#include "map.h" #define Xaitwist Xaitpole.nlat struct place Xaitpole; Xaitoff(place, x, y) struct place *place; float *x, *y; { struct place p; copyplace(place,&p); p.wlon.l /= 2.; sincos(&p.wlon); norm(&p,&Xaitpole,&Xaitwist); Xazequalarea(&p,x,y); *x *= 2.; return(1); } int (*aitoff())() { latlon(0.,0.,&Xaitpole); return(Xaitoff); }