[TUHS] yet another C discussion (YACD) and: Rust is not C++

Dan Cross crossd at gmail.com
Tue Jan 31 22:26:51 AEST 2023


On Mon, Jan 30, 2023 at 10:59 PM ron minnich <rminnich at gmail.com> wrote:
> That example was a simplified bit of code from a widely used code base. All I need to do is change the function g go a pointer to function, or have it be provided by a .so, and all bets are off.
>
> In any event, the important thing here is not that y should be initialized, or should not; it's that it is not possible to get a consistent answer on the question, from people who have been writing in C for decades.

Indeed, I was agreeing with you, Ron. :-)

        - Dan C.

> On Mon, Jan 30, 2023 at 6:56 PM Dan Cross <crossd at gmail.com> wrote:
>>
>> On Mon, Jan 30, 2023 at 8:49 PM Alejandro Colomar
>> <alx.manpages at gmail.com> wrote:
>> > Hello Ron,
>> >
>> > On 1/30/23 20:35, ron minnich wrote:
>> > > I don't know how many ways there are to say this, but Rust and C/C++ are
>> > > fundamentally different at the lowest level.
>> > >
>> > > If you are just looking at Rust syntax in a superficial way, you might be
>> > > excused for thinking it's "C with features / C++ with differences."
>> > >
>> > > But that's not how it is. It's like saying C is "just like assembly" because
>> > > labels have a ':' in them; or that Unix is "just like RSX" because they have
>> > > vaguely similar commands.
>> > >
>> > > Here's a real question that came up where I work: should the code shown below be
>> > > accepted (this is abstracted from a real example that is in use ... everywhere)?
>> > > We had one code analyzer that said, emphatically, NO; one person said YES,
>> > > another MAYBE. One piece of code, 3 answers :-)
>> > >
>> > > char f() {
>> > >     char *y;
>> > >     g(&y);
>> > >     return *y;
>> > > }
>> > >
>> > >
>> > > A specific question: should y be initialized to NULL?
>> >
>> > No.  At least not if you don't want to use the value NULL in your program.
>> > Using NULL as something to avoid Undefined Behavior is wrong, and it will
>> > contribute to hide programmer errors.
>>
>> Sorry, I think this misses the point: how do you meaningfully tell
>> that `g` did something to `y` so that it's safe to indirect in the
>> `return`?
>>
>> On the other hand, one could write,
>>
>> char f() {
>>     char *y = NULL;
>>     g(&y);
>>     if (y == NULL)
>>         panic("g failed");
>>     return *y;
>> }
>>
>> C, of course, can't tell in the original. And while you can now tell
>> that `g` did _something_ to `y`, you still really don't know that `y`
>> points to something valid.
>>
>> > These days, compilers and static analyzers are smart enough to detect
>> > uninitialized variables, even across Translation Units, and throw an error,
>> > letting the programmer fix such bugs, when they occur.
>>
>> In many cases, yes, but not in all. That would be equivalent to
>> solving the halting problem.
>>
>> > The practice of initializing always to NULL and 0 provides no value, and
>> > silences all of those warnings, thus creating silent bugs, that will bite some
>> > cold winter night.
>> >
>> > I know some static analyzers (e.g., clang-tidy(1)) do warn when you don't
>> > initialize variables and especially pointers (well, you need to enable the
>> > warning that does that, but it can warn).  That warning is there due to some
>> > coding style or certifications that require it.  I recommend disabling those
>> > bogus warnings, and forgetting about the bogus coding style or certification
>> > that requires you to write bogus code.
>>
>> Oh my.
>>
>> > > The case to set y to NULL: otherwise it has an unknown value and it's unsafe.
>> >
>> > Is an undefined value less safe than an unexpected one?  I don't think so.  At
>> > least compilers can detect the former, but not the latter.
>> >
>> > > The case against setting y to NULL: it is pointless, as it slows the code down
>> > > slightly and g is going to change it anyway.
>> >
>> > Performance is a very minor thing.  But it's a nice side-effect that doing the
>> > right thing has performance advantages.  Readability is a good reason (and in
>> > fact, the compiler suffers that readability too, which is the cause of the
>> > silencing of the wanted warnings.
>> >
>> > > The case maybe: Why do you trust g() to always set it? Why don't you trust g()?
>> > > convince me.
>> >
>> > Well, it depends on the contract of g().  If the contract is that it may not
>> > initialize the variable, then sure, initialize it yourself, or even better,
>> > check for g()'s errors, and react when it fails and doesn't initialize it.
>> >
>> > If the contract is that it should always initialize it, then trust it blindly.
>> > The compiler will tell you when it doesn't happen (that is, when g() has a bug).
>>
>> The number of situations where the compiler can't tell whether `g` has
>> a bug is unbounded.
>>
>> > > You can't write this in Rust with this ambiguity. It won't compile. In fact, &
>> > > doesn't mean in Rust what it does in C.
>> >
>> > I don't know Rust.  Does it force NULL initialization?  If so, I guess it's a
>> > bad design choice.  Unless Rust is so different that it can detect such
>> > programmer errors even having defined default initialization, but I can't
>> > imagine how that is.
>>
>> Rust enforces that all variables must be initialized prior to use.
>> Whether they're initialized with a zero value or something else is up
>> to the programmer; but not initializing is a compile-time error.
>>
>> For example:
>>
>> | fn main() {
>> |     let x;
>> |     if thing_is_true() {
>> |         x = 5;
>> |     } else {
>> |         x = 3;
>> |     }
>> |     println!("x={x}");
>> | }
>>
>> In fact, this is good; this allows us to employ a technique called,
>> "Type-Driven Development", whereby we can create some type that
>> encodes an invariant about the object. An object of that type is
>> written in such a way that once it has been initialized, the mere
>> existence of the object is sufficient to prove that the invariant
>> holds, and need not be retested whenever the object is used. For
>> example:
>>
>> | #[repr(transparent)]
>> | struct PageFrameAddr(u64);
>> | impl PageFrameAddr {
>> |     fn new_round_down(addr: u64) -> PageFrameAddr {
>> |         PageFrameAddr(addr & !0xFFF)
>> |     }
>> | }
>>
>> Here, "PageFrameAddr" contains a 4KiB-aligned page address.  Since the
>> only way to create one of these is by the, `new_round_down` associated
>> method that masks off the low bits, we can be sure that if we get one
>> of these, the contained address is properly aligned.  In C, we'd
>> pretty much have to test at the site of use.
>>
>> This is an extremely powerful technique; cf Alexis King's blog post,
>> "Parse Don't Validate"
>> (https://lexi-lambda.github.io/blog/2019/11/05/parse-don-t-validate/)
>> and Cliff Biffle's talk on the Hubris embedded RTOS
>> (https://talks.osfc.io/osfc2021/talk/JTWYEH/).
>>
>> > > Sorry to be such a pedant, but I was concerned that we not fall into the "Rust
>> > > is C++ all over again" trap.
>> > >
>> > > As for replacing C, the velocity of Rust is just astonishing. I think folks have
>> > > been waiting for something to replace C for a long time, and Rust, with all its
>> > > headaches and issues, is likely to be that thing.
>> >
>> > Modern C is receiving a lot of improvements from C++ and other languages.  It's
>> > getting really good in fixing the small issues it had in the past (and GNU C
>> > provides even more good things).  GNU C2x is quite safe and readable, compared
>> > to say ISO C99 versions.
>>
>> C23 looks like it will be a better language that C11, but I don't know
>> that even JeanHeyd would suggest it's "quite safe". :-/
>>
>>         - Dan C.
>>
>>
>> > I don't think C will ever be replaced.  And I hope it doesn't.
>> >
>> > Possibly, something like with Plan9 and Unix/Linux will happen.  The good things
>> > from other languages will come back in one form or another to C.  The
>> > not-so-good ones will be discarded.
>> >
>> > >
>> > > Personally, I still prefer Go, but I can also see which way the wind is blowing,
>> > > especially when I see Rust use exploding in firmware and user mode, and now even
>> > > in the Linux kernel.
>> >
>> > Cheers,
>> >
>> > Alex


More information about the TUHS mailing list