OpenSolaris_b135/lib/libcurses/screen/tgetch.c

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/*
 * CDDL HEADER START
 *
 * The contents of this file are subject to the terms of the
 * Common Development and Distribution License (the "License").
 * You may not use this file except in compliance with the License.
 *
 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
 * or http://www.opensolaris.org/os/licensing.
 * See the License for the specific language governing permissions
 * and limitations under the License.
 *
 * When distributing Covered Code, include this CDDL HEADER in each
 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
 * If applicable, add the following below this CDDL HEADER, with the
 * fields enclosed by brackets "[]" replaced with your own identifying
 * information: Portions Copyright [yyyy] [name of copyright owner]
 *
 * CDDL HEADER END
 */
/*
 * Copyright 2009 Sun Microsystems, Inc.  All rights reserved.
 * Use is subject to license terms.
 */

/*	Copyright (c) 1988 AT&T	*/
/*	  All Rights Reserved	*/

/*
 * University Copyright- Copyright (c) 1982, 1986, 1988
 * The Regents of the University of California
 * All Rights Reserved
 *
 * University Acknowledgment- Portions of this document are derived from
 * software developed by the University of California, Berkeley, and its
 * contributors.
 */

/*LINTLIBRARY*/

#include	"curses_inc.h"
#include	<signal.h>
#include	<unistd.h>
#ifdef	DEBUG
#include	<ctype.h>
#endif	/* DEBUG */

/*
 * Read a key typed from the terminal
 *
 * interpret:	= 0 for single-char key only
 * 		= 1 for matching function key and macro patterns.
 * 		= 2 same as 1 but no time-out for funckey matching.
 */

static	int _getkey(int, chtype *);
static	int _fpk(void);
static	int _pk(void);

chtype
tgetch(int interpret)
{
	int		i = 0, j, collapse = 1;
#define	WAIT3		333
	chtype		inp;
	chtype		*inputQ = cur_term->_input_queue;
	char		*chars_onQ = &(cur_term->_chars_on_queue);

#ifdef	SYSV
	/*
	 * Register the fact that getch is being used so
	 * that typeahead checking can be done.
	 * This code should GO AWAY when a poll() or FIONREAD can
	 * be done on the file descriptor as then the check
	 * will be non-destructive.
	 */
	cur_term->fl_typeahdok = TRUE;
#endif	/* SYSV */

	/* ask for input */
	if (cur_term->_ungotten > 0) {
		cur_term->_ungotten--;
		/* decode an ungetch()'d character */
		inp = -inputQ[0];
	} else {
		/* Only read a character if there is no typeahead/peekahead. */
		if (*chars_onQ == 0) {
			/* (*chars_onQ)++;  MR */
#ifdef	FIONREAD
			inp = _readchar();
#else	/* FIONREAD */
			inp = (chtype) _pk();
			if ((int)inp == ERR) {
		/*
		 * interpret is set to 0 so that down below we don't
		 * drop into getkey since we already know there can't be
		 * a key that starts with -1.  Also, we don't want to
		 * access funckeystarter[-1].
		 */
				interpret = FALSE;
			}
#endif	/* FIONREAD */
			(*chars_onQ)++;
		} else
			inp = inputQ[0];

#ifdef	DEBUG
		if (outf)
			fprintf(outf, "TGETCH read '%s'\n", unctrl(inp));
#endif	/* DEBUG */

		/* Check for arrow and function keys */
		if (interpret && cur_term->funckeystarter[inp])
			collapse = _getkey(interpret - 1, &inp);
	}

	/* Collapse the input queue to remove the escape */
	/* sequence from the stack. */

	j = *chars_onQ;
	(*chars_onQ) -= collapse;
	while (collapse < j)
		inputQ[i++] = inputQ[collapse++];
	return (inp);
}

#ifdef	FIONREAD
static	int
_readchar()
{
	int		i;
	unsigned	char	c;

	if (cur_term->_delay == 0) {
		int	arg;

		(void) ioctl(cur_term->_inputfd, FIONREAD, &arg);
#ifdef	DEBUG
		if (outf)
			fprintf(outf, "FIONREAD returns %d\n", arg);
#endif	/* DEBUG */
		if (arg < 1)
			return (-1);
	} else
		if (cur_term->_delay > 0) {
			char	c;
			int	infd;

			infd = 1 << cur_term->_inputfd;
			t.tv_sec = cur_term->_delay / 1000;
			t.tv_usec = (cur_term->_delay % 1000) * 1000;
			i = select(20, &infd, (int *)NULL, (int *)NULL, &t);
			if (i < 0)
				return (ERR);
			i = read(cur_term->_inputfd, &c, 1);
		} else
			i = read(cur_term->_inputfd, &c, 1);

#ifdef	DEBUG
	if (outf)
		fprintf(outf, "read from %d returns %d chars, first %o\n",
		    cur_term->_inputfd, i, c);
#endif	/* DEBUG */

	if (i > 0)
		return (c);
	else
		return (ERR);
}
#endif	/* !FIONREAD */

#ifdef	DEBUG
extern	char	*_asciify();
#endif	/* DEBUG */

static int get_xterm_mouse(int, int *);
static void _map_button(chtype *);

/*
 * This algorithm is a "learning" algorithm. The premise is
 * that keys used once are like to be used again and again.
 * Since the time for a linear search of the table is so
 * expensive, we move keys that are found up to the top of
 * the list, making the access to a repeated key very fast and
 * keys that have been used before close to the top.
 */

static	int
_getkey(int blockpeek, chtype *inp)
{
	_KEY_MAP	**kp = cur_term->_keys;
	int		key, num_keys = cur_term->_ksz;
	int		i;
	chtype		*inputQ = cur_term->_input_queue;
	char		*chars_onQ = &(cur_term->_chars_on_queue);
	char		flag = cur_term->funckeystarter[*inp];
	int		first, collapse = 1;


#ifdef	DEBUG
	if (outf)
		fprintf(outf, "getkey(): looking in linear table, "
		    "inp=%d\n", *inp);
#endif	/* DEBUG */

	if (flag & _KEY)
		key = 0;
	else {
		key = cur_term->_first_macro;
		blockpeek = TRUE;
	}
	first = key;

	for (; key < num_keys; key++) {
		if (kp[key]->_sends[0] == *inp) {
			for (i = 1; i < INP_QSIZE; i++) {
				/* found it? */
				if (kp[key]->_sends[i] == '\0')
					break;
				/* partial match? peek ahead. */
				if (*chars_onQ == i) {
					(*chars_onQ)++;
					inputQ[i] = (blockpeek) ?
					    _pk() : _fpk();
					switch ((int)inputQ[i]) {
					case -2:
			/*
			 * Since -2 signifies a timeout we don't really
			 * want to put it on the queue so we decrement
			 * our counter.
			 */
						(*chars_onQ)--;
#ifdef	DEBUG
					if (outf)
						fprintf(outf, "Timed out\n");
#endif	/* DEBUG */
					if (flag & _MACRO) {
#ifdef	DEBUG
						if (outf)
							fprintf(outf,
							    "Found macro\n");
#endif	/* DEBUG */
				/*
				 * We have to decrement one because key will be
				 * incremented at the bottom of the out loop.
				 */
						key = (first = blockpeek =
						    cur_term->_first_macro) -
						    1;
						goto outerloop;
					}

					/*FALLTHROUGH*/

					case -1:
						goto ret;
					}
				}

				/* not this one? */
				if (kp[key]->_sends[i] != inputQ[i])
					goto outerloop;
			}

			/* SS-mouse */
			if (kp[key]->_keyval == KEY_MOUSE) {
				MOUSE_STATUS old_mouse;
				int rc;

				old_mouse = Mouse_status;

				/* read the mouse status information	*/

				if (mouse_info)
					rc = -3;	/* NOT IMPLEMENTED */
				else
					rc = get_xterm_mouse(blockpeek, &i);

				if (rc == -1)		/* read error */
					goto ret;
				else if (rc == -2 || rc == -3) /* timeout */
							/* or not mouse */
					goto outerloop;
				else if (rc == 0) /* report mouse pos */
					Mouse_status.changes |= 020;
				else if (rc >= 1 && rc <= 3)
					/* mouse button event */
					Mouse_status.changes =
					    (((MOUSE_X_POS != old_mouse.x ||
					    MOUSE_Y_POS != old_mouse.y) << 3) |
					    ((Mouse_status.button[2] !=
					    old_mouse.button[2]) << 2) |
					    ((Mouse_status.button[1] !=
					    old_mouse.button[1]) << 1) |
					    (Mouse_status.button[0] !=
					    old_mouse.button[0]));
			}

			/* We found it! Read in any chars left in _sends */

			if ((collapse = i) == INP_QSIZE)
				for (; kp[key]->_sends[i]; i++)
					(void) _fpk();

			/* move key to top of ordered list */
			if (key != first) {
				_KEY_MAP	*savekey = kp[key];
				short		*lorder;
				int		j;

				if (key > cur_term->_first_macro)
				lorder = &(cur_term->_lastmacro_ordered);
				else
					lorder = &(cur_term->_lastkey_ordered);
		/*
		 * If we're below the last ordered key, swap next unordered
		 * key with this one and ripple from there.
		 */
				if (key > *lorder)
					kp[key] = kp[(i = ++(*lorder))];
				else
					i = key;
				/* ripple the ordered keys down */
				for (j = i--; j > first; )
					kp[j--] = kp[i--];
				kp[first] = savekey;
			}
			*inp = kp[first]->_keyval;

			/*
			 * SS-mouse support: if mouse button event
			 * occured on top of the soft label, we may
			 * have to return the function key corresponding
			 * to that soft label
			 */

			if (*inp == KEY_MOUSE && A_BUTTON_CHANGED &&
			    (MOUSE_Y_POS == LINES) &&
			    (SP->slk != (SLK_MAP *) NULL) &&
			    (SP->_map_mbe_to_key  != 0)) {
				_map_button(inp);
			}

			goto ret;
		}
outerloop:
		;
	}

ret:
	/* key not found */
#ifdef	DEBUG
	if (outf)
		if (key == num_keys)
			fprintf(outf, "Did not match anything.\n");
#endif	/* DEBUG */
	return (collapse);
}


/* SS-mouse */
/* this function tries to read in information that follows KEY_MOUSE: */
/* the first character identifies what button is involved (1,2,or 3)  */
/* if the first character is 0, we are dealing with report_mouse_pos  */
/*
 *	The routine returns the following:
 *		-3:	not a mouse button event
 *		-2:	read timed out
 *		-1:	the read failed
 *		[0, 1, 2, 3] - the first character in the mouse event
 */
static int
get_xterm_mouse(int blockpeek, int *i)
{
	chtype	*inputQ = cur_term->_input_queue;		/* ??? */
	/* LINTED */
	chtype	*chars_onQ = (chtype *) &(cur_term->_chars_on_queue);
	int	j, mx, my;
	int	char1, char2, c1, c2;

	/* the first character should be 0, 1, 2, or 4	*/

	char1 = (inputQ[(*i)++] = (blockpeek) ? _pk() : _fpk());

	/* read error or timeout	*/

	if (char1 < 0)
		return (char1);
	(*chars_onQ)++;

	if (char1 < '0' || char1 > '3')
		return (-3);

	/* if the character is 1, 2, or 3 it must be followed by 	*/
	/* P, R, C, D, or T						*/

	if (char1 != '0') {
		char2 = (inputQ[(*i)++] = (blockpeek) ? _pk() : _fpk());

		if (char2 < 0)
			return (char2);

		(*chars_onQ)++;
		if (char2 != 'P' && char2 != 'R' && char2 != 'C' &&
		    char2 != 'D' && char2 != 'T')
			return (-3);
	}

	/* read X  and Y coordinates of the mouse	*/

	for (j = 0; j < 2; j++) {
		c1 = (inputQ[(*i)++] = (blockpeek) ? _pk() : _fpk());
		if (c1 < 0)
			return (c1);
		(*chars_onQ)++;
		if (c1 >= ' ' && c1 <= '~') {	/* ascii char */
			if (j == 0)
				mx = c1 - ' ';
			else
				my = c1 - ' ';
		} else if (char1 == 01 || char1 == 02) {   /* ^A || ^B */
			c2 = (inputQ[(*i)++] = (blockpeek) ? _pk() : _fpk());
			if (c2 < 0)
				return (c2);
			(*chars_onQ)++;
			if (c2 >= ' ' && c2 <= '~') {
				if (j == 0)
					mx = c1 * (c2 - ' ');
				else
					my = c1 * (c2 - ' ');
			} else
				return (-3);
		} else
			return (-3);
	}

	/* read complete mouse event: update the Mouse_status structure */

	MOUSE_X_POS = mx;
	MOUSE_Y_POS = my;
	j = char1 - '0';
	if (j != 0) {
		switch (char2) {
			case 'P':
				BUTTON_STATUS(j) = BUTTON_PRESSED;
				break;
			case 'R':
				BUTTON_STATUS(j) = BUTTON_RELEASED;
				break;
			case 'C':
				BUTTON_STATUS(j) = BUTTON_CLICKED;
				break;
			case 'D':
				BUTTON_STATUS(j) = BUTTON_DOUBLE_CLICKED;
				break;
			case 'T':
				BUTTON_STATUS(j) = BUTTON_TRIPLE_CLICKED;
				break;
		}
	}
	return (j);
}
/* SS-mouse-end */


/*
 * Fast peek key.  Like getchar but if the right flags are set, times out
 * quickly if there is nothing waiting, returning -1.
 * f is an output stdio descriptor, we read from the fileno.
 * We wait for long enough for a terminal to send another character
 * (at 15cps repeat rate, this is 67 ms, I'm using 100ms to allow
 * a bit of a fudge factor) and time out more quickly.
 * -2 is returned if we time out, -1 is returned if interrupted, and the
 * character is returned otherwise.
 */

#ifndef	FIONREAD

/*
 * Traditional implementation.  The best resolution we have is 1 second,
 * so we set a 1 second alarm and try to read.  If we fail for 1 second,
 * we assume there is no key waiting.  Problem here is that 1 second is
 * too long; people can type faster than this.
 *
 * Another possible implementation of changing VMIN/VTIME before and
 * after each read does not work because the tty driver's timeout
 * mechanism is too unreliable when the timeouts are changed too quickly.
 */

static	char	sig_caught;

static
#ifdef	SIGPOLL	/* Vr3 and beyond */
void
#endif  /* SIGPOLL */
/* The following line causes a lint warning for "dummy" which is not used. */
_catch_alarm(int dummy)
{
	sig_caught = 1;
}

static int
_fpk(void)
{
	unsigned	char	c;
	int		infd = cur_term->_inputfd;
	ssize_t		rc;
#ifdef	SIGPOLL	/* Vr3 and beyond */
	void	(*oldsig)(int);
#else	/* SIGPOLL */
	int		(*oldsig)(int);
#endif	/* SIGPOLL */
	unsigned	int	oldalarm, alarm(unsigned);

	/* turn off any user alarms and set our own */
	oldalarm = alarm(0);
	sig_caught = 0;
	oldsig = signal(SIGALRM, _catch_alarm);
	(void) alarm(1);
	rc = read(cur_term->_inputfd, (char *)&c, 1);
	(void) alarm(0);

	/*
	 * This code is to take care of the possibility of
	 * the process getting swapped out in the middle of
	 * read() call above. The interrupt will cause the
	 * read() call to retur, even if a character is really
	 * on the clist. So we do a non-blocking read() to make
	 * sure that there really isn't a character there.
	 */

	if (sig_caught && rc != 1)
		if (cur_term->_check_fd != -1)
			rc = read(cur_term->_check_fd, (char *)&c, 1);
		else {
#include	<fcntl.h>
			int	fcflags = fcntl(infd, F_GETFL, 0);

			(void) fcntl(infd, F_SETFL, fcflags | O_NDELAY);
			rc = read(infd, (char *)&c, 1);
			(void) fcntl(infd, F_SETFL, fcflags);
		}

	/* restore the user alarms */
	(void) signal(SIGALRM, oldsig);
	if (sig_caught && oldalarm > 1)
		oldalarm--;
	(void) alarm(oldalarm);
	if (rc == 1)			/* got a character */
		return (c);
	else
		if (sig_caught)		/* timed out */
			return (-2);
		else			/* EOF or got interrupted */
			return (-1);
}
#else	/* FIONREAD */
/*
 * If we have the select system call, we can do much better than the
 * traditional method. Even if we don't have the real 4.2BSD select, we
 * can emulate it with napms and FIONREAD.  napms might be done with only
 * 1 second resolution, but this is no worse than what we have in the
 * traditional implementation.
 */
static
_fpk()
{
	int		infd, rc;
	int		*outfd, *exfd;
	unsigned	char	c;
	struct timeval	t;

	infd = 1 << cur_term->_inputfd;
	outfd = exfd = (int *)NULL;
	t.tv_sec = 0;
	t.tv_usec = 100000;		/* 100 milliseconds */
	rc = select(20, &infd, outfd, exfd, &t);
	if (rc < 0)
		return (-2);
	rc = read(fileno(f), &c, 1);
	return (rc == 1 ? c : -1);
}
#endif	/* FIONREAD */

/*
 * Plain peekchar function.  Nothing fancy.  This is just like _fpk
 * but will wait forever rather than time out.
 */

static int
_pk(void)
{
	unsigned	char	c;

	return ((read(cur_term->_inputfd, (char *)&c, 1) == 1) ? c : ERR);
}


/*
 * SS-mouse: check if this mouse button event should map into
 * function key
 */


static void
_map_button(chtype *inp)
{
	SLK_MAP *slk = SP->slk;
	int num = slk->_num;
	int len = slk->_len;
	int i;

	/* first determine if this mouse button event should be */
	/* mapped into function key				*/

	if (!(SP->_map_mbe_to_key &
	    ((BUTTON_CHANGED(3) << (10 + BUTTON_STATUS(3))) |
	    (BUTTON_CHANGED(2) << (5 + BUTTON_STATUS(2)))  |
	    (BUTTON_CHANGED(1) << BUTTON_STATUS(1)))))
		return;

	for (i = 0; i < num; i++) {
		if (MOUSE_X_POS < slk->_labx[i])
			break;
		if (MOUSE_X_POS > slk->_labx[i] + len)
			continue;
		*inp = KEY_F(1) + i;
		break;
	}
}