#include "cip.h" short carrot_bits[] = { 0x0410, 0x0410, 0x0220, 0x0220, 0x0140, 0x0140, 0x0080, 0x0080, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000}; Cursor carrot; short crossHairs_bits[] = { 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0000, 0xFC7E, 0x0000, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0000, }; Cursor crossHairs; short grid_bits[] = {0x8080,0,0,0,0,0,0,0,0x8080,0,0,0,0,0,0,0}; Texture grid; short prompt_bits[] = { 0x0000, 0x0000, 0x07E0, 0x7FFF, 0xFFFF, 0xFFFF, 0x8AE3, 0xBAEF, 0x9AE7, 0xBAEF, 0xBA23, 0xFFFF, 0xFFFF, 0xFFFF, 0x0000, 0x0000 }; Cursor prompt; short hourglass_bits[] = { 0x1FF0, 0x1FF0, 0x0820, 0x0820, 0x0820, 0x0C60, 0x06C0, 0x0100, 0x0100, 0x06C0, 0x0C60, 0x0820, 0x0820, 0x0820, 0x1FF0, 0x1FF0 }; Cursor hourglass; short plain_bits[16]; Texture plain; short rvplain_bits[] = { 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF }; Texture rvplain; short pointsize_bits[] = { 0x07E0, 0x1FF8, 0x3FFC, 0x7FFE, 0x7FFE, 0xE187, 0xEDB7, 0xEDBF, 0xE18F, 0xEFF7, 0xEFF7, 0x6F86, 0x7FFE, 0x3FFC, 0x1FF8, 0x07E0 }; Cursor pointsize; short candle_bits[] = { 0xFEFF, 0xFEFF, 0xFC7F, 0xF83F, 0xFC7F, 0xFFFF, 0xF83F, 0xF83F, 0xF83F, 0xF83F, 0xF83F, 0xF83F, 0xF821, 0xF82D, 0x8001, 0xFFFF }; Cursor candle; short rusure_bits[] = { 0X0000, 0X0EA0, 0X0AA0, 0X08A0, 0X08A0, 0X08E0, 0X0000, 0X0000, 0XEAEE, 0X8AAA, 0XEA8E, 0X2A88, 0XEE8E, 0X0000, 0X0000, 0X0000, }; Cursor rusure; initcursors() { carrot = ToCursor(carrot_bits, carrot_bits, 7, 7); crossHairs = ToCursor(crossHairs_bits, crossHairs_bits, 7, 7); prompt = ToCursor(prompt_bits, prompt_bits, 7, 7); hourglass = ToCursor(hourglass_bits, hourglass_bits, 7, 7); pointsize = ToCursor(pointsize_bits, pointsize_bits, 7, 7); candle = ToCursor(candle_bits, candle_bits, 7, 7); rusure = ToCursor(rusure_bits, rusure_bits, 7, 7); grid = ToTexture(grid_bits); plain = ToTexture(plain_bits); rvplain = ToTexture(rvplain_bits); }