V10/games/trek/rest.c
# include "trek.h"
/**
** rest for repairs
**/
rest()
{
float t;
register int percent;
if(getfltpar("How long", &t)==0) return;
if (t <= 0.0)
return;
percent = 100 * t / Status.time + 0.5;
if (percent >= 70)
{
printf("Spock: That would take %d%% of our remaining time.\n",
percent);
if (!getynpar("Are you sure that is wise"))
return;
}
Move.delta = t;
t = Etc.eventptr[E_LRTB]->date - Status.date;
if (Status.cond != DOCKED && Move.delta > t)
Move.delta = t + 0.0001;
Move.free = 0;
Move.resting = 1;
}