# # -------------------------------- # @(#)hazeltine.ti 1.3 (1.6 8/19/82) # # hazeltine: HAZELTINE # # Since cuf1 is blank, when you want to erase something you # are out of luck. You will have to do ^L's a lot to # redraw the screen. h1000 is untested. It doesn't work in # vi - this terminal is too limited for vi. (The code is # there but it isn't debugged for this case.) h1000|hazeltine 1000, cub1=^H, home=^K, clear=^L, cuf1= , cols#80, lines#12, cr=^M, cud1=^J, ind=^J, bel=^G, h1420|hazeltine 1420, cr=^M, cud1=^J, ind=^J, bel=^G, cub1=^H, am, lines#24, cols#80, il1=\E^Z, dl1=\E^S, ed=\E^X, clear=\E\034, cuu1=\E^L, cuf1=^P, el=\E^O, ht=^N, cup=\E^Q%p2%c%p1%' '%+%c, smso=\E\037, rmso=\E^Y, h1500|hazeltine 1500, cr=^M, cud1=^J, ind=^J, bel=^G, il1=~^Z$<40>, am, cub1=^H, ed=~^X$<10>, el=~^O, clear=~^\, cup=~^Q%p2%c%p1%c, cols#80, dl1=~^S$<40>, cud1=~^K, lines#24, cuf1=^P, .rmso=~^_, .smso=~^Y, cuu1=~^L, # Work around the comm gear intercepting ^S s1500|hazeltine 1500 thru comm system that see's ^S , cr=^M, ind=^J, cud1=^J, bel=^G, il1=~^Z$<40>, am, cub1=^H, ed=~^X$<10>, el=~^O, clear=~^\, cup=~^Q%p2%c%p1%c, cols#80, cud1=~^K, hz, lines#24, cuf1=^P, cuu1=~^L, # h1510 assumed to be in sane escape mode. Else use h1500. h1510|hazeltine 1510, cr=^M, cud1=^J, ind=^J, bel=^G, il1=\E^Z, am, cub1=^H, ed=\E^X, el=\E^O, clear=\E^\, cup=\E^Q%p2%c%p1%c, cols#80, dl1=\E^S, cud1=\E^K, lines#24, cuf1=^P, .rmso=\E^_, .smso=\E^Y, cuu1=\E^L, h1520|hazeltine 1520, cr=^M, cud1=^J, ind=^J, bel=^G, il1=~^Z, am, cub1=^H, ed=~^X, el=~^O, clear=~\034, cup=~^Q%p2%c%p1%c$<1>, cols#80, dl1=~^S, cud1=~^K, hz, lines#24, cuf1=^P, rmso=~^Y, smso=~\037, cuu1=~^L, home=~^R, # Note: the h1552 appears to be a Hazeltine terminal which # is not limited. It has tildes and backprimes and everything! # Be sure the auto lf/cr switch is set to cr. h1552|hazeltine 1552, cr=^M, cud1=^J, ind=^J, bel=^G, il1=\EE, dl1=\EO, kf1=\EP, lf1=blue, kf2=\EQ, lf2=red, kf3=\ER, lf3=green, use=vt52, h1552-rv|hazeltine 1552 reverse video, cr=^M, cud1=^J, ind=^J, bel=^G, smso=\ES, rmso=\ET, use=h1552, # Note: h2000 won't work well because of a clash between upper case and ~'s. h2000|hazeltine 2000, cud1=^J, ind=^J, bel=^G, il1=~^z$<6>, am, cub1=^H, clear=~^\$<6>, cup=~^q%p2%c%p1%c, cols#74, dl1=~^s$<6>, home=~^r, lines#27, pad=\177, # I tested this termcap entry for the Hazeltine Esprit with vi. It # seems to work ok. There is one problem though if one types a lot of # garbage characters very fast vi seems not able to keep up and hangs # while trying to insert. That's in insert mode while trying to insert in # the middle of a line. It might be because the Esprit doesn't have # insert char and delete char as a built in function. Vi has to delete to # end of line and then redraw the rest of the line. esprit|hazeltine esprit|Hazeltine Esprit I, cr=^M, cud1=^J, ind=^J, bel=^G, il1=\E^Z, am, cub1=^H, cbt=\E^T, bw, ed=\E^W, el=\E^O, clear=\E\034, cup=\E^Q%p2%c%p1%c, cols#80, dl1=\E^S, cud1=\E^K, home=\E^R, is2=\E\077, kf0=^B\060\n, kf1=^B\061\n, kf2=^B\062\n, kf3=^B\063\n, kf4=^B\064\n, kf5=^B\065\n, kf6=^B\066\n, kf7=^B\067\n, kf8=^B\070\n, kf9=^B\071\n, kbs=^H, kcud1=\E^K, rmkx=\E\076, khome=\E^R, kcub1=^H, kcuf1=^P, smkx=\E\074, kcuu1=\E^L, lf0=0, lf1=1, lf2=2, lf3=3, lf4=4, lf5=5, lf6=6, lf7=7, lf8=8, lf9=9, lines#24, cuf1=^P, rmso=\E^Y, smso=\E^_, cuu1=\E^L,