fx,fy,ftyp;
};

struct egd {
	int fcbeg, fcend;	/* fcend: first unused pos */
	xchar gdx, gdy;		/* goal of guard's walk */
	unsigned gddone:1;
	struct fakecorridor fakecorr[FCSIZ];
};

static struct permonst pm_guard =
	{ "guard", '@', 12, 12, -1, 4, 10, sizeof(struct egd) };

static struct monst *guard;
static int gdlevel;
#define	EGD	((struct egd *)(&(guard->mextra[0])))

static void restfakecorr(void);
static int  goldincorridor(void);


static void
restfakecorr()
{
	int fcx,fcy,fcbeg;
	struct rm *crm;

	while((fcbeg = EGD->fcbeg) < EGD->fcend) {
		fcx = EGD->fakecorr[fcbeg].fx;
		fcy = EGD->fakecorr[fcbeg].fy;
		if((u.ux == fcx && u.uy == fcy) || cansee(fcx,fcy) ||
		   m_at(fcx,fcy))
			return;
		crm = &levl[fcx][fcy];
		crm->typ = EGD->fakecorr[fcbeg].ftyp;
		if(!crm->typ) crm->seen = 0;
		newsym(fcx,fcy);
		EGD->fcbeg++;
	}
	/* it seems he left the corridor - let the guard disappear */
	mondead(guard);
	guard = 0;
}

static int
goldincorridor()
{
	int fci;

	for(fci = EGD->fcbeg; fci < EGD->fcend; fci++)
		if(g_at(EGD->fakecorr[fci].fx, EGD->fakecorr[fci].fy))
			return(1);
	return(0);
}

void
setgd()
{
	struct monst *mtmp;

	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon) if(mtmp->isgd){
		guard = mtmp;
		gdlevel = dlevel;
		return;
	}
	guard = 0;
}

void
invault()
{
	int tmp = inroom(u.ux, u.uy);

    if(tmp < 0 || rooms[tmp].rtype != VAULT) {
	u.uinvault = 0;
	return;
    }
    if(++u.uinvault % 50 == 0 && (!guard || gdlevel != dlevel)) {
	char buf[BUFSZ];
	int x,y,dd,gx,gy;

	/* first find the goal for the guard */
	for(dd = 1; (dd < ROWNO || dd < COLNO); dd++) {
	  for(y = u.uy-dd; y <= u.uy+dd; y++) {
	    if(y < 0 || y > ROWNO-1) continue;
	    for(x = u.ux-dd; x <= u.ux+dd; x++) {
	      if(y != u.uy-dd && y != u.uy+dd && x != u.ux-dd)
		x = u.ux+dd;
	      if(x < 0 || x > COLNO-1) continue;
	      if(levl[x][y].typ == CORR) goto fnd;
	    }
	  }
	}
	impossible("Not a single corridor on this level??");
	tele();
	return;
fnd:
	gx = x; gy = y;

	/* next find a good place for a door in the wall */
	x = u.ux; y = u.uy;
	while(levl[x][y].typ == ROOM) {
		int dx,dy;

		dx = (gx > x) ? 1 : (gx < x) ? -1 : 0;
		dy = (gy > y) ? 1 : (gy < y) ? -1 : 0;
		if(abs(gx-x) >= abs(gy-y))
			x += dx;
		else
			y += dy;
	}

	/* make something interesting happen */
	if(!(guard = makemon(&pm_guard,x,y))) return;
	guard->isgd = guard->mpeaceful = 1;
	EGD->gddone = 0;
	gdlevel = dlevel;
	if(!cansee(guard->mx, guard->my)) {
		mondead(guard);
		guard = 0;
		return;
	}

	pline("Suddenly one of the Vault's guards enters!");
	pmon(guard);
	do {
		pline("\"Hello stranger, who are you?\" - ");
		getlin(buf);
	} while (!letter(buf[0]));

	if(!strcmp(buf, "Croesus") || !strcmp(buf, "Kroisos")) {
		pline("\"Oh, yes - of course. Sorry to have disturbed you.\"");
		mondead(guard);
		guard = 0;
		return;
	}
	clrlin();
	pline("\"I don't know you.\"");
	if(!u.ugold)
	    pline("\"Please follow me.\"");
	else {
	    pline("\"Most likely all that gold was stolen from this vault.\"");
	    pline("\"Please drop your gold (say d$ ) and follow me.\"");
	}
	EGD->gdx = gx;
	EGD->gdy = gy;
	EGD->fcbeg = 0;
	EGD->fakecorr[0].fx = x;
	EGD->fakecorr[0].fy = y;
	EGD->fakecorr[0].ftyp = levl[x][y].typ;
	levl[x][y].typ = DOOR;
	EGD->fcend = 1;
    }
}

int
gd_move()
{
	int x,y,dx,dy,gx,gy,nx,ny,typ;
	struct fakecorridor *fcp;
	struct rm *crm;

	if(!guard || gdlevel != dlevel){
		impossible("Where is the guard?");
		return(2);	/* died */
	}
	if(u.ugold || goldincorridor())
		return(0);	/* didnt move */
	if(dist(guard->mx,guard->my) > 1 || EGD->gddone) {
		restfakecorr();
		return(0);	/* didnt move */
	}
	x = guard->mx;
	y = guard->my;
	/* look around (hor & vert only) for accessible places */
	for(nx = x-1; nx <= x+1; nx++) for(ny = y-1; ny <= y+1; ny++) {
	    if(nx == x || ny == y) if(nx != x || ny != y)
	    if(isok(nx,ny))
	    if(!IS_WALL(typ = (crm = &levl[nx][ny])->typ) && typ != POOL) {
		int i;
		for(i = EGD->fcbeg; i < EGD->fcend; i++)
			if(EGD->fakecorr[i].fx == nx &&
			   EGD->fakecorr[i].fy == ny)
				goto nextnxy;
		if((i = inroom(nx,ny)) >= 0 && rooms[i].rtype == VAULT)
			goto nextnxy;
		/* seems we found a good place to leave him alone */
		EGD->gddone = 1;
		if(ACCESSIBLE(typ)) goto newpos;
		crm->typ = (typ == SCORR) ? CORR : DOOR;
		goto proceed;
	    }
    nextnxy:	;
	}
	nx = x;
	ny = y;
	gx = EGD->gdx;
	gy = EGD->gdy;
	dx = (gx > x) ? 1 : (gx < x) ? -1 : 0;
	dy = (gy > y) ? 1 : (gy < y) ? -1 : 0;
	if(abs(gx-x) >= abs(gy-y)) nx += dx; else ny += dy;

	while((typ = (crm = &levl[nx][ny])->typ) != 0) {
	/* in view of the above we must have IS_WALL(typ) or typ == POOL */
	/* must be a wall here */
		if(isok(nx+nx-x,ny+ny-y) && typ != POOL &&
		    ZAP_POS(levl[nx+nx-x][ny+ny-y].typ)){
			crm->typ = DOOR;
			goto proceed;
		}
		if(dy && nx != x) {
			nx = x; ny = y+dy;
			continue;
		}
		if(dx && ny != y) {
			ny = y; nx = x+dx; dy = 0;
			continue;
		}
		/* I don't like this, but ... */
		crm->typ = DOOR;
		goto proceed;
	}
	crm->typ = CORR;
proceed:
	if(cansee(nx,ny)) {
		mnewsym(nx,ny);
		prl(nx,ny);
	}
	fcp = &(EGD->fakecorr[EGD->fcend]);
	if(EGD->fcend++ == FCSIZ) panic("fakecorr overflow");
	fcp->fx = nx;
	fcp->fy = ny;
	fcp->ftyp = typ;
newpos:
	if(EGD->gddone) nx = ny = 0;
	guard->mx = nx;
	guard->my = ny;
	pmon(guard);
	restfakecorr();
	return(1);
}

void
gddead()
{
	guard = 0;
}

void
replgd(struct monst *mtmp, struct monst *mtmp2)
{
	if(mtmp == guard)
		guard = mtmp2;
}

#endif /* QUEST */