# # CDDL HEADER START # # The contents of this file are subject to the terms of the # Common Development and Distribution License, Version 1.0 only # (the "License"). You may not use this file except in compliance # with the License. # # You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE # or http://www.opensolaris.org/os/licensing. # See the License for the specific language governing permissions # and limitations under the License. # # When distributing Covered Code, include this CDDL HEADER in each # file and include the License file at usr/src/OPENSOLARIS.LICENSE. # If applicable, add the following below this CDDL HEADER, with the # fields enclosed by brackets "[]" replaced with your own identifying # information: Portions Copyright [yyyy] [name of copyright owner] # # CDDL HEADER END # # Copyright (c) 1984, 1986, 1987, 1988, 1989 AT&T # All Rights Reserved #ident "%Z%%M% %I% %E% SMI" /* SVr4.0 1.1 */ ###################################################################### # # Generic entries for the various DEC printers and emulations. # # The Gdec+... entries are really for any ANSI X3.64 printer, # but "ansi" is already used for terminals. It would be more # work to do "use=ansi" because there are too many screen # oriented caps that would have to be removed. # # # Basic capabilities: # Gdec+basic, cols#132, lines#66, it#8, cpix, orc#1, orhi#10, orl#2, orvi#12, # # FIX? Are xhpa and xvpa really needed? xhpa, xvpa, cr=^M, ff=^L, ht=^I, cud1=^J, cuf1=\s, cuu1=\EM, cud=\E[%p1%de, cuf=\E[%p1%da, hpa=\E[%p1%d`, vpa=\E[%p1%dd, nel=\EE, is1=\Ec, is2=\E[20l, cpi=%?%p1%{10}%=%t\E[w%e%p1%{12}%=%t\E[2w%e%p1%{5}%=%t\E[5w%e%p1%{13}%=%p1%{14}%=%O%t\E[3w%e%p1%{16}%=%p1%{17}%=%O%t\E[4w%e%p1%{6}%=%t\E[6w%e%p1%{7}%=%t\E[7w%e%p1%{8}%=%t\E[8w%;, lpi=%?%p1%{2}%=%t\E[4z%e%p1%{3}%=%t\E[5z%e%p1%{4}%=%t\E[6z%e%p1%{6}%=%t\E[z%e%p1%{8}%=%t\E[2z%e%p1%{12}%=%t\E[3z%;, csnm=%?%p1%{0}%=%tusascii%e%p1%{1}%=%tenglish%e%p1%{2}%=%tfinnish%e%p1%{3}%=%tjapanese%e%p1%{4}%=%tnorwegian%e%p1%{5}%=%tswedish%e%p1%{6}%=%tgermanic%e%p1%{7}%=%tfrench%e%p1%{8}%=%tcanadian_french%e%p1%{9}%=%titalian%e%p1%{10}%=%tspanish%e%p1%{11}%=%tline%e%p1%{12}%=%tsecurity%e%p1%{13}%=%tebcdic%e%p1%{14}%=%tapl%e%p1%{15}%=%tmosaic%;, scs=%?%p1%{0}%=%t\E(B%e%p1%{1}%=%t\E(A%e%p1%{2}%=%t\E(C%e%p1%{3}%=%t\E(D%e%p1%{4}%=%t\E(E%e%p1%{5}%=%t\E(H%e%p1%{6}%=%t\E(K%e%p1%{7}%=%t\E(R%e%p1%{8}%=%t\E(Q%e%p1%{9}%=%t\E(Y%e%p1%{10}%=%t\E(Z%e%p1%{11}%=%t\E(0%e%p1%{12}%=%t\E(1%e%p1%{13}%=%t\E(3%e%p1%{14}%=%t\E(8%e%p1%{15}%=%t\E(}%;, sshm=\E[5m, rshm=\E[m, smgtp=\E[%p1%dr, smgbp=\E[;%p1%dr, smglp=\E[%{1}%p1%+%ds, smgrp=\E[;%{1}%p1%+%ds, # slines= u9=\E[%p1%dt, slines=\E[%p1%dt, # # Graphics capabilities (low resolution, 6-pin): # Gdec+low, npins#6, spinv#72, spinh#75, porder=o\,o\,6\,5\,4\,3\,2\,1;63, bitwin#1, u1=1, bitype#1, u2=1, # birep= u4=!%p2%d%p3%c, birep=!%p2%d%p3%c, # defbi= # X is in 1/75 increments; set char spacing to 1/16.7 # increments to allow us to get close; column is X*16.7/75. # Y is in 1/72 increments; set line spacing to 1/12 # increments to allow us to get close; line is Y/6. u6=%?%p5%{1}%=%t\E[4w\E[%p1%{167}%*%{750}%/%d`\E[w\E[3z\E[%p2%{6}%/%dd\E[z\EP0q%;, defbi=%?%p5%{1}%=%t\E[4w\E[%p1%{167}%*%{750}%/%d`\E[w\E[3z\E[%p2%{6}%/%dd\E[z\EP0q%;, # endbi= u7=^X, endbi=^X, # binel= u5=-, binel=-, # bicr= u3=$, bicr=$,