/* Copyright (c) 1987 AT&T */ /* All Rights Reserved */ /* THIS IS UNPUBLISHED PROPRIETARY SOURCE CODE OF AT&T */ /* The copyright notice above does not evidence any */ /* actual or intended publication of such source code. */ #include <sccsid.h> HVERSION(agent, @(#)agent.h 1.1.1.2 (5/10/87)); #define A_NEWLAYER 1 /* make a new layer */ #define A_CURRENT 2 /* make layer process current */ #define A_DELETE 3 /* delete a layer */ #define A_TOP 4 /* bring a layer to top */ #define A_BOTTOM 5 /* put a layer on bottom */ #define A_MOVE 6 /* move a layer */ #define A_RESHAPE 7 /* reshape a layer */ #define A_NEW 8 /* make a new layer and send C_NEW to layers */ #define A_EXIT 9 /* exit layers program */ /* Leave some room for future mouse operations to be implemented */ #define A_ROMVERSION 20 /* tell us your rom version, e.g. 8;8;6 */ struct agentrect{ short command; /* either newlayer, reshape or current */ short chan; Rectangle r; /* rectangle description */ };