V10/lsys/os/sig.c
#include "sys/param.h"
#include "sys/systm.h"
#include "sys/user.h"
#include "sys/proc.h"
#include "sys/inode.h"
#include "sys/mtpr.h"
#include "sys/conf.h"
#include "sys/vlimit.h"
/*
* Send the specified signal to
* all processes with 'pgrp' as
* process group.
* Called by tty code for quits and
* interrupts.
*/
gsignal(pgrp, sig)
register pgrp;
{
register struct proc *p;
if(pgrp == 0)
return;
for(p = proc; p < procNPROC; p++)
if (p->p_stat != 0 && p->p_pgrp == pgrp)
psignal(p, sig);
}
/*
* Send the specified signal to
* the specified process.
*/
psignal(p, sig)
register struct proc *p;
register int sig;
{
register s;
register int (*action)();
long sigmask;
if ((unsigned)sig >= NSIG
|| p->p_stat == 0 || p->p_stat == SZOMB)
return;
sigmask = SIGMASK(sig);
/*
* If proc is traced, always give parent a chance.
* Otherwise get the signal action from the bits in the proc table.
*/
if (p->p_flag & STRC)
action = SIG_DFL;
else
action = P_SIGVAL(p, sigmask);
if (action == SIG_IGN)
return;
#define stops (SIGMASK(SIGSTOP)|SIGMASK(SIGTSTP)|SIGMASK(SIGTTIN)|SIGMASK(SIGTTOU))
if (sig) {
p->p_sig |= sigmask;
switch (sig) {
case SIGTERM:
if ((p->p_flag&STRC) != 0 || action != SIG_DFL)
break;
/* fall into ... */
case SIGKILL:
if (p->p_nice > NZERO)
p->p_nice = NZERO;
break;
case SIGCONT:
p->p_sig &= ~stops;
break;
case SIGSTOP:
case SIGTSTP:
case SIGTTIN:
case SIGTTOU:
p->p_sig &= ~SIGMASK(SIGCONT);
break;
}
}
#undef stops
/*
* Defer further processing for signals which are held.
*/
if (action == SIG_HOLD)
return;
s = spl6();
switch (p->p_stat) {
case SSLEEP:
/*
* If process is sleeping at negative priority
* we can't interrupt the sleep... the signal will
* be noticed when the process returns through
* trap() or syscall().
*/
if (p->p_pri <= PZERO)
goto out;
/*
* Process is sleeping and traced... make it runnable
* so it can discover the signal in issig() and stop
* for the parent.
*/
if (p->p_flag&STRC)
goto run;
switch (sig) {
case SIGSTOP:
case SIGTSTP:
case SIGTTIN:
case SIGTTOU:
/*
* These are the signals which by default
* stop a process.
*/
if (action != SIG_DFL)
goto run;
/*
* Don't clog system with children of init
* stopped from the keyboard.
*/
if (sig != SIGSTOP && p->p_pptr == &proc[INITPID]) {
psignal(p, SIGKILL);
p->p_sig &= ~sigmask;
splx(s);
return;
}
p->p_sig &= ~sigmask;
p->p_cursig = sig;
stop(p);
goto out;
case SIGTINT:
case SIGCHLD:
/*
* These signals are special in that they
* don't get propogated... if the process
* isn't interested, forget it.
*/
if (action != SIG_DFL)
goto run;
p->p_sig &= ~sigmask; /* take it away */
goto out;
default:
/*
* All other signals cause the process to run
*/
goto run;
}
/*NOTREACHED*/
case SSTOP:
/*
* If traced process is already stopped,
* then no further action is necessary,
* except to guarantee a sure SIGKILL and
* prevent multiple SIGSTOP's.
*/
if ((p->p_flag&STRC) && sig != SIGKILL && sig != SIGSTOP)
goto out;
switch (sig) {
case SIGKILL:
/*
* Kill signal always sets processes running.
*/
goto run;
case SIGCONT:
/*
* If the process catches SIGCONT, let it handle
* the signal itself. If it isn't waiting on
* an event, then it goes back to run state.
* Otherwise, process goes back to sleep state.
*/
if (action != SIG_DFL || p->p_wchan == 0)
goto run;
p->p_stat = SSLEEP;
goto out;
case SIGSTOP:
case SIGTSTP:
case SIGTTIN:
case SIGTTOU:
/*
* Already stopped, don't need to stop again.
* (If we did the shell could get confused.)
*/
p->p_sig &= ~sigmask; /* take it away */
goto out;
default:
/*
* If process is sleeping interruptibly, then
* unstick it so that when it is continued
* it can look at the signal.
* But don't setrun the process as its not to
* be unstopped by the signal alone.
*/
if (p->p_wchan && p->p_pri > PZERO)
unsleep(p);
goto out;
}
/*NOTREACHED*/
default:
/*
* SRUN, SIDL, SZOMB do nothing with the signal,
* other than kicking ourselves if we are running.
* It will either never be noticed, or noticed very soon.
*/
if (p == u.u_procp && !noproc)
aston();
goto out;
}
/*NOTREACHED*/
run:
/*
* Raise priority to at least PUSER.
*/
if (p->p_pri > PUSER)
if ((p != u.u_procp || noproc) && p->p_stat == SRUN &&
(p->p_flag & SLOAD)) {
remrq(p);
p->p_pri = PUSER;
setrq(p);
} else
p->p_pri = PUSER;
setrun(p);
out:
splx(s);
}
/*
* Returns true if the current
* process has a signal to process.
* The signal to process is put in p_cursig.
* This is asked at least once each time a process enters the
* system (though this can usually be done without actually
* calling issig by checking the pending signal masks.)
* A signal does not do anything
* directly to a process; it sets
* a flag that asks the process to
* do something to itself.
*/
issig()
{
register struct proc *p = u.u_procp;
register int sig;
long sigbits, sigmask, trmask;
int (*action)();
for (;;) {
sigbits = p->p_sig;
if ((p->p_flag&STRC) == 0)
sigbits &= ~p->p_ignsig;
if (sigbits == 0)
break;
sig = (sigbits & SIGMASK(SIGKILL)) ? SIGKILL : ffs(sigbits);
sigmask = SIGMASK(sig);
p->p_sig &= ~sigmask; /* take the signal! */
p->p_cursig = sig;
trmask = SIGMASK(SIGSTOP); /* SIGSTOP always traced */
if (p->p_flag&STRC) {
register struct proc *pp = p;
do if (pp->p_trace) {
trmask |= pp->p_trace->i_un.i_sigmask;
break;
} while ((pp = pp->p_pptr) && pp->p_flag&STRC);
}
trmask &= sigmask & (~SIGMASK(SIGKILL));
if (trmask) {
/*
* If traced, always stop.
*/
stop(p);
swtch();
/*
* If debugger wants us to take the signal,
* then it will leave it in p->p_cursig;
* otherwise we just look for signals again.
*/
if ((sig = p->p_cursig) == 0)
continue;
}
if ((action = u.u_signal[sig]) == SIG_DFL) {
/*
* Don't take default actions on system processes.
*/
if (p->p_flag & SSYS)
break;
switch (sig) {
case SIGTSTP:
case SIGTTIN:
case SIGTTOU:
/*
* Children of init aren't allowed to stop
* on signals from the keyboard.
*/
if (p->p_pptr == &proc[INITPID]) {
psignal(p, SIGKILL);
continue;
}
/* fall into ... */
case SIGSTOP:
if (trmask)
continue;
stop(p);
swtch();
continue;
case SIGTINT:
case SIGCONT:
case SIGCHLD:
/*
* These signals are normally not
* sent if the action is the default.
* This can happen only if you reset the
* signal action from an action which was
* not deferred to SIG_DFL before the
* system gets a chance to post the signal.
*/
continue; /* == ignore */
default:
goto send;
}
} else if (action == SIG_IGN || action == SIG_HOLD) {
/*
* shouldn't happen unless process traced;
* see psignal
*/
if ((p->p_flag&STRC) == 0)
printf("issig %d\n", sig);
continue;
} else {
/*
* This signal has an action, let
* psig process it.
*/
goto send;
}
}
/*
* Didn't find a signal to send.
*/
p->p_cursig = 0;
return (0);
send:
/*
* Let psig process the signal.
*/
return (sig);
}
#ifndef vax
ffs(mask)
register long mask;
{
register int i;
for(i=1; i<NSIG; i++) {
if(mask & 1)
return(i);
mask >>= 1;
}
return(0);
}
#endif
/*
* Put the argument process into the stopped
* state and notify the parent via wakeup and/or signal.
*/
stop(p)
register struct proc *p;
{
p->p_stat = SSTOP;
p->p_flag &= ~SWTED;
wakeup((caddr_t)p->p_pptr);
wakeup((caddr_t)p->p_trace);
/*
* Avoid sending signal to parent if process is traced
*/
if (p->p_flag&STRC)
return;
psignal(p->p_pptr, SIGCHLD);
}
/*
* Perform the action specified by
* the current signal.
* The usual sequence is:
* if(issig())
* psig();
* The signal bit has already been cleared by issig,
* and the current signal number stored in p->p_cursig.
*/
psig()
{
register struct proc *rp = u.u_procp;
register int n = rp->p_cursig;
long sigmask = SIGMASK(n);
register int (*action)();
if (rp->p_cursig == 0)
panic("psig");
action = u.u_signal[n];
if (action != SIG_DFL) {
if (action == SIG_IGN || action == SIG_HOLD)
panic("psig action");
u.u_error = 0;
if(n != SIGILL && n != SIGTRAP)
u.u_signal[n] = 0;
/*
* If this catch value indicates automatic holding of
* subsequent signals, set the hold value.
*/
if (SIGISDEFER(action)) {
(void) spl6();
P_SETHOLD(rp, sigmask);
u.u_signal[n] = SIG_HOLD;
(void) spl0();
action = SIGUNDEFER(action);
}
sendsig(action, n);
rp->p_cursig = 0;
return;
}
switch (n) {
case SIGILL:
case SIGIOT:
case SIGBUS:
case SIGQUIT:
case SIGTRAP:
case SIGEMT:
case SIGFPE:
case SIGSEGV:
case SIGSYS:
u.u_arg[0] = n;
if(core())
n += 0200;
}
exit(n);
}
/*
* Create a core image on the file "core"
* If you are looking for protection glitches,
* there are probably a wealth of them here
* when this occurs to a suid command.
*
* It writes UPAGES block of the
* user.h area followed by the entire
* data+stack segments.
*/
core()
{
register struct inode *ip;
struct argnamei nmarg;
struct proc coreproc;
if (ctob(UPAGES+u.u_dsize+u.u_ssize) >= u.u_limit[LIM_CORE])
return (0);
coreproc = *u.u_procp;
u.u_stack[0] = (int)&coreproc;
u.u_error = 0;
u.u_uid = u.u_ruid;
u.u_gid = u.u_rgid;
nmarg = nilargnamei;
nmarg.flag = NI_CREAT;
nmarg.un.mode = 0666 &~ u.u_cmask;
ip = namei("core", SEGSYS, &nmarg, 1);
if(ip == NULL)
return(0);
if(!access(ip, IWRITE) &&
(ip->i_mode&IFMT) == IFREG && ip->i_nlink==1) {
(*fstypsw[ip->i_fstyp]->t_trunc)(ip);
u.u_offset = ltoL(0);
u.u_base = (caddr_t)&u;
u.u_count = ctob(UPAGES);
u.u_segflg = SEGSYS;
writei(ip);
u.u_base = (char *)ctob(u.u_tsize);
u.u_count = ctob(u.u_dsize);
u.u_segflg = SEGUDATA;
writei(ip);
u.u_base = (char *)(USRSTACK - ctob(u.u_ssize));
u.u_count = ctob(u.u_ssize);
writei(ip);
} else
u.u_error = EFAULT;
iput(ip);
return(u.u_error==0);
}
/*
* grow the stack to include the SP
* true return if successful.
*/
grow(sp)
unsigned sp;
{
register si;
if(sp >= USRSTACK-ctob(u.u_ssize))
return(0);
si = clrnd(btoc((USRSTACK-sp)) - u.u_ssize + SINCR);
if (ctob(u.u_ssize+si) > u.u_limit[LIM_STACK])
return(0);
if (chksize(u.u_tsize, u.u_dsize, u.u_ssize+si))
return(0);
if (swpexpand(u.u_dsize, u.u_ssize+si, &u.u_dmap, &u.u_smap)==0)
return(0);
expand(si, P1BR);
return(1);
}