V10/ncurses/terminfo/hazeltine.ti

# # --------------------------------
#	@(#)hazeltine.ti	1.3	(1.6	8/19/82)
#
# hazeltine: HAZELTINE
#
# Since cuf1 is blank, when you want to erase something you
# are out of luck.  You will have to do ^L's a lot to
# redraw the screen.  h1000 is untested.  It doesn't work in
# vi - this terminal is too limited for vi.  (The code is
# there but it isn't debugged for this case.)
h1000|hazeltine 1000,
	cub1=^H, home=^K, clear=^L, cuf1= ,
	cols#80, lines#12, cr=^M, cud1=^J, ind=^J, bel=^G,
h1420|hazeltine 1420,
	cr=^M, cud1=^J, ind=^J, bel=^G, cub1=^H, am, lines#24, cols#80,
	il1=\E^Z, dl1=\E^S, ed=\E^X, clear=\E\034, cuu1=\E^L, cuf1=^P,
	el=\E^O, ht=^N, cup=\E^Q%p2%c%p1%' '%+%c, smso=\E\037, rmso=\E^Y,
h1500|hazeltine 1500,
	cr=^M, cud1=^J, ind=^J, bel=^G, il1=~^Z$<40>, am, cub1=^H, ed=~^X$<10>,
	el=~^O, clear=~^\, cup=~^Q%p2%c%p1%c, cols#80, dl1=~^S$<40>,
	cud1=~^K, lines#24, cuf1=^P, .rmso=~^_, .smso=~^Y, cuu1=~^L,
# Work around the comm gear intercepting ^S
s1500|hazeltine 1500 thru comm system that see's ^S ,
	cr=^M, ind=^J, cud1=^J, bel=^G,
	il1=~^Z$<40>, am, cub1=^H, ed=~^X$<10>, el=~^O,
	clear=~^\, cup=~^Q%p2%c%p1%c, cols#80,
	cud1=~^K, hz, lines#24, cuf1=^P, cuu1=~^L, 
# h1510 assumed to be in sane escape mode.  Else use h1500.
h1510|hazeltine 1510,
	cr=^M, cud1=^J, ind=^J, bel=^G,
	il1=\E^Z, am, cub1=^H, ed=\E^X, el=\E^O, clear=\E^\,
	cup=\E^Q%p2%c%p1%c, cols#80, dl1=\E^S, cud1=\E^K,
	lines#24, cuf1=^P, .rmso=\E^_, .smso=\E^Y, cuu1=\E^L,
h1520|hazeltine 1520,
	cr=^M, cud1=^J, ind=^J, bel=^G, il1=~^Z, am, cub1=^H,
	ed=~^X, el=~^O, clear=~\034, cup=~^Q%p2%c%p1%c$<1>, cols#80,
	dl1=~^S, cud1=~^K, hz, lines#24, cuf1=^P,
	rmso=~^Y, smso=~\037, cuu1=~^L, home=~^R,
# Note: the h1552 appears to be a Hazeltine terminal which
# is not limited.  It has tildes and backprimes and everything!
# Be sure the auto lf/cr switch is set to cr.
h1552|hazeltine 1552,
	cr=^M, cud1=^J, ind=^J, bel=^G, il1=\EE, dl1=\EO,
	kf1=\EP, lf1=blue, kf2=\EQ, lf2=red, kf3=\ER, lf3=green, use=vt52,
h1552-rv|hazeltine 1552 reverse video,
	cr=^M, cud1=^J, ind=^J, bel=^G,
	smso=\ES, rmso=\ET, use=h1552,
# Note: h2000 won't work well because of a clash between upper case and ~'s.
h2000|hazeltine 2000,
	cud1=^J, ind=^J, bel=^G,
	il1=~^z$<6>, am, cub1=^H, clear=~^\$<6>, cup=~^q%p2%c%p1%c, cols#74,
	dl1=~^s$<6>, home=~^r, lines#27, pad=\177,
# I tested this termcap entry for the Hazeltine Esprit with vi. It
# seems to work ok. There is one problem though if one types a lot of
# garbage characters very fast vi seems not able to keep up and hangs
# while trying to insert. That's in insert mode while trying to insert in
# the middle of a line. It might be because the Esprit doesn't have
# insert char and delete char as a built in function. Vi has to delete to
# end of line and then redraw the rest of the line.
esprit|hazeltine esprit|Hazeltine Esprit I,
	cr=^M, cud1=^J, ind=^J, bel=^G, il1=\E^Z, am, cub1=^H,
	cbt=\E^T, bw, ed=\E^W, el=\E^O, clear=\E\034, cup=\E^Q%p2%c%p1%c,
	cols#80, dl1=\E^S, cud1=\E^K, home=\E^R, is2=\E\077,
	kf0=^B\060\n, kf1=^B\061\n, kf2=^B\062\n, kf3=^B\063\n,
	kf4=^B\064\n, kf5=^B\065\n, kf6=^B\066\n, kf7=^B\067\n,
	kf8=^B\070\n, kf9=^B\071\n, kbs=^H, kcud1=\E^K, rmkx=\E\076,
	khome=\E^R, kcub1=^H, kcuf1=^P, smkx=\E\074, kcuu1=\E^L, lf0=0,
	lf1=1, lf2=2, lf3=3, lf4=4, lf5=5, lf6=6, lf7=7, lf8=8, lf9=9,
	lines#24, cuf1=^P, rmso=\E^Y, smso=\E^_, cuu1=\E^L,