V10/sys/inet/tcp_timer.c
/* tcp_timer.c 6.1 83/07/29 */
#include "sys/param.h"
#include "sys/stream.h"
#include "sys/inet/in.h"
#include "sys/inet/ip.h"
#include "sys/inet/ip_var.h"
#include "sys/inet/tcp.h"
#include "sys/inet/tcp_fsm.h"
#include "sys/inet/tcp_seq.h"
#include "sys/inet/tcp_timer.h"
#include "sys/inet/tcp_var.h"
#include "sys/inet/tcpip.h"
extern struct tcpcb tcpcb[];
extern int tcpcnt;
int tcpnodelack = 0;
/*
* Fast timeout routine for processing delayed acks
*/
tcp_fasttimo()
{
register struct tcpcb *tp;
register struct tcpcb *tend;
int s = spl6();
extern tcp_busy;
if(tcp_busy)
goto busy;
tcp_busy++;
tend = &tcpcb[tcpcnt];
for(tp = tcpcb; tp < tend; tp++)
if ((tp->t_flags & TF_DELACK)) {
tp->t_flags &= ~TF_DELACK;
tp->t_flags |= TF_ACKNOW;
(void) tcp_output(tp);
}
--tcp_busy;
busy:
timeout(tcp_fasttimo, (caddr_t) 0, HZ / 5);
splx(s);
}
/*
* Tcp protocol timeout routine called every 500 ms.
* Updates the timers in all active tcb's and
* causes finite state machine actions if timers expire.
*/
tcp_slowtimo()
{
extern int tcp_busy;
register struct tcpcb *tp;
register struct tcpcb *tend;
int s = spl6();
register int i;
if(tcp_busy)
goto busy;
/*
* Search through tcb's and update active timers.
*/
tcp_busy++;
tend = &tcpcb[tcpcnt];
for(tp = tcpcb; tp < tend; tp++){
if(tp->t_state == TCPS_CLOSED)
continue;
for (i = 0; i < TCPT_NTIMERS; i++) {
if (tp->t_timer[i] && --tp->t_timer[i] == 0) {
tcp_timers(tp, i);
}
}
tp->t_idle++;
if (tp->t_rtt)
tp->t_rtt++;
}
--tcp_busy;
busy:
tcp_iss += TCP_ISSINCR/PR_SLOWHZ;
splx(s);
timeout(tcp_slowtimo, (caddr_t)0, HZ/PR_SLOWHZ);
}
/*
* Cancel all timers for TCP tp.
*/
tcp_canceltimers(tp)
struct tcpcb *tp;
{
register int i;
for (i = 0; i < TCPT_NTIMERS; i++)
tp->t_timer[i] = 0;
}
float tcp_backoff[TCP_MAXRXTSHIFT] =
{ 1.0, 1.2, 1.4, 1.7, 2.0, 3.0, 5.0, 8.0, 16.0, 32.0, 64.0, 128.0 };
int tcpexprexmtbackoff = 0;
/*
* TCP timer processing.
*/
struct tcpcb *
tcp_timers(tp, timer)
register struct tcpcb *tp;
int timer;
{
if(tp->t_state == TCPS_ESTABLISHED)
tcpstat.tcps_timeouts[timer]++;
switch (timer) {
/*
* 2 MSL timeout in shutdown went off. Delete connection
* control block.
*/
case TCPT_2MSL:
tp = tcp_close(tp);
break;
/*
* Retransmission timer went off. Message has not
* been acked within retransmit interval. Back off
* to a longer retransmit interval and retransmit all
* unacknowledged messages in the window.
*/
case TCPT_REXMT:
tp->t_rxtshift++;
if (tp->t_rxtshift > TCP_MAXRXTSHIFT) {
tp = tcp_drop(tp);
break;
}
TCPT_RANGESET(tp->t_timer[TCPT_REXMT],
(int)tp->t_srtt, TCPTV_MIN, TCPTV_MAX);
if (tcpexprexmtbackoff) {
TCPT_RANGESET(tp->t_timer[TCPT_REXMT],
tp->t_timer[TCPT_REXMT] << tp->t_rxtshift,
TCPTV_MIN, TCPTV_MAX);
} else {
TCPT_RANGESET(tp->t_timer[TCPT_REXMT],
tp->t_timer[TCPT_REXMT] *
tcp_backoff[tp->t_rxtshift - 1],
TCPTV_MIN, TCPTV_MAX);
}
tp->snd_nxt = tp->snd_una;
/* this only transmits one segment! */
(void) tcp_output(tp);
break;
/*
* Persistance timer into zero window.
* Force a byte to be output, if possible.
*/
case TCPT_PERSIST:
tcp_setpersist(tp);
tp->t_force = 1;
(void) tcp_output(tp);
tp->t_force = 0;
break;
/*
* Keep-alive timer went off; send something
* or drop connection if idle for too long.
*/
case TCPT_KEEP:
if (tp->t_state < TCPS_ESTABLISHED)
goto dropit;
if (tp->so_options & SO_KEEPALIVE) {
if (tp->t_idle >= TCPTV_MAXIDLE)
goto dropit;
/*
* Saying tp->rcv_nxt-1 lies about what
* we have received, and by the protocol spec
* requires the correspondent TCP to respond.
* Saying tp->snd_una-1 causes the transmitted
* byte to lie outside the receive window; this
* is important because we don't necessarily
* have a byte in the window to send (consider
* a one-way stream!)
*/
tcp_respond(tp, (struct tcpiphdr *)tp->t_template->rptr,
tp->rcv_nxt-1, tp->snd_una-1, 0);
} else
tp->t_idle = 0;
tp->t_timer[TCPT_KEEP] = TCPTV_KEEP;
break;
dropit:
tp = tcp_drop(tp);
break;
}
return (tp);
}