USG_PG3/usr/source/portc1/ftoa.c
ftoa (x, str, prec, format)
float x;
char *str;
{
/* converts a floating point number to an ascii string */
/* x is stored into str, which should be at least 30 chars long */
int ie, i, k, ndig, fstyle;
double y;
ndig = ( prec<0) ? 7 : (prec > 22 ? 23 : prec+1);
if (format == 'f' || format == 'F')
fstyle = 1;
else
fstyle = 0;
/* print in e format unless last arg is 'f' */
ie = 0;
/* if x negative, write minus and reverse */
if ( x < 0)
{
*str++ = '-';
x = -x;
}
/* put x in range 1 <= x < 10 */
if (x > 0.0) while (x < 1.0)
{
x =* 10.0;
ie--;
}
while (x >= 10.0)
{
x = x/10.0;
ie++;
}
/* in f format, number of digits is related to size */
if (fstyle) ndig =+ ie;
/* round. x is between 1 and 10 and ndig will be printed to
right of decimal point so rounding is ... */
y = 10.0;
for (i = 0; i < ndig; i++)
y = y/10.;
x =+ y/2.;
if (x >= 10.0) /* repair rounding disasters */
{
x = 1.0;
ie++;
if (fstyle) ndig++;
}
/* now loop. put out a digit (obtain by multiplying by
10, truncating, subtracting) until enough digits out */
/* if fstyle, and leading zeros, they go out special */
if (fstyle && ie < 0)
{
*str++ = '0';
i = (ndig > 0) ? -1 : (ndig-1);
i =- ie;
if (i > 0)
{
*str++ = '.';
while (i--)
*str++ = '0';
}
}
for (i=0; i < ndig; i++)
{
if (i == (fstyle ? ie+1 : 1)) /* where is decimal point */
*str++ = '.';
k = x;
*str++ = k + '0';
x =- (y=k);
x =* 10.0;
}
/* now, in estyle, put out exponent if not zero */
if (!fstyle && ie != 0)
{
*str++ = 'E';
if (ie < 0)
{
ie = -ie;
*str++ = '-';
}
for (k=100; k > ie; k =/10);
for (; k > 0; k =/10)
{
*str++ = ie/k + '0';
ie = ie%k;
}
}
*str = '\0';
return;
}